Player Matchup

Kukulkan
Kukulkan
JAKE092
Kukulkan
Level 9
God Stats
1W - 3L
1,265 SR
Queue Stats
6W - 8L
1,237 Elo+
Party 1
Anubis
Anubis
Peteryde
Anubis
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 19L
1,237 Elo+
Party 1
Nu Wa
Nu Wa
nz100608
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,237 Elo+
Party 1
Team Averages
Level 37
1,422 SR
1,237 Elo+

VS

Team Averages
Level 34
1,472 SR
1,170 Elo+
Ishtar
Ishtar
Jakianna
Ishtar
Level 28
God Stats
1W - 0L
1,443 SR
Queue Stats
7W - 7L
1,239 Elo+
Party 2
Bakasura
Bakasura
Lijn
Bakasura
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 14L
1,194 Elo+
Party 2
Poseidon
Poseidon
T1Rum
Poseidon
Level 13
God Stats
5W - 2L
1,474 SR
Queue Stats
8W - 10L
1,076 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JAKE092
Kukulkan
18
3 / 3 / 6
11,917
701
9,720
11,183
4,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
Peteryde
Anubis
16
5 / 6 / 4
11,893
700
15,555
15,921
8,767
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Nu Wa
nz100608
Nu Wa
16
3 / 6 / 4
11,352
668
9,757
13,058
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Jakianna
Ishtar
17
3 / 4 / 8
12,003
706
10,015
16,713
5,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Lijn
Bakasura
18
4 / 5 / 8
12,606
742
11,979
16,041
9,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
T1Rum
Poseidon
20
7 / 2 / 7
13,781
811
11,296
9,979
9,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
11
Kills
14
15
Deaths
11
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
JAKE092
Kukulkan
3
3
6
2
W
Ishtar
Jakianna
Ishtar
3
4
8
1.75
W
Bakasura
Lijn
Bakasura
4
5
8
1.6
L
Anubis
Peteryde
Anubis
5
6
4
1.17
W
Poseidon
T1Rum
Poseidon
7
2
7
5.25
L
Nu Wa
nz100608
Nu Wa
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,032
Damage
33,290
40,162
Taken
42,733
18,468
Mitigated
24,154
6,868
Healing
8,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
JAKE092
Kukulkan
9,720
759
0
1,684
11,183
4,917
242
3,425
7,418
53,039
0
W
Ishtar
Jakianna
Ishtar
10,015
4,890
0
2,283
16,713
5,352
1,530
14,762
1,951
0
38,468
W
Bakasura
Lijn
Bakasura
11,979
7,179
129
5,330
16,041
9,759
616
12,368
3,673
0
41,875
L
Anubis
Peteryde
Anubis
15,555
662
0
4,369
15,921
8,767
14
5,378
9,944
63,348
0
W
Poseidon
T1Rum
Poseidon
11,296
1,207
0
1,050
9,979
9,043
745
8,096
1,883
81,998
0
L
Nu Wa
nz100608
Nu Wa
9,757
2,697
0
815
13,058
4,784
999
2,550
9,542
42,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,162
Gold Earned
38,390
237
Minions Killed
246
0
Camps Cleared
0
853,305
Distance Traveled
900,731
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,917
701
81
5
0
297,583
0
W
Ishtar
12,003
706
38
2
0
290,796
0
W
Bakasura
12,606
742
66
4
0
291,328
0
L
Anubis
11,893
700
86
5
0
275,784
1
W
Poseidon
13,781
811
142
8
0
318,607
0
L
Nu Wa
11,352
668
70
4
0
279,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role