Player Matchup

Vamana
Vamana
Drakenguard5105
Vamana
Level 83
God Stats
3W - 3L
1,527 SR
Queue Stats
114W - 98L
1,505 Elo+
Party 2
Artemis
Artemis
LARKPUP
Artemis
Level 127
God Stats
14W - 14L
1,528 SR
Queue Stats
121W - 125L
1,508 Elo+
Party 2
Kuzenbo
Kuzenbo
RnMiigqa
Kuzenbo
Level 102
God Stats
2W - 0L
1,664 SR
Queue Stats
69W - 74L
1,509 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
The_MarcDD
Morgan Le Fay
Level 108
God Stats
4W - 5L
1,328 SR
Queue Stats
287W - 276L
1,434 Elo+
Solo
Bakasura
Bakasura
fabock
Bakasura
Level 106
God Stats
5W - 5L
1,643 SR
Queue Stats
67W - 85L
1,390 Elo+
Solo
Team Averages
Level 105
1,538 SR
1,469 Elo+

VS

Team Averages
Level 106
1,608 SR
1,478 Elo+
Fenrir
Fenrir
Aizakku_X
Fenrir
Level 106
God Stats
3W - 6L
1,842 SR
Queue Stats
349W - 316L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
Here2Troll
Nu Wa
Level 125
God Stats
3W - 5L
1,508 SR
Queue Stats
30W - 32L
1,475 Elo+
Solo
Yemoja
Yemoja
dagm19
Yemoja
Level 116
God Stats
4W - 2L
1,750 SR
Queue Stats
314W - 283L
1,496 Elo+
Party 1
Izanami
Izanami
jehison_131
Izanami
Level 106
God Stats
5W - 8L
1,440 SR
Queue Stats
194W - 197L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
pamoi2504
Sun Wukong
Level 78
God Stats
3W - 2L
1,500 SR
Queue Stats
97W - 90L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 2
10,260
489
17,684
23,408
25,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
LARKPUP
Artemis
18
6 / 1 / 2
11,202
533
18,319
16,602
8,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
RnMiigqa
Kuzenbo
15
4 / 0 / 7
10,374
494
12,046
15,762
21,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
The_MarcDD
Morgan Le Fay
15
3 / 4 / 4
9,610
458
13,373
12,580
5,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
fabock
Bakasura
18
2 / 0 / 1
11,150
531
5,168
14,115
7,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aizakku_X
Fenrir
17
6 / 5 / 1
10,568
503
10,769
23,265
12,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
14
0 / 4 / 3
8,935
425
13,091
10,952
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
dagm19
Yemoja
12
0 / 1 / 4
8,573
408
4,810
21,263
21,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
jehison_131
Izanami
13
0 / 5 / 1
8,711
415
14,035
17,968
8,521
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sun Wukong
pamoi2504
Sun Wukong
17
1 / 2 / 2
10,690
509
13,611
21,015
25,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
17
Kills
7
7
Deaths
17
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aizakku_X
Fenrir
6
5
1
1.3
W
2
2
2
1.5
L
Nu Wa
0
4
3
0.38
W
Artemis
LARKPUP
Artemis
6
1
2
7
W
Kuzenbo
RnMiigqa
Kuzenbo
4
0
7
7.5
W
Morgan Le Fay
The_MarcDD
Morgan Le Fay
3
4
4
1.25
L
Yemoja
dagm19
Yemoja
0
1
4
2
W
Bakasura
fabock
Bakasura
2
0
1
2.5
L
Izanami
jehison_131
Izanami
0
5
1
0.1
L
Sun Wukong
pamoi2504
Sun Wukong
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,590
Damage
56,316
82,467
Taken
94,463
67,951
Mitigated
73,318
26,587
Healing
31,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aizakku_X
Fenrir
10,769
2,410
0
4,857
23,265
12,508
312
7,008
15,472
0
93,208
W
17,684
9,556
0
7,268
23,408
25,057
0
2,324
21,084
0
90,803
L
Nu Wa
13,091
1,871
0
1,988
10,952
4,876
1,001
6,147
4,725
69,125
0
W
Artemis
LARKPUP
Artemis
18,319
9,182
0
8,390
16,602
8,314
1,154
3,043
13,559
0
100,554
W
Kuzenbo
RnMiigqa
Kuzenbo
12,046
4,204
0
4,206
15,762
21,562
95
5,064
10,698
30,933
339
W
Morgan Le Fay
The_MarcDD
Morgan Le Fay
13,373
1,490
0
1,044
12,580
5,738
264
4,571
8,009
67,998
0
L
Yemoja
dagm19
Yemoja
4,810
983
7,279
6,095
21,263
21,815
94
6,867
14,121
21,608
0
W
Bakasura
fabock
Bakasura
5,168
3,636
0
5,679
14,115
7,280
1,962
2,899
11,216
0
94,311
L
Izanami
jehison_131
Izanami
14,035
10,748
0
3,375
17,968
8,521
173
2,376
15,592
0
85,416
L
Sun Wukong
pamoi2504
Sun Wukong
13,611
2,530
0
7,817
21,015
25,598
0
2,682
18,333
0
99,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,596
Gold Earned
47,477
563
Minions Killed
547
0
Camps Cleared
0
2,113,449
Distance Traveled
1,861,733
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,568
503
125
6
0
420,940
0
W
Vamana
10,260
489
132
6
0
464,751
0
L
Nu Wa
8,935
425
97
5
0
339,438
2
W
Artemis
11,202
533
132
6
0
327,430
0
W
Kuzenbo
10,374
494
26
1
0
458,883
0
W
Morgan Le Fay
9,610
458
105
5
0
428,015
3
L
Yemoja
8,573
408
30
1
0
387,100
7
W
Bakasura
11,150
531
168
8
0
434,370
1
L
Izanami
8,711
415
137
7
0
327,746
0
L
Sun Wukong
10,690
509
158
8
0
386,509
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role