Player Matchup

Izanami
Izanami
Drater37
Izanami
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,319 Elo+
Party 1
Yemoja
Yemoja
NormalTrash9592
Yemoja
Level 5
God Stats
3W - 5L
1,639 SR
Queue Stats
6W - 16L
1,207 Elo+
Party 1
Vamana
Vamana
ua2006usa
Vamana
Level 44
God Stats
1W - 2L
1,716 SR
Queue Stats
8W - 15L
1,346 Elo+
Party 1
Team Averages
Level 27
1,618 SR
1,290 Elo+

VS

Team Averages
Level 48
1,480 SR
1,371 Elo+
Ix Chel
Ix Chel
HazyTubeSock
Ix Chel
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 132L
1,166 Elo+
Solo
Yemoja
Yemoja
MYNAMENEFF25
Yemoja
Level 68
God Stats
5W - 5L
1,362 SR
Queue Stats
85W - 59L
1,441 Elo+
Party 2
Chiron
Chiron
TexasLife6234
Chiron
Level 28
God Stats
5W - 2L
1,576 SR
Queue Stats
39W - 20L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Drater37
Izanami
14
2 / 7 / 1
9,696
693
13,408
16,389
7,439
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 3 / 0
9,208
658
3,257
11,728
14,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
ua2006usa
Vamana
12
0 / 8 / 1
7,944
567
11,944
24,156
25,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
HazyTubeSock
Ix Chel
15
7 / 3 / 8
10,460
747
12,489
12,127
5,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
17
1 / 0 / 17
11,252
804
8,952
9,908
13,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
10 / 0 / 8
11,846
846
23,032
16,096
8,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
3
Kills
18
18
Deaths
3
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Izanami
Drater37
Izanami
2
7
1
0.36
W
Ix Chel
HazyTubeSock
Ix Chel
7
3
8
3.67
W
Yemoja
1
0
17
9.5
L
1
3
0
0.33
W
10
0
8
14
L
Vamana
ua2006usa
Vamana
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,609
Damage
44,473
52,273
Taken
38,131
47,078
Mitigated
28,769
10,524
Healing
15,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Drater37
Izanami
13,408
8,513
0
1,713
16,389
7,439
13
6,890
9,499
0
46,655
W
Ix Chel
HazyTubeSock
Ix Chel
12,489
2,080
440
1,899
12,127
5,990
813
666
11,205
32,746
0
W
Yemoja
8,952
1,539
5,069
3,640
9,908
13,974
288
1,129
8,257
29,543
0
L
3,257
789
3,627
1,437
11,728
14,089
0
6,822
4,906
12,782
0
W
23,032
11,295
816
3,381
16,096
8,805
1,984
1,527
14,198
0
66,130
L
Vamana
ua2006usa
Vamana
11,944
5,970
0
3,747
24,156
25,550
0
7,729
16,427
0
23,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,848
Gold Earned
33,558
124
Minions Killed
170
0
Camps Cleared
0
668,959
Distance Traveled
762,308
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,696
693
91
7
0
215,050
0
W
Ix Chel
10,460
747
39
3
0
224,831
0
W
Yemoja
11,252
804
41
3
0
260,852
4
L
Yemoja
9,208
658
17
1
0
208,633
0
W
Chiron
11,846
846
90
6
0
276,625
0
L
Vamana
7,944
567
16
1
0
245,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role