Player Matchup

He Bo
He Bo
 
He Bo
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
 
Surtr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
SAWZINHOO
Artemis
Level 136
God Stats
0W - 3L
1,286 SR
Queue Stats
105W - 114L
1,412 Elo+
Party 2
Bacchus
Bacchus
UmFanho
Bacchus
Level 129
God Stats
57W - 59L
1,395 SR
Queue Stats
514W - 527L
1,446 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
nascimentorp
Morgan Le Fay
Level 156
God Stats
1W - 3L
1,333 SR
Queue Stats
121W - 118L
1,495 Elo+
Solo
Team Averages
Level 104
1,403 SR
1,471 Elo+

VS

Team Averages
Level 87
1,436 SR
1,426 Elo+
Bakasura
Bakasura
EliasJp
Bakasura
Level 156
God Stats
1W - 2L
1,519 SR
Queue Stats
4W - 6L
1,400 Elo+
Solo
Atlas
Atlas
N3SCAU_Maxximo
Atlas
Level 98
God Stats
20W - 27L
1,466 SR
Queue Stats
677W - 683L
1,459 Elo+
Solo
Merlin
Merlin
SoulHell1
Merlin
Level 68
God Stats
2W - 3L
1,050 SR
Queue Stats
94W - 95L
1,452 Elo+
Solo
Neith
Neith
Thiagofighter
Neith
Level 49
God Stats
6W - 4L
1,644 SR
Queue Stats
115W - 153L
1,428 Elo+
Solo
Ne Zha
Ne Zha
gabriel568567
Ne Zha
Level 62
God Stats
6W - 8L
1,500 SR
Queue Stats
170W - 175L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
3 / 2 / 1
6,382
580
4,122
6,503
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
 
Surtr
9
0 / 2 / 1
5,068
461
2,642
10,130
5,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
SAWZINHOO
Artemis
8
0 / 1 / 2
4,954
450
3,459
5,730
1,741
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
UmFanho
Bacchus
9
2 / 1 / 2
6,207
564
3,209
6,228
4,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
nascimentorp
Morgan Le Fay
11
1 / 2 / 0
5,689
517
6,511
6,606
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EliasJp
Bakasura
10
3 / 0 / 2
6,246
568
3,062
6,519
2,540
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 0 / 3
5,723
520
3,616
9,272
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
SoulHell1
Merlin
10
2 / 3 / 0
6,374
579
3,019
6,601
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 2
6,080
553
2,570
6,975
3,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 1 / 0
6,906
628
8,684
8,021
3,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
6
Kills
8
8
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
2
1
1.75
L
Surtr
 
Surtr
0
2
1
0.25
W
Bakasura
EliasJp
Bakasura
3
0
2
4
W
0
0
3
1.5
L
Artemis
SAWZINHOO
Artemis
0
1
2
1
W
Merlin
SoulHell1
Merlin
2
3
0
0.67
W
0
2
2
0.5
L
Bacchus
UmFanho
Bacchus
2
1
2
3
W
3
1
0
3
L
Morgan Le Fay
nascimentorp
Morgan Le Fay
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,943
Damage
20,951
35,197
Taken
37,388
16,106
Mitigated
17,643
10,468
Healing
13,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,122
183
115
2,600
6,503
1,821
0
654
5,769
40,397
0
L
Surtr
 
Surtr
2,642
1,594
0
2,168
10,130
5,268
0
0
10,130
213
25,537
W
Bakasura
EliasJp
Bakasura
3,062
2,375
0
3,029
6,519
2,540
0
1,846
4,673
0
22,025
W
3,616
1,421
0
2,475
9,272
5,337
0
4,157
5,115
21,397
0
L
Artemis
SAWZINHOO
Artemis
3,459
1,613
0
2,275
5,730
1,741
330
1,369
4,361
0
26,662
W
Merlin
SoulHell1
Merlin
3,019
57
0
1,822
6,601
2,664
0
5,522
1,079
40,825
0
W
2,570
1,090
58
3,200
6,975
3,121
320
1,189
5,786
0
45,422
L
Bacchus
UmFanho
Bacchus
3,209
493
0
2,038
6,228
4,900
0
1,789
4,247
15,740
0
W
8,684
2,068
0
2,574
8,021
3,981
0
1,197
6,824
0
50,137
L
Morgan Le Fay
nascimentorp
Morgan Le Fay
6,511
306
0
1,272
6,606
2,376
0
2,823
3,368
42,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,300
Gold Earned
31,329
238
Minions Killed
311
0
Camps Cleared
0
1,066,718
Distance Traveled
1,134,777
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,382
580
67
6
0
249,529
0
L
Surtr
5,068
461
37
3
0
207,679
0
W
Bakasura
6,246
568
59
5
0
270,782
2
W
Atlas
5,723
520
23
2
0
243,276
3
L
Artemis
4,954
450
39
4
0
151,262
0
W
Merlin
6,374
579
76
7
0
213,274
4
W
Neith
6,080
553
80
7
0
197,626
0
L
Bacchus
6,207
564
28
3
0
238,747
6
W
Ne Zha
6,906
628
73
7
0
209,819
0
L
Morgan Le Fay
5,689
517
67
6
0
219,501
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role