Player Matchup

Chang'e
Chang'e
Elisabeth2212
Chang'e
Level 9
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 2
Mulan
Mulan
Kurumi_13s
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Skadi
Skadi
wolfmenblack
Skadi
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 14L
1,233 Elo+
Party 2
Team Averages
Level 43
1,434 SR
1,325 Elo+

VS

Team Averages
Level 27
1,461 SR
1,409 Elo+
Danzaburou
Danzaburou
Silvaaa
Danzaburou
Level 39
God Stats
6W - 6L
1,599 SR
Queue Stats
38W - 38L
1,453 Elo+
Party 1
Maui
Maui
TSMWard
Maui
Level 23
God Stats
4W - 3L
1,285 SR
Queue Stats
15W - 16L
1,421 Elo+
Party 1
Anubis
Anubis
bananapessegum
Anubis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
0 / 5 / 2
6,158
684
2,727
6,743
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
10
1 / 5 / 1
6,520
724
3,185
11,574
7,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 6 / 1
7,137
793
7,053
10,383
3,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Silvaaa
Danzaburou
14
8 / 1 / 8
8,953
995
10,698
6,727
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maui
TSMWard
Maui
13
3 / 0 / 13
8,369
930
4,513
6,964
8,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 2 / 8
8,241
916
8,437
6,946
4,247
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
2
Kills
16
16
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chang'e
0
5
2
0.2
L
Mulan
1
5
1
0.3
W
Danzaburou
Silvaaa
Danzaburou
8
1
8
12
W
Maui
TSMWard
Maui
3
0
13
9.5
W
5
2
8
4.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,965
Damage
23,648
28,700
Taken
20,637
13,356
Mitigated
15,703
3,905
Healing
7,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
2,727
601
980
430
6,743
1,747
25
4,034
2,709
7,890
0
L
Mulan
3,185
256
0
1,372
11,574
7,912
0
4,749
6,825
0
7,444
W
Danzaburou
Silvaaa
Danzaburou
10,698
6,960
0
3,183
6,727
3,263
1,684
705
5,984
0
40,157
W
Maui
TSMWard
Maui
4,513
1,058
0
1,170
6,964
8,193
475
1,086
5,644
11,908
0
W
8,437
340
0
2,783
6,946
4,247
471
978
5,885
34,615
0
L
7,053
2,426
0
1,123
10,383
3,697
0
4,223
6,160
0
37,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,815
Gold Earned
25,563
91
Minions Killed
124
0
Camps Cleared
0
439,265
Distance Traveled
522,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,158
684
15
2
0
129,522
0
L
Mulan
6,520
724
11
1
0
163,491
0
W
Danzaburou
8,953
995
58
6
0
182,426
0
W
Maui
8,369
930
9
1
0
181,977
0
W
Anubis
8,241
916
57
6
0
158,269
0
L
Skadi
7,137
793
65
7
0
146,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role