Player Matchup

Aphrodite
Aphrodite
EmanuelVicente
Aphrodite
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,544 Elo+
Party 2
Ishtar
Ishtar
KellyCostaGaming
Ishtar
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
448W - 446L
1,480 Elo+
Party 2
Cernunnos
Cernunnos
Killlagorillla6x
Cernunnos
Level 97
God Stats
3W - 5L
1,500 SR
Queue Stats
318W - 327L
1,481 Elo+
Solo
Kukulkan
Kukulkan
cigalaticochelas
Kukulkan
Level 88
God Stats
10W - 5L
1,500 SR
Queue Stats
471W - 449L
1,447 Elo+
Party 2
Rama
Rama
iShikinami
Rama
Level 59
God Stats
4W - 3L
1,500 SR
Queue Stats
135W - 106L
1,427 Elo+
Party 2
Team Averages
Level 92
1,500 SR
1,476 Elo+

VS

Team Averages
Level 54
1,461 SR
1,422 Elo+
Fafnir
Fafnir
Angel PandaX878
Fafnir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 40L
1,547 Elo+
Solo
Heimdallr
Heimdallr
Gonzfp10
Heimdallr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 181L
1,395 Elo+
Party 1
Nemesis
Nemesis
HikkaLi
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
isakPapi
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,307 Elo+
Solo
Aphrodite
Aphrodite
morwil4__
Aphrodite
Level 43
God Stats
1W - 4L
1,307 SR
Queue Stats
167W - 194L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EmanuelVicente
Aphrodite
17
5 / 4 / 15
9,837
757
8,397
13,363
9,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 5 / 19
10,458
804
21,965
17,113
9,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
18
3 / 5 / 18
10,492
807
15,006
14,400
6,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 3 / 18
10,556
812
20,550
10,496
5,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
12 / 3 / 12
11,610
893
16,636
11,058
5,551
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 12
9,883
760
10,204
20,838
38,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Gonzfp10
Heimdallr
18
7 / 6 / 9
10,400
800
17,020
17,943
11,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
HikkaLi
Nemesis
19
6 / 7 / 8
11,342
872
16,036
19,417
21,831
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
15
2 / 4 / 10
8,729
671
8,152
13,841
7,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
morwil4__
Aphrodite
14
3 / 7 / 4
8,678
668
3,956
18,889
13,860
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
63
30
Kills
20
20
Deaths
30
82
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
6
12
1.33
W
Aphrodite
EmanuelVicente
Aphrodite
5
4
15
3.13
L
Heimdallr
Gonzfp10
Heimdallr
7
6
9
1.92
L
Nemesis
HikkaLi
Nemesis
6
7
8
1.43
W
5
5
19
2.9
W
Cernunnos
3
5
18
2.4
W
5
3
18
4.67
W
12
3
12
6
L
Pele
2
4
10
1.75
L
Aphrodite
morwil4__
Aphrodite
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,554
Damage
55,368
66,430
Taken
90,928
37,236
Mitigated
92,660
25,701
Healing
27,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,204
2,966
3,002
3,995
20,838
38,101
0
7,933
12,905
19,603
0
W
Aphrodite
EmanuelVicente
Aphrodite
8,397
2,364
5,529
4,800
13,363
9,649
228
2,470
10,893
12,024
0
L
Heimdallr
Gonzfp10
Heimdallr
17,020
3,439
864
2,617
17,943
11,806
0
6,157
11,786
0
33,769
L
Nemesis
HikkaLi
Nemesis
16,036
6,527
0
2,078
19,417
21,831
0
4,751
14,666
0
26,157
W
21,965
8,196
2,510
4,220
17,113
9,460
801
4,310
12,799
0
33,065
W
Cernunnos
15,006
7,696
1,103
2,568
14,400
6,644
0
3,210
11,190
0
30,805
W
20,550
1,665
1,320
928
10,496
5,932
60
1,912
8,584
36,507
0
W
16,636
13,357
868
1,855
11,058
5,551
2,080
2,258
8,800
0
33,122
L
Pele
8,152
2,577
652
3,430
13,841
7,062
0
4,052
9,789
0
15,722
L
Aphrodite
morwil4__
Aphrodite
3,956
754
4,229
6,613
18,889
13,860
105
6,054
12,835
15,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,953
Gold Earned
49,032
153
Minions Killed
126
0
Camps Cleared
0
1,309,365
Distance Traveled
1,142,832
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,883
760
15
1
0
231,979
0
W
Aphrodite
9,837
757
1
0
0
220,277
0
L
Heimdallr
10,400
800
44
3
0
243,603
0
L
Nemesis
11,342
872
29
2
0
248,919
0
W
Ishtar
10,458
804
34
3
0
299,666
0
W
Cernunnos
10,492
807
35
3
0
293,525
1
W
Kukulkan
10,556
812
43
3
0
246,927
0
W
Rama
11,610
893
40
3
0
248,970
0
L
Pele
8,729
671
19
1
0
209,040
0
L
Aphrodite
8,678
668
19
1
0
209,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role