Player Matchup

Chang'e
Chang'e
Bronze III
Ev0 R3V
Chang'e
Bronze III
Level 66
God Stats
0W - 1L
1,410 SR
Queue Stats
9W - 13L
1,403 MMR
Party 1
Chaac
Chaac
Bronze III
Ev0 Shaman
Chaac
Bronze III
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,343 MMR
Party 1
Anubis
Anubis
Silver III
Xotcc
Anubis
Silver III
Level 86
God Stats
3W - 6L
1,466 SR
Queue Stats
9W - 12L
1,374 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 63
1,459 SR
1,373 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,635 SR
1,419 MMR
Hades
Hades
Silver V
 
Hades
Silver V
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
TohaDro
Medusa
Silver I
Level 156
God Stats
72W - 48L
1,653 SR
Queue Stats
348W - 335L
1,194 MMR
Party 2
Cerberus
Cerberus
Gold V
nummy_cummies
Cerberus
Gold V
Level 37
God Stats
3W - 0L
1,751 SR
Queue Stats
18W - 18L
1,562 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ev0 R3V
Chang'e
13
2 / 5 / 1
8,439
767
9,005
11,773
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
11
1 / 5 / 1
7,485
680
4,119
13,608
13,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Xotcc
Anubis
14
4 / 5 / 2
8,752
796
9,644
10,987
5,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeVamanaMartichorasAo KuangJanus

VS

Bans
HerculesChironHorusIshtarAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
5 / 4 / 7
8,745
795
10,545
13,513
5,221
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
TohaDro
Medusa
14
7 / 2 / 5
9,216
838
11,258
8,418
3,113
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
nummy_cummies
Cerberus
13
3 / 1 / 11
8,497
772
8,252
13,552
13,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
7
Kills
15
15
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
4
7
2.13
L
Chang'e
Ev0 R3V
Chang'e
2
5
1
0.5
L
Chaac
1
5
1
0.3
W
Medusa
TohaDro
Medusa
7
2
5
4.75
L
Anubis
Xotcc
Anubis
4
5
2
1
W
Cerberus
nummy_cummies
Cerberus
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,768
Damage
30,055
36,368
Taken
35,483
23,782
Mitigated
21,594
6,193
Healing
12,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,545
2,300
910
4,494
13,513
5,221
912
6,722
6,791
34,166
0
L
Chang'e
Ev0 R3V
Chang'e
9,005
591
744
2,428
11,773
4,517
0
5,979
5,794
36,777
0
L
Chaac
4,119
982
0
1,631
13,608
13,875
0
6,958
6,650
0
13,468
W
Medusa
TohaDro
Medusa
11,258
5,366
0
2,147
8,418
3,113
1,825
5,733
2,685
0
41,182
L
Anubis
Xotcc
Anubis
9,644
464
0
1,390
10,987
5,390
111
6,228
4,759
33,670
0
W
Cerberus
nummy_cummies
Cerberus
8,252
1,370
194
5,225
13,552
13,260
940
6,467
7,085
22,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,676
Gold Earned
26,458
110
Minions Killed
131
0
Camps Cleared
0
549,927
Distance Traveled
585,463
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,745
795
44
4
0
175,167
2
L
Chang'e
8,439
767
48
4
0
203,433
0
L
Chaac
7,485
680
28
3
0
181,272
0
W
Medusa
9,216
838
48
4
0
206,792
0
L
Anubis
8,752
796
34
3
0
165,222
0
W
Cerberus
8,497
772
39
4
0
203,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role