Player Matchup

Hades
Hades
DeathFrmAbove93
Hades
Level 104
God Stats
6W - 10L
1,245 SR
Queue Stats
467W - 448L
1,551 Elo+
Solo
Jing Wei
Jing Wei
MARVELEX
Jing Wei
Level 123
God Stats
7W - 7L
1,130 SR
Queue Stats
258W - 217L
1,551 Elo+
Solo
Tyr
Tyr
MUJTB5
Tyr
Level 127
God Stats
2W - 1L
1,686 SR
Queue Stats
21W - 23L
1,446 Elo+
Party 3
Bacchus
Bacchus
MujtbUK
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,528 Elo+
Party 3
Apollo
Apollo
YurickDaMonster
Apollo
Level 116
God Stats
2W - 0L
1,714 SR
Queue Stats
22W - 17L
1,531 Elo+
Solo
Team Averages
Level 96
1,455 SR
1,521 Elo+

VS

Team Averages
Level 102
1,646 SR
1,541 Elo+
Mercury
Mercury
Orbital43
Mercury
Level 128
God Stats
0W - 2L
1,306 SR
Queue Stats
203W - 176L
1,631 Elo+
Party 2
Mulan
Mulan
Williamp987
Mulan
Level 64
God Stats
9W - 16L
1,575 SR
Queue Stats
100W - 93L
1,462 Elo+
Party 1
Jing Wei
Jing Wei
chichi_Stp
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 107L
1,452 Elo+
Party 1
Hades
Hades
fio08
Hades
Level 140
God Stats
0W - 1L
1,941 SR
Queue Stats
67W - 54L
1,547 Elo+
Solo
Aphrodite
Aphrodite
rex 848 v2
Aphrodite
Level 109
God Stats
3W - 1L
1,906 SR
Queue Stats
111W - 86L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 4
11,747
618
21,828
15,912
9,194
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
MARVELEX
Jing Wei
17
4 / 1 / 1
10,909
574
10,299
9,001
3,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
MUJTB5
Tyr
16
0 / 3 / 5
10,094
531
4,717
16,871
18,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
MujtbUK
Bacchus
14
0 / 3 / 14
9,615
506
9,044
21,452
20,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 0 / 7
11,039
581
9,171
13,737
5,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Orbital43
Mercury
14
3 / 3 / 2
8,579
452
6,857
14,396
6,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 3 / 2
8,710
458
15,300
18,114
17,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
chichi_Stp
Jing Wei
14
1 / 3 / 3
8,310
437
7,967
13,685
6,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
fio08
Hades
15
1 / 4 / 2
8,899
468
11,435
16,702
9,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
rex 848 v2
Aphrodite
13
1 / 3 / 4
8,579
452
5,789
13,643
17,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
16
Kills
9
9
Deaths
16
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
2
4
5
W
Jing Wei
MARVELEX
Jing Wei
4
1
1
4.5
W
Tyr
MUJTB5
Tyr
0
3
5
0.83
W
Bacchus
MujtbUK
Bacchus
0
3
14
2.33
L
Mercury
Orbital43
Mercury
3
3
2
1.33
L
3
3
2
1.33
W
4
0
7
7.5
L
Jing Wei
chichi_Stp
Jing Wei
1
3
3
0.83
L
Hades
fio08
Hades
1
4
2
0.5
L
Aphrodite
rex 848 v2
Aphrodite
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,059
Damage
47,348
76,973
Taken
76,540
58,235
Mitigated
57,074
29,593
Healing
25,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,828
1,414
1,395
9,062
15,912
9,194
472
6,208
9,661
105,554
0
W
Jing Wei
MARVELEX
Jing Wei
10,299
9,186
0
3,580
9,001
3,991
2,268
779
8,222
0
91,092
W
Tyr
MUJTB5
Tyr
4,717
595
0
4,412
16,871
18,320
1,895
1,418
14,156
2,165
67,245
W
Bacchus
MujtbUK
Bacchus
9,044
593
0
8,101
21,452
20,820
363
5,395
15,879
26,827
0
L
Mercury
Orbital43
Mercury
6,857
2,351
0
1,250
14,396
6,995
0
5,796
8,600
0
70,966
L
15,300
1,903
0
6,174
18,114
17,160
0
5,189
12,925
0
60,673
W
9,171
4,454
0
3,043
13,737
5,910
4,787
3,424
10,265
0
96,559
L
Jing Wei
chichi_Stp
Jing Wei
7,967
7,562
0
763
13,685
6,098
0
5,100
8,585
0
55,550
L
Hades
fio08
Hades
11,435
1,176
748
7,471
16,702
9,751
0
8,111
8,591
90,840
0
L
Aphrodite
rex 848 v2
Aphrodite
5,789
1,024
3,544
5,249
13,643
17,070
0
6,724
6,919
30,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,404
Gold Earned
43,077
579
Minions Killed
504
0
Camps Cleared
0
1,834,774
Distance Traveled
1,864,230
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,747
618
141
7
0
346,534
7
W
Jing Wei
10,909
574
142
7
0
394,395
5
W
Tyr
10,094
531
132
7
0
333,908
0
W
Bacchus
9,615
506
26
1
0
360,443
0
L
Mercury
8,579
452
102
5
0
474,652
2
L
Mulan
8,710
458
89
5
0
347,597
0
W
Apollo
11,039
581
138
7
0
399,494
0
L
Jing Wei
8,310
437
111
6
0
369,450
1
L
Hades
8,899
468
170
9
0
337,749
0
L
Aphrodite
8,579
452
32
2
0
334,782
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role