Player Matchup

Xbalanque
Xbalanque
Gappet
Xbalanque
Level 108
God Stats
1W - 1L
1,753 SR
Queue Stats
318W - 290L
1,435 Elo+
Party 1
Awilix
Awilix
ItsOhSoDivine
Awilix
Level 88
God Stats
1W - 5L
1,500 SR
Queue Stats
826W - 814L
1,527 Elo+
Solo
Jormungandr
Jormungandr
Revenant_354
Jormungandr
Level 68
God Stats
4W - 3L
1,590 SR
Queue Stats
263W - 237L
1,551 Elo+
Solo
Thor
Thor
ZARAKI_KENGUALTE
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,256 Elo+
Solo
Ix Chel
Ix Chel
vitzie
Ix Chel
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
329W - 317L
1,429 Elo+
Party 1
Team Averages
Level 96
1,569 SR
1,440 Elo+

VS

Team Averages
Level 100
1,597 SR
1,500 Elo+
Cu Chulainn
Cu Chulainn
ANTRAX2014
Cu Chulainn
Level 83
God Stats
28W - 18L
1,665 SR
Queue Stats
323W - 275L
1,522 Elo+
Party 2
Hel
Hel
Gomez Urbieta
Hel
Level 96
God Stats
3W - 8L
1,739 SR
Queue Stats
154W - 147L
1,533 Elo+
Solo
Ao Kuang
Ao Kuang
Specters_Moon
Ao Kuang
Level 108
God Stats
4W - 3L
1,533 SR
Queue Stats
74W - 69L
1,490 Elo+
Solo
Pele
Pele
TylarzzSG
Pele
Level 85
God Stats
54W - 37L
1,661 SR
Queue Stats
717W - 672L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
miatnt
Danzaburou
Level 126
God Stats
5W - 4L
1,387 SR
Queue Stats
275W - 284L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Gappet
Xbalanque
10
1 / 2 / 2
5,708
476
7,225
8,335
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 0
6,484
540
3,993
7,940
3,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Revenant_354
Jormungandr
10
2 / 1 / 1
6,130
511
6,421
11,457
8,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 2 / 2
6,397
533
4,913
8,801
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
vitzie
Ix Chel
11
2 / 7 / 2
6,872
573
6,281
10,038
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ANTRAX2014
Cu Chulainn
12
0 / 1 / 0
6,908
576
3,032
5,111
3,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 1
5,949
496
6,575
8,138
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
Specters_Moon
Ao Kuang
13
4 / 2 / 5
7,610
634
5,552
10,065
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
13
7 / 2 / 1
8,445
704
8,249
9,757
4,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
miatnt
Danzaburou
10
1 / 2 / 1
6,088
507
7,420
11,587
4,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
9
Kills
13
13
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ANTRAX2014
Cu Chulainn
0
1
0
0
L
Xbalanque
Gappet
Xbalanque
1
2
2
1
W
1
2
1
0.75
L
2
1
0
2
L
Jormungandr
Revenant_354
Jormungandr
2
1
1
2.5
W
Ao Kuang
Specters_Moon
Ao Kuang
4
2
5
3.25
W
Pele
7
2
1
3.75
L
2
2
2
1.5
W
Danzaburou
miatnt
Danzaburou
1
2
1
0.75
L
Ix Chel
vitzie
Ix Chel
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,833
Damage
30,828
46,571
Taken
44,658
21,460
Mitigated
18,162
9,513
Healing
19,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ANTRAX2014
Cu Chulainn
3,032
925
0
417
5,111
3,364
296
0
5,111
0
44,618
L
Xbalanque
Gappet
Xbalanque
7,225
1,973
0
1,713
8,335
3,219
0
3,885
4,450
0
39,718
W
6,575
456
2,826
5,147
8,138
2,900
0
2,719
5,419
36,160
0
L
3,993
1,379
0
1,226
7,940
3,015
0
339
7,601
0
39,792
L
Jormungandr
Revenant_354
Jormungandr
6,421
2,025
0
3,664
11,457
8,459
0
3,276
8,181
32,281
0
W
Ao Kuang
Specters_Moon
Ao Kuang
5,552
1,745
0
3,740
10,065
3,621
0
1,205
8,860
49,259
0
W
Pele
8,249
2,996
0
3,977
9,757
4,157
445
5,404
4,353
0
66,642
L
4,913
1,477
0
925
8,801
3,303
0
2,329
6,472
0
37,698
W
Danzaburou
miatnt
Danzaburou
7,420
3,104
0
3,016
11,587
4,120
0
3,374
8,213
0
32,006
L
Ix Chel
vitzie
Ix Chel
6,281
1,277
205
1,780
10,038
3,464
0
2,298
7,740
46,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,591
Gold Earned
35,000
324
Minions Killed
359
0
Camps Cleared
0
1,149,636
Distance Traveled
1,200,005
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,908
576
66
6
0
207,687
0
L
Xbalanque
5,708
476
68
6
0
229,162
0
W
Hel
5,949
496
58
5
0
241,349
0
L
Awilix
6,484
540
70
6
0
254,800
0
L
Jormungandr
6,130
511
43
4
0
245,587
0
W
Ao Kuang
7,610
634
75
6
0
268,037
0
W
Pele
8,445
704
106
9
0
260,813
0
L
Thor
6,397
533
63
5
0
205,015
0
W
Danzaburou
6,088
507
54
5
0
222,119
2
L
Ix Chel
6,872
573
80
7
0
215,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role