Player Matchup

Sylvanus
Sylvanus
Imsofr3sh
Sylvanus
Level 64
God Stats
2W - 2L
1,137 SR
Queue Stats
25W - 25L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
IsRap
Danzaburou
Level 108
God Stats
7W - 4L
1,642 SR
Queue Stats
22W - 23L
1,429 Elo+
Party 1
Hades
Hades
K1 Lomano
Hades
Level 70
God Stats
17W - 11L
1,729 SR
Queue Stats
222W - 237L
1,427 Elo+
Solo
Shiva
Shiva
PiterB
Shiva
Level 115
God Stats
1W - 1L
1,174 SR
Queue Stats
12W - 14L
1,393 Elo+
Party 1
Skadi
Skadi
Xxchampion
Skadi
Level 116
God Stats
10W - 8L
1,715 SR
Queue Stats
493W - 448L
1,517 Elo+
Solo
Team Averages
Level 95
1,479 SR
1,445 Elo+

VS

Team Averages
Level 99
1,497 SR
1,476 Elo+
Hera
Hera
DianaEsthefania
Hera
Level 86
God Stats
16W - 20L
1,302 SR
Queue Stats
268W - 242L
1,442 Elo+
Party 2
Jormungandr
Jormungandr
JEZTRIXPRO
Jormungandr
Level 157
God Stats
5W - 13L
1,319 SR
Queue Stats
350W - 341L
1,512 Elo+
Party 2
Ix Chel
Ix Chel
chuckenz
Ix Chel
Level 127
God Stats
11W - 6L
1,695 SR
Queue Stats
256W - 226L
1,483 Elo+
Solo
Bakasura
Bakasura
david2304
Bakasura
Level 83
God Stats
2W - 6L
1,500 SR
Queue Stats
15W - 21L
1,520 Elo+
Solo
Izanami
Izanami
Танебазарь
Izanami
Level 41
God Stats
4W - 3L
1,671 SR
Queue Stats
38W - 44L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Imsofr3sh
Sylvanus
10
0 / 0 / 8
5,909
591
2,996
8,604
4,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
IsRap
Danzaburou
11
4 / 0 / 0
6,685
669
6,324
5,411
2,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hades
K1 Lomano
Hades
12
7 / 0 / 2
7,258
726
7,049
6,128
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shiva
PiterB
Shiva
11
2 / 1 / 3
6,539
654
3,476
7,126
4,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
10
3 / 2 / 4
6,210
621
6,095
6,861
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,415
542
2,012
6,744
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
JEZTRIXPRO
Jormungandr
9
0 / 0 / 0
5,179
518
5,430
8,479
6,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
chuckenz
Ix Chel
10
1 / 3 / 1
5,628
563
3,887
5,268
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
david2304
Bakasura
10
2 / 3 / 1
5,931
593
3,505
10,165
3,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 6 / 1
4,872
487
3,754
9,074
2,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
16
Kills
3
3
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Sylvanus
Imsofr3sh
Sylvanus
0
0
8
4
W
Danzaburou
IsRap
Danzaburou
4
0
0
4
L
Jormungandr
JEZTRIXPRO
Jormungandr
0
0
0
0
W
Hades
K1 Lomano
Hades
7
0
2
8
W
Shiva
PiterB
Shiva
2
1
3
3.5
W
Skadi
3
2
4
2.5
L
Ix Chel
chuckenz
Ix Chel
1
3
1
0.5
L
Bakasura
david2304
Bakasura
2
3
1
0.83
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,940
Damage
18,588
34,130
Taken
39,730
16,502
Mitigated
17,332
15,320
Healing
6,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,012
207
0
660
6,744
2,395
0
4,409
2,335
36,477
0
W
Sylvanus
Imsofr3sh
Sylvanus
2,996
1,123
2,859
3,809
8,604
4,542
81
2,162
6,218
19,249
0
W
Danzaburou
IsRap
Danzaburou
6,324
3,803
0
2,278
5,411
2,471
0
2,647
2,469
0
51,513
L
Jormungandr
JEZTRIXPRO
Jormungandr
5,430
2,110
0
1,353
8,479
6,710
0
2,439
6,040
33,901
0
W
Hades
K1 Lomano
Hades
7,049
401
165
2,808
6,128
3,152
0
2,278
3,651
46,758
0
W
Shiva
PiterB
Shiva
3,476
481
0
970
7,126
4,169
0
3,476
3,600
0
41,695
W
Skadi
6,095
3,275
0
2,431
6,861
2,168
396
273
6,468
0
42,279
L
Ix Chel
chuckenz
Ix Chel
3,887
614
129
1,646
5,268
1,597
0
424
4,844
32,249
0
L
Bakasura
david2304
Bakasura
3,505
2,728
0
1,345
10,165
3,930
5
953
9,212
0
29,275
L
3,754
2,547
0
1,224
9,074
2,700
0
1,820
7,254
0
27,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,601
Gold Earned
27,025
330
Minions Killed
332
0
Camps Cleared
0
990,966
Distance Traveled
1,039,893
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,415
542
76
8
0
197,255
0
W
Sylvanus
5,909
591
40
4
0
190,684
4
W
Danzaburou
6,685
669
87
9
0
182,495
5
L
Jormungandr
5,179
518
78
8
0
215,674
0
W
Hades
7,258
726
73
7
0
194,480
0
W
Shiva
6,539
654
64
6
0
201,253
6
W
Skadi
6,210
621
66
7
0
222,054
0
L
Ix Chel
5,628
563
59
6
0
197,806
2
L
Bakasura
5,931
593
68
7
0
260,395
0
L
Izanami
4,872
487
51
5
0
168,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role