Player Matchup

Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
OutlawedWalrus
Ix Chel
Level 129
God Stats
7W - 1L
1,694 SR
Queue Stats
110W - 25L
1,915 Elo+
Party 2
Hercules
Hercules
hectoralvarez12
Hercules
Level 19
God Stats
6W - 1L
1,729 SR
Queue Stats
36W - 5L
1,944 Elo+
Party 2
Team Averages
Level 90
1,641 SR
1,786 Elo+

VS

Team Averages
Level 70
1,498 SR
1,477 Elo+
Vamana
Vamana
OG Sticky9492
Vamana
Level 23
God Stats
25W - 12L
1,715 SR
Queue Stats
98W - 95L
1,601 Elo+
Party 1
The Morrigan
The Morrigan
RedFireFox95
The Morrigan
Level 67
God Stats
1W - 14L
1,099 SR
Queue Stats
141W - 191L
1,272 Elo+
Solo
Anubis
Anubis
Scruba
Anubis
Level 120
God Stats
4W - 4L
1,679 SR
Queue Stats
298W - 299L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
6 / 0 / 7
8,323
832
7,743
8,151
8,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
6 / 0 / 7
8,939
894
7,963
5,471
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
11
1 / 0 / 10
6,958
696
6,063
8,716
7,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,434
643
7,665
10,356
6,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Morrigan
RedFireFox95
The Morrigan
10
0 / 4 / 0
5,916
592
1,581
6,855
2,554
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Scruba
Anubis
11
0 / 6 / 0
6,248
625
7,269
8,262
4,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
13
Kills
0
0
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
7
9.5
L
0
3
0
0
W
6
0
7
9.5
L
The Morrigan
RedFireFox95
The Morrigan
0
4
0
0
L
Anubis
Scruba
Anubis
0
6
0
0
W
Hercules
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,769
Damage
16,515
22,338
Taken
25,473
19,156
Mitigated
13,577
8,394
Healing
2,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,743
1,424
168
1,779
8,151
8,511
0
3,631
4,520
0
21,435
L
7,665
4,428
25
1,379
10,356
6,903
0
3,070
6,888
0
30,659
W
7,963
1,337
635
2,446
5,471
2,694
360
827
4,644
49,825
0
L
The Morrigan
RedFireFox95
The Morrigan
1,581
459
0
150
6,855
2,554
0
3,005
3,776
9,393
0
L
Anubis
Scruba
Anubis
7,269
140
0
1,052
8,262
4,120
0
2,017
5,961
28,232
0
W
Hercules
6,063
2,242
0
3,366
8,716
7,951
0
4,440
4,276
0
9,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,220
Gold Earned
18,598
119
Minions Killed
113
0
Camps Cleared
0
552,823
Distance Traveled
470,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,323
832
21
2
0
187,301
0
L
Vamana
6,434
643
38
4
0
185,733
0
W
Ix Chel
8,939
894
87
9
0
188,192
0
L
The Morrigan
5,916
592
22
2
0
134,181
0
L
Anubis
6,248
625
53
5
0
150,770
0
W
Hercules
6,958
696
11
1
0
177,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role