Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BuzzLightyogur
Agni
Level 159
God Stats
41W - 24L
1,636 SR
Queue Stats
337W - 303L
1,525 Elo+
Party 1
Rama
Rama
SmokingSnakes
Rama
Level 153
God Stats
3W - 1L
1,443 SR
Queue Stats
49W - 54L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
gbsgab
Gilgamesh
Level 159
God Stats
22W - 18L
1,508 SR
Queue Stats
442W - 435L
1,424 Elo+
Party 1
Hades
Hades
yPrincesss_
Hades
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 217L
1,400 Elo+
Solo
Team Averages
Level 140
1,518 SR
1,469 Elo+

VS

Team Averages
Level 110
1,492 SR
1,507 Elo+
Merlin
Merlin
 
Merlin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BS-Andrei
Ravana
Level 138
God Stats
3W - 1L
1,484 SR
Queue Stats
567W - 540L
1,539 Elo+
Party 2
Ymir
Ymir
SargerasXD
Ymir
Level 86
God Stats
6W - 14L
1,246 SR
Queue Stats
96W - 99L
1,440 Elo+
Solo
Kali
Kali
Ze gotinha6748
Kali
Level 60
God Stats
16W - 8L
1,729 SR
Queue Stats
362W - 361L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
2 / 0 / 0
4,082
816
2,498
4,439
1,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 0 / 0
2,464
493
0
26
5
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 0 / 0
3,186
637
1,211
1,394
374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
gbsgab
Gilgamesh
5
0 / 1 / 0
3,167
633
394
5,009
2,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 3 / 0
2,887
577
1,108
4,468
1,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 1 / 0
3,715
743
502
1,783
342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
 
Ishtar
6
1 / 0 / 0
3,463
693
2,531
2,524
733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
BS-Andrei
Ravana
6
1 / 0 / 0
3,430
686
1,064
2,022
614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 1
3,579
716
694
2,286
1,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
2 / 1 / 1
4,046
809
3,179
3,598
1,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
4
4
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
0
0
2
W
Merlin
 
Merlin
0
1
0
0
W
Ishtar
 
Ishtar
1
0
0
1
W
Ravana
BS-Andrei
Ravana
1
0
0
1
L
0
0
0
0
W
0
0
1
0.5
L
0
0
0
0
W
2
1
1
2.5
L
Gilgamesh
gbsgab
Gilgamesh
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,211
Damage
7,970
15,336
Taken
12,213
5,949
Mitigated
4,593
5,275
Healing
5,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,498
1,821
0
1,710
4,439
1,475
0
422
3,898
0
17,281
W
Merlin
 
Merlin
502
71
0
500
1,783
342
0
0
1,627
20,287
0
W
Ishtar
 
Ishtar
2,531
1,747
0
1,636
2,524
733
0
0
2,524
0
23,577
W
Ravana
BS-Andrei
Ravana
1,064
438
0
504
2,022
614
0
45
1,977
0
15,447
L
0
0
0
0
26
5
0
0
26
964
0
W
694
290
146
488
2,286
1,237
0
0
2,286
10,764
0
L
1,211
1,131
0
385
1,394
374
0
116
1,278
0
17,067
W
3,179
1,441
0
1,788
3,598
1,667
0
1,063
2,364
0
18,728
L
Gilgamesh
gbsgab
Gilgamesh
394
124
0
1,499
5,009
2,195
0
578
4,431
0
9,355
L
1,108
106
0
1,681
4,468
1,900
0
0
4,259
9,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,786
Gold Earned
18,233
111
Minions Killed
160
0
Camps Cleared
0
390,828
Distance Traveled
474,891
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,082
816
47
9
0
121,281
0
W
Merlin
3,715
743
48
10
0
92,744
0
W
Ishtar
3,463
693
30
6
0
83,527
0
W
Ravana
3,430
686
28
6
0
108,392
0
L
Agni
2,464
493
1
0
0
13,126
0
W
Ymir
3,579
716
24
5
0
81,736
3
L
Rama
3,186
637
33
7
0
94,561
0
W
Kali
4,046
809
30
6
0
108,492
0
L
Gilgamesh
3,167
633
20
4
0
93,783
0
L
Hades
2,887
577
10
2
0
68,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role