Player Matchup

Sobek
Sobek
ConicalBadger49
Sobek
Level 60
God Stats
3W - 1L
1,643 SR
Queue Stats
93W - 93L
1,462 Elo+
Party 1
Zeus
Zeus
Hellbound Brad
Zeus
Level 68
God Stats
16W - 12L
1,409 SR
Queue Stats
90W - 91L
1,408 Elo+
Party 1
Fenrir
Fenrir
Iceydeath442
Fenrir
Level 61
God Stats
12W - 22L
1,485 SR
Queue Stats
188W - 188L
1,448 Elo+
Party 1
Team Averages
Level 63
1,512 SR
1,439 Elo+

VS

Team Averages
Level 74
1,582 SR
1,413 Elo+
Ix Chel
Ix Chel
CastrOsito-
Ix Chel
Level 122
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 40L
1,453 Elo+
Party 2
King Arthur
King Arthur
FRaynoud
King Arthur
Level 58
God Stats
3W - 6L
1,648 SR
Queue Stats
16W - 25L
1,482 Elo+
Party 2
Ishtar
Ishtar
Milauwu-
Ishtar
Level 42
God Stats
0W - 3L
1,598 SR
Queue Stats
11W - 10L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 11
8,324
925
4,526
15,854
16,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 0 / 9
8,759
973
10,253
5,259
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
9 / 0 / 7
8,911
990
10,469
10,098
4,764
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CastrOsito-
Ix Chel
9
0 / 6 / 1
5,985
665
5,603
8,732
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
FRaynoud
King Arthur
11
1 / 5 / 0
6,432
715
9,241
11,278
8,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ishtar
Milauwu-
Ishtar
10
0 / 6 / 1
6,285
698
4,026
9,433
3,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
17
Kills
1
1
Deaths
17
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
CastrOsito-
Ix Chel
0
6
1
0.08
W
2
1
11
7.5
L
King Arthur
FRaynoud
King Arthur
1
5
0
0.2
W
6
0
9
10.5
W
Fenrir
9
0
7
12.5
L
Ishtar
Milauwu-
Ishtar
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,248
Damage
18,870
31,211
Taken
29,443
23,388
Mitigated
15,162
12,720
Healing
1,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
CastrOsito-
Ix Chel
5,603
761
526
864
8,732
2,795
0
2,607
6,125
22,781
0
W
4,526
345
1,922
6,155
15,854
16,560
240
2,882
12,972
14,931
0
L
King Arthur
FRaynoud
King Arthur
9,241
983
198
213
11,278
8,793
0
7,908
3,370
0
20,364
W
10,253
1,327
130
1,688
5,259
2,064
1,058
556
4,703
36,297
0
W
Fenrir
10,469
3,327
0
2,825
10,098
4,764
1,950
2,964
7,134
0
36,806
L
Ishtar
Milauwu-
Ishtar
4,026
1,896
0
0
9,433
3,574
0
4,364
5,069
0
14,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,994
Gold Earned
18,702
127
Minions Killed
82
0
Camps Cleared
0
545,982
Distance Traveled
461,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,985
665
32
4
0
147,028
0
W
Sobek
8,324
925
14
2
0
181,014
0
L
King Arthur
6,432
715
12
1
0
167,606
0
W
Zeus
8,759
973
63
7
0
168,554
0
W
Fenrir
8,911
990
50
6
0
196,414
0
L
Ishtar
6,285
698
38
4
0
146,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role