Player Matchup

Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AcheValkyria
Arachne
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 127L
1,473 Elo+
Solo
Heimdallr
Heimdallr
Jfielder
Heimdallr
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 107L
1,564 Elo+
Party 2
Sobek
Sobek
MrSteinle
Sobek
Level 155
God Stats
0W - 1L
1,850 SR
Queue Stats
40W - 29L
1,518 Elo+
Party 2
Terra
Terra
Yummy Snowballs
Terra
Level 178
God Stats
0W - 3L
1,196 SR
Queue Stats
102W - 82L
1,538 Elo+
Party 2
Team Averages
Level 152
1,509 SR
1,519 Elo+

VS

Team Averages
Level 147
1,558 SR
1,509 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
EmboOnline
Guan Yu
Level 104
God Stats
7W - 5L
1,610 SR
Queue Stats
731W - 651L
1,513 Elo+
Solo
Erlang Shen
Erlang Shen
MzPynki88
Erlang Shen
Level 159
God Stats
6W - 3L
1,868 SR
Queue Stats
667W - 650L
1,529 Elo+
Solo
Raijin
Raijin
antony147
Raijin
Level 158
God Stats
2W - 1L
1,538 SR
Queue Stats
83W - 63L
1,496 Elo+
Party 1
Agni
Agni
xxxscanorxxx
Agni
Level 158
God Stats
1W - 1L
1,274 SR
Queue Stats
29W - 25L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 1 / 2
7,909
719
10,170
27,116
28,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
AcheValkyria
Arachne
13
0 / 3 / 3
7,303
664
5,890
10,631
13,152
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Heimdallr
Jfielder
Heimdallr
14
1 / 4 / 4
7,525
684
14,710
13,123
8,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
MrSteinle
Sobek
12
0 / 5 / 6
7,521
684
7,738
19,885
25,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 0 / 4
7,661
696
8,231
13,623
15,074
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
4 / 0 / 8
8,657
787
21,578
5,527
2,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Guan Yu
EmboOnline
Guan Yu
13
2 / 1 / 8
8,539
776
5,374
16,484
14,610
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Erlang Shen
MzPynki88
Erlang Shen
15
4 / 2 / 9
8,231
748
7,810
15,313
15,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
antony147
Raijin
14
1 / 1 / 10
7,848
713
18,177
9,325
4,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 10
8,237
749
20,824
8,249
3,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
6
Kills
13
13
Deaths
6
19
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
1
2
4
W
Ah Muzen Cab
 
Ah Muzen Cab
4
0
8
8
L
Arachne
AcheValkyria
Arachne
0
3
3
0.5
W
Guan Yu
EmboOnline
Guan Yu
2
1
8
6
L
Heimdallr
Jfielder
Heimdallr
1
4
4
0.75
L
Sobek
MrSteinle
Sobek
0
5
6
0.6
W
Erlang Shen
MzPynki88
Erlang Shen
4
2
9
4.25
L
2
0
4
4
W
Raijin
antony147
Raijin
1
1
10
6
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,739
Damage
73,763
84,378
Taken
54,898
90,876
Mitigated
41,143
42,364
Healing
33,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,170
2,115
1,510
14,757
27,116
28,669
0
11,749
14,802
0
17,645
W
Ah Muzen Cab
 
Ah Muzen Cab
21,578
8,122
992
348
5,527
2,844
528
2,299
3,228
0
47,411
L
Arachne
AcheValkyria
Arachne
5,890
3,652
0
1,899
10,631
13,152
0
4,711
5,664
2,038
9,179
W
Guan Yu
EmboOnline
Guan Yu
5,374
342
12,248
8,606
16,484
14,610
63
4,966
11,518
0
8,199
L
Heimdallr
Jfielder
Heimdallr
14,710
4,809
881
2,722
13,123
8,248
75
7,122
5,725
0
37,864
L
Sobek
MrSteinle
Sobek
7,738
227
898
4,215
19,885
25,733
0
7,654
11,964
11,002
0
W
Erlang Shen
MzPynki88
Erlang Shen
7,810
3,686
54
2,998
15,313
15,661
416
4,346
10,967
0
14,617
L
8,231
352
8,615
6,867
13,623
15,074
0
6,122
7,222
15,897
0
W
Raijin
antony147
Raijin
18,177
2,621
2,446
2,288
9,325
4,228
273
2,266
7,059
29,556
0
W
20,824
928
1,936
1,442
8,249
3,800
82
3,536
4,713
39,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,919
Gold Earned
41,512
121
Minions Killed
166
0
Camps Cleared
0
1,038,298
Distance Traveled
1,159,080
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,909
719
35
3
0
226,865
0
W
Ah Muzen Cab
8,657
787
50
5
0
206,286
0
L
Arachne
7,303
664
15
1
0
199,508
0
W
Guan Yu
8,539
776
7
1
0
300,847
0
L
Heimdallr
7,525
684
47
4
0
202,629
0
L
Sobek
7,521
684
12
1
0
202,849
0
W
Erlang Shen
8,231
748
23
2
0
212,497
0
L
Terra
7,661
696
12
1
0
206,447
0
W
Raijin
7,848
713
42
4
0
199,884
0
W
Agni
8,237
749
44
4
0
239,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role