Player Matchup

Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
GebBushPlsClap
Agni
Level 153
God Stats
16W - 11L
1,554 SR
Queue Stats
146W - 115L
1,563 Elo+
Party 1
Ra
Ra
HoldenCheeks
Ra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 65L
1,506 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LightningMusic
Morgan Le Fay
Level 85
God Stats
27W - 29L
1,513 SR
Queue Stats
433W - 425L
1,458 Elo+
Solo
Apollo
Apollo
Pavlovs Bar
Apollo
Level 123
God Stats
3W - 2L
1,331 SR
Queue Stats
73W - 66L
1,569 Elo+
Party 1
Team Averages
Level 123
1,480 SR
1,519 Elo+

VS

Team Averages
Level 92
1,484 SR
1,554 Elo+
Thor
Thor
 
Thor
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ArticTrinity
Athena
Level 86
God Stats
0W - 1L
1,592 SR
Queue Stats
17W - 10L
1,688 Elo+
Party 3
Danzaburou
Danzaburou
CloudSenjuu
Danzaburou
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 29L
1,591 Elo+
Party 3
Thoth
Thoth
Templee
Thoth
Level 56
God Stats
0W - 1L
1,330 SR
Queue Stats
73W - 77L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 1 / 1
6,443
644
4,080
4,350
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 0 / 2
6,513
651
5,024
4,693
2,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 1 / 4
6,956
696
5,754
6,319
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
LightningMusic
Morgan Le Fay
11
4 / 1 / 3
6,573
657
4,979
6,077
2,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
11
0 / 2 / 2
6,077
608
3,386
6,611
2,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 3 / 1
5,541
554
3,911
7,698
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
 
Aphrodite
10
0 / 2 / 0
5,315
532
1,496
7,366
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
9
2 / 1 / 2
5,934
593
2,775
9,356
6,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
CloudSenjuu
Danzaburou
9
1 / 1 / 1
5,287
529
3,489
5,107
2,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
Templee
Thoth
9
1 / 5 / 0
5,471
547
4,022
8,961
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
5
5
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
1
1.5
L
Thor
 
Thor
1
3
1
0.5
L
Aphrodite
 
Aphrodite
0
2
0
0
L
Athena
2
1
2
3
L
Danzaburou
CloudSenjuu
Danzaburou
1
1
1
1.5
W
3
0
2
4
W
4
1
4
6
W
Morgan Le Fay
LightningMusic
Morgan Le Fay
4
1
3
5.5
W
Apollo
0
2
2
0.5
L
Thoth
Templee
Thoth
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,223
Damage
15,693
28,050
Taken
38,488
11,565
Mitigated
19,565
7,947
Healing
10,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,080
93
0
1,937
4,350
2,046
0
1,248
3,102
42,034
0
L
Thor
 
Thor
3,911
1,644
0
500
7,698
3,102
0
3,032
4,666
0
35,526
L
Aphrodite
 
Aphrodite
1,496
31
0
4,440
7,366
4,652
0
3,928
3,088
37,249
0
L
Athena
2,775
1,346
0
1,739
9,356
6,556
0
4,691
4,665
14,685
0
L
Danzaburou
CloudSenjuu
Danzaburou
3,489
1,791
0
1,756
5,107
2,313
0
1,967
3,140
0
33,091
W
5,024
749
0
1,996
4,693
2,579
189
1,192
3,501
28,129
0
W
5,754
1,014
364
1,668
6,319
2,216
457
2,869
3,450
49,830
0
W
Morgan Le Fay
LightningMusic
Morgan Le Fay
4,979
953
0
1,065
6,077
2,232
947
2,072
4,005
40,997
0
W
Apollo
3,386
2,781
0
917
6,611
2,492
0
912
5,699
0
45,286
L
Thoth
Templee
Thoth
4,022
490
0
2,080
8,961
2,942
0
5,816
3,092
38,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,562
Gold Earned
27,548
345
Minions Killed
283
0
Camps Cleared
0
1,049,860
Distance Traveled
1,019,100
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,443
644
74
7
0
181,315
2
L
Thor
5,541
554
69
7
0
222,214
0
L
Aphrodite
5,315
532
71
7
0
182,009
5
L
Athena
5,934
593
12
1
0
229,808
2
L
Danzaburou
5,287
529
54
5
0
215,729
2
W
Agni
6,513
651
36
4
0
208,945
0
W
Ra
6,956
696
83
8
0
234,864
0
W
Morgan Le Fay
6,573
657
68
7
0
218,412
0
W
Apollo
6,077
608
84
8
0
206,324
0
L
Thoth
5,471
547
77
8
0
169,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role