Player Matchup

Scylla
Scylla
MasonThe
Scylla
Level 48
God Stats
13W - 9L
1,455 SR
Queue Stats
543W - 650L
1,446 Elo+
Party 1
Xbalanque
Xbalanque
McRab115
Xbalanque
Level 44
God Stats
2W - 2L
1,709 SR
Queue Stats
21W - 31L
1,378 Elo+
Party 1
Ymir
Ymir
Pol46007
Ymir
Level 87
God Stats
76W - 88L
1,517 SR
Queue Stats
76W - 88L
1,441 Elo+
Party 4
Surtr
Surtr
TheGreatNose881
Surtr
Level 88
God Stats
6W - 4L
1,562 SR
Queue Stats
188W - 254L
1,370 Elo+
Party 1
Thor
Thor
juanmes33
Thor
Level 62
God Stats
77W - 83L
1,528 SR
Queue Stats
77W - 83L
1,450 Elo+
Party 4
Team Averages
Level 66
1,554 SR
1,417 Elo+

VS

Team Averages
Level 95
1,481 SR
1,408 Elo+
Heimdallr
Heimdallr
CHAOS KINGzz
Heimdallr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 98L
1,413 Elo+
Party 3
Hades
Hades
KAISIO2107
Hades
Level 59
God Stats
7W - 10L
1,427 SR
Queue Stats
88W - 92L
1,449 Elo+
Party 2
Xing Tian
Xing Tian
MrHammond8Twitch
Xing Tian
Level 126
God Stats
7W - 8L
1,668 SR
Queue Stats
364W - 364L
1,425 Elo+
Solo
Thor
Thor
xXrobert180Xx
Thor
Level 48
God Stats
4W - 5L
1,372 SR
Queue Stats
166W - 193L
1,387 Elo+
Party 2
Charybdis
Charybdis
zZzREAPERzZz
Charybdis
Level 118
God Stats
0W - 4L
1,440 SR
Queue Stats
74W - 110L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MasonThe
Scylla
13
7 / 0 / 3
7,619
586
10,804
6,629
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
McRab115
Xbalanque
13
4 / 2 / 6
7,768
598
8,216
9,296
3,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
12
1 / 0 / 1
6,747
519
2,229
5,598
3,014
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 1 / 2
6,998
538
5,815
13,272
9,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
11
2 / 1 / 4
6,802
523
4,070
6,985
2,688
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CHAOS KINGzz
Heimdallr
13
1 / 1 / 0
7,808
601
10,024
8,829
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
12
2 / 5 / 1
7,057
543
7,521
13,142
6,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
9
0 / 4 / 1
6,265
482
2,321
10,113
9,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 2 / 0
5,884
453
1,422
10,555
3,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
zZzREAPERzZz
Charybdis
11
0 / 2 / 0
6,881
529
3,903
7,016
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
14
Kills
4
4
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CHAOS KINGzz
Heimdallr
1
1
0
1
L
Hades
2
5
1
0.5
W
Scylla
MasonThe
Scylla
7
0
3
8.5
W
Xbalanque
McRab115
Xbalanque
4
2
6
3.5
L
Xing Tian
0
4
1
0.13
W
Ymir
1
0
1
1.5
W
0
1
2
1
W
Thor
2
1
4
4
L
1
2
0
0.5
L
Charybdis
zZzREAPERzZz
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,134
Damage
25,191
41,780
Taken
49,655
20,815
Mitigated
26,566
9,881
Healing
11,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CHAOS KINGzz
Heimdallr
10,024
4,403
0
3,655
8,829
3,915
0
132
8,697
0
64,710
L
Hades
7,521
1,059
247
2,890
13,142
6,474
660
6,406
6,736
42,897
0
W
Scylla
MasonThe
Scylla
10,804
514
0
709
6,629
2,504
790
3,633
2,996
45,508
0
W
Xbalanque
McRab115
Xbalanque
8,216
5,457
0
2,008
9,296
3,522
94
3,853
5,443
0
46,567
L
Xing Tian
2,321
167
0
1,276
10,113
9,959
0
2,953
7,160
8,793
0
W
Ymir
2,229
410
261
2,162
5,598
3,014
1,059
90
5,508
45,333
0
W
5,815
2,043
0
4,366
13,272
9,087
1
465
12,807
514
48,469
W
Thor
4,070
639
0
375
6,985
2,688
616
1,801
5,184
0
31,012
L
1,422
379
0
1,585
10,555
3,746
0
1,259
9,296
0
40,403
L
Charybdis
zZzREAPERzZz
Charybdis
3,903
1,390
0
2,057
7,016
2,472
970
2,463
4,553
0
62,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,934
Gold Earned
33,895
326
Minions Killed
394
0
Camps Cleared
0
1,370,750
Distance Traveled
1,174,404
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,808
601
136
10
0
218,640
0
L
Hades
7,057
543
75
6
0
194,619
0
W
Scylla
7,619
586
61
5
0
274,297
4
W
Xbalanque
7,768
598
66
5
0
257,485
0
L
Xing Tian
6,265
482
10
1
0
229,623
1
W
Ymir
6,747
519
75
6
0
241,268
1
W
Surtr
6,998
538
75
6
0
368,054
0
W
Thor
6,802
523
49
4
0
229,646
7
L
Thor
5,884
453
59
5
0
288,792
0
L
Charybdis
6,881
529
114
9
0
242,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role