Player Matchup

Jing Wei
Jing Wei
Beanee
Jing Wei
Level 83
God Stats
2W - 0L
1,622 SR
Queue Stats
9W - 10L
1,284 Elo+
Party 1
Terra
Terra
Fb1a34
Terra
Level 58
God Stats
1W - 1L
1,345 SR
Queue Stats
272W - 277L
1,419 Elo+
Party 3
Kukulkan
Kukulkan
JMilkk
Kukulkan
Level 17
God Stats
5W - 5L
1,137 SR
Queue Stats
7W - 9L
1,187 Elo+
Party 1
Awilix
Awilix
iRemmedyy
Awilix
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,284 Elo+
Party 1
Anhur
Anhur
okejj
Anhur
Level 18
God Stats
3W - 2L
1,664 SR
Queue Stats
57W - 92L
1,384 Elo+
Party 3
Team Averages
Level 56
1,453 SR
1,312 Elo+

VS

Team Averages
Level 81
1,458 SR
1,427 Elo+
Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
MUSSOLINIDVX
Ymir
Level 66
God Stats
12W - 16L
1,478 SR
Queue Stats
254W - 268L
1,464 Elo+
Party 2
Mercury
Mercury
Quazar0121
Mercury
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,351 Elo+
Solo
Ishtar
Ishtar
cmoney503
Ishtar
Level 38
God Stats
3W - 5L
1,311 SR
Queue Stats
42W - 44L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Beanee
Jing Wei
8
0 / 1 / 1
4,723
590
1,622
4,783
1,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
Fb1a34
Terra
7
0 / 0 / 0
4,598
575
276
5,391
2,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
JMilkk
Kukulkan
8
1 / 1 / 3
4,925
616
1,831
2,770
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Awilix
iRemmedyy
Awilix
10
4 / 1 / 1
5,911
739
3,332
4,793
1,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
okejj
Anhur
7
0 / 0 / 0
4,508
564
884
2,299
678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
1 / 1 / 0
5,476
685
2,956
4,942
1,341
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
 
Hades
7
1 / 2 / 1
4,202
525
1,765
3,437
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
1 / 2 / 1
4,179
522
1,569
4,128
1,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Quazar0121
Mercury
1
0 / 0 / 0
3,129
391
0
679
142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
cmoney503
Ishtar
8
0 / 0 / 0
4,768
596
1,881
3,409
1,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
3
3
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
1
0
1
L
Hades
 
Hades
1
2
1
0.75
W
Jing Wei
Beanee
Jing Wei
0
1
1
0.5
W
Terra
Fb1a34
Terra
0
0
0
0
W
Kukulkan
JMilkk
Kukulkan
1
1
3
2.5
L
1
2
1
0.75
L
Mercury
Quazar0121
Mercury
0
0
0
0
L
Ishtar
cmoney503
Ishtar
0
0
0
0
W
Awilix
iRemmedyy
Awilix
4
1
1
4.5
W
Anhur
okejj
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,945
Damage
8,171
20,036
Taken
16,595
7,063
Mitigated
5,276
5,898
Healing
6,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,956
304
0
2,694
4,942
1,341
0
0
4,942
39,845
0
L
Hades
 
Hades
1,765
119
55
1,127
3,437
1,120
0
680
2,757
14,564
0
W
Jing Wei
Beanee
Jing Wei
1,622
1,229
0
1,133
4,783
1,498
825
2,956
1,827
0
22,798
W
Terra
Fb1a34
Terra
276
108
800
1,886
5,391
2,305
0
0
5,391
13,145
0
W
Kukulkan
JMilkk
Kukulkan
1,831
448
0
454
2,770
893
587
1,642
1,128
29,394
0
L
1,569
244
0
750
4,128
1,640
0
1,151
2,977
13,691
0
L
Mercury
Quazar0121
Mercury
0
0
0
0
679
142
0
0
679
0
1,228
L
Ishtar
cmoney503
Ishtar
1,881
1,078
0
1,509
3,409
1,033
0
276
3,133
0
30,047
W
Awilix
iRemmedyy
Awilix
3,332
1,976
0
500
4,793
1,689
370
1,692
3,101
0
33,830
W
Anhur
okejj
Anhur
884
561
0
1,125
2,299
678
104
0
2,299
0
24,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,665
Gold Earned
21,754
210
Minions Killed
174
0
Camps Cleared
0
782,391
Distance Traveled
514,715
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,476
685
67
8
0
143,856
0
L
Hades
4,202
525
23
3
0
106,377
0
W
Jing Wei
4,723
590
39
5
0
176,897
2
W
Terra
4,598
575
20
3
0
149,224
2
W
Kukulkan
4,925
616
49
6
0
150,447
0
L
Ymir
4,179
522
26
3
0
103,952
0
L
Mercury
3,129
391
3
0
0
13,107
0
L
Ishtar
4,768
596
55
7
0
147,423
0
W
Awilix
5,911
739
61
8
0
186,668
0
W
Anhur
4,508
564
41
5
0
119,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role