Player Matchup

Hades
Hades
Dutchmaddness
Hades
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,407 Elo+
Solo
Maui
Maui
Gabriel-_-BLACK
Maui
Level 25
God Stats
0W - 2L
1,238 SR
Queue Stats
9W - 26L
1,245 Elo+
Solo
Ao Kuang
Ao Kuang
TheHandofMidas
Ao Kuang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 40L
1,144 Elo+
Solo
Ravana
Ravana
TheJuanRKO
Ravana
Level 142
God Stats
0W - 4L
1,305 SR
Queue Stats
98W - 90L
1,547 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zelinxhenao
Ah Muzen Cab
Level 64
God Stats
0W - 1L
1,288 SR
Queue Stats
9W - 5L
1,601 Elo+
Solo
Team Averages
Level 93
1,366 SR
1,389 Elo+

VS

Team Averages
Level 110
1,420 SR
1,392 Elo+
Nu Wa
Nu Wa
BigFootKing3965
Nu Wa
Level 26
God Stats
1W - 1L
1,334 SR
Queue Stats
80W - 78L
1,426 Elo+
Party 1
Hera
Hera
Ka1eb1126
Hera
Level 142
God Stats
3W - 1L
1,716 SR
Queue Stats
181W - 220L
1,427 Elo+
Party 1
Achilles
Achilles
RayDBase
Achilles
Level 114
God Stats
3W - 1L
1,327 SR
Queue Stats
321W - 144L
1,610 Elo+
Solo
Ratatoskr
Ratatoskr
ch45e15
Ratatoskr
Level 146
God Stats
4W - 6L
1,222 SR
Queue Stats
138W - 168L
1,389 Elo+
Party 1
Scylla
Scylla
xXSagivGFXx
Scylla
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 38L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 6
8,734
794
9,495
12,018
8,491
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 6 / 5
7,109
646
3,381
12,343
7,116
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
9
0 / 5 / 3
6,309
574
1,762
9,620
5,453
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
TheJuanRKO
Ravana
14
2 / 3 / 7
7,592
690
6,931
8,656
4,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
zelinxhenao
Ah Muzen Cab
15
4 / 4 / 4
8,494
772
7,681
11,773
5,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 14
8,909
810
10,671
3,812
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
14
1 / 3 / 14
8,337
758
9,797
6,651
3,462
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
RayDBase
Achilles
17
4 / 2 / 15
9,438
858
12,710
13,157
22,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
ch45e15
Ratatoskr
16
11 / 2 / 8
10,111
919
10,128
10,855
12,634
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
16
3 / 3 / 11
9,817
892
8,231
7,117
3,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
83
10
Kills
21
21
Deaths
11
25
Assists
62
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
L
3
3
6
2
L
1
6
5
0.58
W
Hera
1
3
14
2.67
W
Achilles
RayDBase
Achilles
4
2
15
5.75
L
Ao Kuang
0
5
3
0.3
L
Ravana
TheJuanRKO
Ravana
2
3
7
1.83
W
Ratatoskr
ch45e15
Ratatoskr
11
2
8
7.5
W
Scylla
3
3
11
2.83
L
Ah Muzen Cab
zelinxhenao
Ah Muzen Cab
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,250
Damage
51,537
54,410
Taken
41,592
31,290
Mitigated
44,252
16,085
Healing
15,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,671
3,916
557
444
3,812
1,878
1,625
1,170
2,642
21,003
0
L
9,495
32
1,426
5,434
12,018
8,491
0
5,883
5,492
26,669
0
L
3,381
119
604
396
12,343
7,116
0
7,137
4,806
8,426
0
W
Hera
9,797
2,257
1,192
770
6,651
3,462
1,559
2,830
3,821
15,626
0
W
Achilles
RayDBase
Achilles
12,710
1,232
682
2,926
13,157
22,920
727
4,203
8,954
0
17,692
L
Ao Kuang
1,762
106
416
1,433
9,620
5,453
0
5,910
3,327
6,137
0
L
Ravana
TheJuanRKO
Ravana
6,931
1,278
1,049
2,690
8,656
4,844
0
4,413
3,945
0
10,382
W
Ratatoskr
ch45e15
Ratatoskr
10,128
1,032
1,747
3,457
10,855
12,634
1,276
3,293
7,562
143
14,886
W
Scylla
8,231
435
1,566
1,966
7,117
3,358
2,380
3,142
3,975
29,763
0
L
Ah Muzen Cab
zelinxhenao
Ah Muzen Cab
7,681
3,265
614
2,023
11,773
5,386
0
4,649
6,601
0
38,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,238
Gold Earned
46,612
121
Minions Killed
136
0
Camps Cleared
0
928,773
Distance Traveled
1,023,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,909
810
29
3
0
208,428
0
L
Hades
8,734
794
46
4
0
213,261
0
L
Maui
7,109
646
9
1
0
180,556
0
W
Hera
8,337
758
23
2
0
184,082
0
W
Achilles
9,438
858
18
2
0
219,133
0
L
Ao Kuang
6,309
574
2
0
0
119,960
0
L
Ravana
7,592
690
11
1
0
221,265
0
W
Ratatoskr
10,111
919
13
1
0
213,588
0
W
Scylla
9,817
892
53
5
0
198,019
0
L
Ah Muzen Cab
8,494
772
53
5
0
193,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role