Player Matchup

Cupid
Cupid
Budstache55
Cupid
Level 109
God Stats
7W - 4L
1,477 SR
Queue Stats
313W - 286L
1,438 Elo+
Solo
Chang'e
Chang'e
WyteKingsCastle
Chang'e
Level 95
God Stats
3W - 2L
1,282 SR
Queue Stats
72W - 77L
1,454 Elo+
Party 2
Chronos
Chronos
andreschucho
Chronos
Level 101
God Stats
12W - 19L
1,500 SR
Queue Stats
65W - 74L
1,454 Elo+
Solo
Mulan
Mulan
ll Dr Funk ll
Mulan
Level 87
God Stats
7W - 9L
1,618 SR
Queue Stats
40W - 49L
1,450 Elo+
Party 2
Ix Chel
Ix Chel
ztatic-
Ix Chel
Level 159
God Stats
5W - 6L
1,566 SR
Queue Stats
665W - 588L
1,487 Elo+
Solo
Team Averages
Level 110
1,488 SR
1,457 Elo+

VS

Team Averages
Level 100
1,513 SR
1,482 Elo+
Neith
Neith
DeadlyChopking
Neith
Level 128
God Stats
24W - 22L
1,497 SR
Queue Stats
33W - 33L
1,510 Elo+
Party 3
Kukulkan
Kukulkan
FishMan82568
Kukulkan
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,711 Elo+
Party 3
Surtr
Surtr
Octaslash84
Surtr
Level 161
God Stats
2W - 4L
1,566 SR
Queue Stats
42W - 34L
1,623 Elo+
Solo
Arachne
Arachne
ekila13
Arachne
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,066 Elo+
Party 1
Serqet
Serqet
madkilla11
Serqet
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 2
9,061
604
4,762
2,605
1,091
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
8 / 1 / 2
8,834
589
7,246
9,974
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
andreschucho
Chronos
14
4 / 1 / 3
8,692
579
7,240
8,739
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 0 / 9
8,108
541
5,291
9,626
9,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
ztatic-
Ix Chel
14
2 / 2 / 2
8,278
552
12,197
12,305
12,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,948
530
3,902
8,307
3,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
FishMan82568
Kukulkan
11
1 / 7 / 0
7,115
474
4,369
9,373
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
2 / 2 / 0
7,867
524
7,461
14,813
10,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
ekila13
Arachne
11
0 / 3 / 0
6,760
451
4,368
14,925
5,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
madkilla11
Serqet
10
0 / 4 / 1
6,790
453
2,692
10,723
5,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
19
Kills
4
4
Deaths
20
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
1
4
1
0.38
L
Kukulkan
FishMan82568
Kukulkan
1
7
0
0.14
L
2
2
0
1
W
8
1
2
9
W
Chronos
andreschucho
Chronos
4
1
3
5.5
L
Arachne
ekila13
Arachne
0
3
0
0
W
1
0
9
5.5
L
Serqet
madkilla11
Serqet
0
4
1
0.13
W
Ix Chel
ztatic-
Ix Chel
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,736
Damage
22,792
43,249
Taken
58,141
30,106
Mitigated
28,131
19,138
Healing
13,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,762
2,336
185
1,655
2,605
1,091
3,270
189
2,416
0
71,457
L
3,902
1,289
0
1,510
8,307
3,525
676
1,182
7,055
0
54,257
L
Kukulkan
FishMan82568
Kukulkan
4,369
768
0
590
9,373
3,084
485
6,157
3,211
44,721
0
L
7,461
3,531
0
5,272
14,813
10,821
0
9,210
5,075
1,195
58,869
W
7,246
1,097
617
6,034
9,974
3,890
0
674
9,184
75,454
0
W
Chronos
andreschucho
Chronos
7,240
643
0
913
8,739
3,342
122
1,714
6,770
68,520
0
L
Arachne
ekila13
Arachne
4,368
2,862
0
3,040
14,925
5,412
0
6,444
8,392
0
45,039
W
5,291
424
0
3,860
9,626
9,266
48
2,280
7,346
0
26,509
L
Serqet
madkilla11
Serqet
2,692
415
0
2,762
10,723
5,289
0
2,977
7,725
0
21,966
W
Ix Chel
ztatic-
Ix Chel
12,197
2,092
205
5,669
12,305
12,517
0
231
12,074
65,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,973
Gold Earned
36,480
539
Minions Killed
348
0
Camps Cleared
0
1,479,713
Distance Traveled
1,401,881
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,061
604
126
8
0
307,435
0
L
Neith
7,948
530
93
6
0
277,289
3
L
Kukulkan
7,115
474
72
5
0
239,256
1
L
Surtr
7,867
524
95
6
0
291,790
2
W
Chang'e
8,834
589
114
8
0
326,717
0
W
Chronos
8,692
579
139
9
0
266,382
0
L
Arachne
6,760
451
61
4
0
292,676
0
W
Mulan
8,108
541
43
3
0
310,752
4
L
Serqet
6,790
453
27
2
0
300,870
0
W
Ix Chel
8,278
552
117
8
0
268,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role