Player Matchup

Nike
Nike
ChaosMPG
Nike
Level 28
God Stats
4W - 2L
1,800 SR
Queue Stats
55W - 44L
1,561 Elo+
Party 2
Shiva
Shiva
Legendaryspeedy
Shiva
Level 166
God Stats
2W - 2L
1,500 SR
Queue Stats
351W - 359L
1,530 Elo+
Solo
Apollo
Apollo
MetaEvil
Apollo
Level 79
God Stats
1W - 2L
1,278 SR
Queue Stats
135W - 112L
1,582 Elo+
Solo
Pele
Pele
OnepunchHaris
Pele
Level 103
God Stats
14W - 13L
1,542 SR
Queue Stats
413W - 400L
1,508 Elo+
Solo
Arachne
Arachne
deaky2233
Arachne
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 151L
1,506 Elo+
Party 2
Team Averages
Level 93
1,524 SR
1,537 Elo+

VS

Team Averages
Level 131
1,500 SR
1,476 Elo+
Zeus
Zeus
 
Zeus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bouifyoudont
Bacchus
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
269W - 268L
1,432 Elo+
Party 1
Baron Samedi
Baron Samedi
GoldPatii
Baron Samedi
Level 123
God Stats
3W - 2L
1,587 SR
Queue Stats
86W - 98L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SnElEoPaRdEn
Ah Muzen Cab
Level 143
God Stats
3W - 2L
1,412 SR
Queue Stats
73W - 63L
1,561 Elo+
Solo
Thanatos
Thanatos
jacoby_bourbon
Thanatos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 52L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
3 / 4 / 4
7,730
773
9,338
11,322
11,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 5 / 1
7,398
740
6,168
13,986
15,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
MetaEvil
Apollo
10
0 / 7 / 4
6,184
618
3,939
11,062
5,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

13
1 / 4 / 6
6,908
691
8,393
10,406
3,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
deaky2233
Arachne
13
1 / 3 / 4
6,799
680
3,327
9,140
4,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
9 / 0 / 10
9,530
953
16,172
5,196
2,667
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Bouifyoudont
Bacchus
15
3 / 2 / 14
9,589
959
7,372
14,591
24,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
GoldPatii
Baron Samedi
14
2 / 1 / 12
8,166
817
8,929
6,365
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SnElEoPaRdEn
Ah Muzen Cab
14
1 / 1 / 15
8,343
834
9,316
7,895
3,977
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thanatos
15
8 / 3 / 10
9,000
900
11,092
9,543
4,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
84
7
Kills
23
23
Deaths
7
19
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
0
10
14
W
Bacchus
Bouifyoudont
Bacchus
3
2
14
5
L
Nike
3
4
4
1.25
W
Baron Samedi
GoldPatii
Baron Samedi
2
1
12
8
L
2
5
1
0.5
L
Apollo
MetaEvil
Apollo
0
7
4
0.29
L
1
4
6
1
W
Ah Muzen Cab
SnElEoPaRdEn
Ah Muzen Cab
1
1
15
8.5
L
Arachne
deaky2233
Arachne
1
3
4
1
W
Thanatos
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,165
Damage
52,881
55,916
Taken
43,590
41,406
Mitigated
39,972
12,885
Healing
18,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,172
1,133
1,452
1,064
5,196
2,667
956
275
4,921
33,644
0
W
Bacchus
Bouifyoudont
Bacchus
7,372
414
2,139
3,613
14,591
24,739
70
506
14,085
17,711
0
L
Nike
9,338
49
437
1,689
11,322
11,160
0
6,334
4,988
6,276
12,863
W
Baron Samedi
GoldPatii
Baron Samedi
8,929
779
1,736
1,561
6,365
3,716
314
749
5,616
16,622
0
L
6,168
552
1,462
3,099
13,986
15,864
0
6,083
7,903
0
14,491
L
Apollo
MetaEvil
Apollo
3,939
1,896
432
367
11,062
5,461
0
7,350
3,712
0
5,801
L
8,393
823
0
1,962
10,406
3,962
0
6,596
3,810
0
20,304
W
Ah Muzen Cab
SnElEoPaRdEn
Ah Muzen Cab
9,316
5,968
1,033
1,423
7,895
3,977
1,515
366
7,529
0
21,265
L
Arachne
deaky2233
Arachne
3,327
1,998
848
2,589
9,140
4,959
0
5,993
3,030
0
8,727
W
Thanatos
11,092
1,410
122
4,335
9,543
4,873
673
863
8,680
0
14,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,019
Gold Earned
44,628
87
Minions Killed
157
0
Camps Cleared
0
981,544
Distance Traveled
1,015,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,530
953
58
6
0
203,607
0
W
Bacchus
9,589
959
29
3
0
213,266
0
L
Nike
7,730
773
20
2
0
198,437
0
W
Baron Samedi
8,166
817
26
3
0
187,364
0
L
Shiva
7,398
740
19
2
0
195,402
0
L
Apollo
6,184
618
11
1
0
162,992
0
L
Pele
6,908
691
20
2
0
207,348
0
W
Ah Muzen Cab
8,343
834
31
3
0
210,096
0
L
Arachne
6,799
680
17
2
0
217,365
0
W
Thanatos
9,000
900
13
1
0
200,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role