Player Matchup

Lancelot
Lancelot
FroFiction
Lancelot
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,491 Elo+
Party 2
Ix Chel
Ix Chel
Valakenta
Ix Chel
Level 116
God Stats
3W - 1L
1,580 SR
Queue Stats
57W - 37L
1,474 Elo+
Solo
Chaac
Chaac
tKG254
Chaac
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,491 Elo+
Party 2
Team Averages
Level 100
1,527 SR
1,486 Elo+

VS

Team Averages
Level 90
1,495 SR
1,418 Elo+
Neith
Neith
OOPY SPOOPY
Neith
Level 18
God Stats
28W - 24L
1,452 SR
Queue Stats
60W - 61L
1,350 Elo+
Party 1
Hercules
Hercules
OddlyInsane
Hercules
Level 117
God Stats
8W - 15L
1,532 SR
Queue Stats
281W - 284L
1,466 Elo+
Solo
Chronos
Chronos
Redrum259
Chronos
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 129L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FroFiction
Lancelot
14
2 / 4 / 5
10,469
654
8,853
14,429
6,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ix Chel
Valakenta
Ix Chel
16
2 / 1 / 3
10,815
676
13,634
16,176
7,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
tKG254
Chaac
18
4 / 2 / 3
11,820
739
13,659
15,714
17,826
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 4
10,753
672
13,382
12,646
5,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
OddlyInsane
Hercules
14
3 / 2 / 1
10,029
627
12,430
20,967
27,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Redrum259
Chronos
11
1 / 3 / 3
8,716
545
9,334
7,733
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
8
Kills
7
7
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
FroFiction
Lancelot
2
4
5
1.13
L
3
3
4
1.67
L
Hercules
OddlyInsane
Hercules
3
2
1
1.75
L
Chronos
Redrum259
Chronos
1
3
3
0.83
W
Ix Chel
Valakenta
Ix Chel
2
1
3
3.5
W
Chaac
tKG254
Chaac
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,146
Damage
35,146
46,319
Taken
41,346
32,634
Mitigated
36,107
12,982
Healing
9,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
FroFiction
Lancelot
8,853
1,776
310
1,058
14,429
6,927
0
3,647
10,562
0
31,691
L
13,382
4,788
25
1,056
12,646
5,955
0
5,245
7,401
0
34,793
L
Hercules
OddlyInsane
Hercules
12,430
3,316
0
7,393
20,967
27,197
0
6,217
14,750
0
29,140
L
Chronos
Redrum259
Chronos
9,334
3,131
468
757
7,733
2,955
0
2,212
5,521
25,686
0
W
Ix Chel
Valakenta
Ix Chel
13,634
1,837
1,555
5,243
16,176
7,881
1,395
2,793
12,969
59,450
0
W
Chaac
tKG254
Chaac
13,659
3,059
272
4,544
15,714
17,826
739
2,934
12,235
0
51,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,104
Gold Earned
29,498
198
Minions Killed
124
0
Camps Cleared
0
953,121
Distance Traveled
711,566
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,469
654
35
2
0
347,064
2
L
Neith
10,753
672
56
4
0
265,207
0
L
Hercules
10,029
627
28
2
0
277,129
0
L
Chronos
8,716
545
40
3
0
169,230
0
W
Ix Chel
10,815
676
90
6
0
299,082
2
W
Chaac
11,820
739
73
5
0
306,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role