Player Matchup

Tsukuyomi
Tsukuyomi
PonchoHeadHoncho
Tsukuyomi
Level 18
God Stats
3W - 3L
1,676 SR
Queue Stats
44W - 51L
1,634 Elo+
Party 2
Thanatos
Thanatos
Qursy
Thanatos
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
Soggypancake
Izanami
Level 28
God Stats
24W - 8L
1,500 SR
Queue Stats
121W - 125L
1,634 Elo+
Party 2
Atlas
Atlas
TheAntkilla
Atlas
Level 151
God Stats
17W - 16L
1,704 SR
Queue Stats
167W - 168L
1,539 Elo+
Solo
Tyr
Tyr
antoneil0110
Tyr
Level 68
God Stats
38W - 30L
1,646 SR
Queue Stats
643W - 612L
1,511 Elo+
Solo
Team Averages
Level 55
1,605 SR
1,564 Elo+

VS

Team Averages
Level 107
1,535 SR
1,537 Elo+
Bellona
Bellona
Halacore
Bellona
Level 175
God Stats
12W - 8L
1,503 SR
Queue Stats
131W - 134L
1,491 Elo+
Party 1
Thoth
Thoth
KyiraIV
Thoth
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 81L
1,500 Elo+
Party 1
Artio
Artio
Nick Riley II
Artio
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 46L
1,495 Elo+
Party 1
Ix Chel
Ix Chel
Nidayme
Ix Chel
Level 138
God Stats
36W - 47L
1,426 SR
Queue Stats
54W - 69L
1,477 Elo+
Solo
Cernunnos
Cernunnos
TheLyricalOne
Cernunnos
Level 126
God Stats
7W - 1L
1,747 SR
Queue Stats
257W - 76L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
15
3 / 4 / 1
8,598
717
11,547
12,266
6,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Qursy
Thanatos
13
1 / 3 / 2
7,724
644
3,113
7,124
3,396
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Soggypancake
Izanami
16
2 / 2 / 3
9,074
756
10,534
11,252
5,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 5
7,744
645
10,602
16,379
16,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 2 / 4
8,906
742
9,898
13,884
10,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Halacore
Bellona
15
2 / 2 / 9
8,876
740
9,837
16,902
20,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
KyiraIV
Thoth
15
2 / 2 / 8
8,924
744
6,476
7,385
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 0 / 8
9,438
787
6,290
14,194
17,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ix Chel
Nidayme
Ix Chel
17
3 / 2 / 5
9,824
819
10,880
9,382
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
TheLyricalOne
Cernunnos
18
6 / 1 / 5
10,148
846
17,975
10,221
4,580
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
7
Kills
14
14
Deaths
7
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bellona
Halacore
Bellona
2
2
9
3.25
W
Thoth
KyiraIV
Thoth
2
2
8
3
W
1
0
8
5
W
Ix Chel
Nidayme
Ix Chel
3
2
5
2.75
L
Tsukuyomi
3
4
1
0.88
L
Thanatos
Qursy
Thanatos
1
3
2
0.67
L
Izanami
Soggypancake
Izanami
2
2
3
1.75
L
0
3
5
0.83
W
Cernunnos
TheLyricalOne
Cernunnos
6
1
5
8.5
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,694
Damage
51,458
60,905
Taken
58,084
41,712
Mitigated
48,712
10,062
Healing
16,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Halacore
Bellona
9,837
2,127
0
4,443
16,902
20,603
0
2,572
13,788
2,435
19,037
W
Thoth
KyiraIV
Thoth
6,476
1,130
0
430
7,385
2,419
553
1,529
5,278
19,929
0
W
6,290
731
1,807
3,400
14,194
17,051
270
1,962
11,939
9,613
1,218
W
Ix Chel
Nidayme
Ix Chel
10,880
740
1,247
1,225
9,382
4,059
556
1,715
7,533
43,463
0
L
Tsukuyomi
11,547
3,322
0
942
12,266
6,029
0
7,018
5,248
0
25,470
L
Thanatos
Qursy
Thanatos
3,113
492
0
1,936
7,124
3,396
0
2,860
4,264
0
10,074
L
Izanami
Soggypancake
Izanami
10,534
7,805
0
2,160
11,252
5,100
0
3,170
8,082
0
46,058
L
10,602
3,712
0
1,832
16,379
16,948
0
5,069
11,310
17,654
0
W
Cernunnos
TheLyricalOne
Cernunnos
17,975
11,526
0
3,865
10,221
4,580
3,704
1,551
8,407
0
64,785
L
9,898
915
0
3,192
13,884
10,239
0
6,259
7,625
0
33,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,046
Gold Earned
47,210
211
Minions Killed
248
0
Camps Cleared
0
1,188,068
Distance Traveled
1,259,460
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,876
740
24
2
0
258,067
3
W
Thoth
8,924
744
35
3
0
235,904
0
W
Artio
9,438
787
7
1
0
267,856
2
W
Ix Chel
9,824
819
89
7
0
256,467
0
L
Tsukuyomi
8,598
717
35
3
0
254,691
0
L
Thanatos
7,724
644
20
2
0
230,734
0
L
Izanami
9,074
756
73
6
0
211,307
0
L
Atlas
7,744
645
18
2
0
219,381
4
W
Cernunnos
10,148
846
93
8
0
241,166
0
L
Tyr
8,906
742
65
5
0
271,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role