Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
GrombyWales
Hades
Level 4
God Stats
13W - 7L
1,500 SR
Queue Stats
37W - 33L
1,266 Elo+
Party 2
Bakasura
Bakasura
HayesJosh
Bakasura
Level 27
God Stats
19W - 21L
1,426 SR
Queue Stats
89W - 92L
1,408 Elo+
Party 2
Heimdallr
Heimdallr
HazBam
Heimdallr
Level 66
God Stats
28W - 31L
1,543 SR
Queue Stats
109W - 105L
1,400 Elo+
Party 2
Hercules
Hercules
RingwraithReborn
Hercules
Level 158
God Stats
10W - 17L
1,378 SR
Queue Stats
548W - 503L
1,409 Elo+
Party 2
Team Averages
Level 84
1,469 SR
1,397 Elo+

VS

Team Averages
Level 125
1,532 SR
1,377 Elo+
Cerberus
Cerberus
Denick385i
Cerberus
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
150W - 134L
1,092 Elo+
Party 1
Mercury
Mercury
GodzEzRa
Mercury
Level 158
God Stats
3W - 2L
1,617 SR
Queue Stats
175W - 168L
1,528 Elo+
Solo
Zeus
Zeus
WISTOW96
Zeus
Level 119
God Stats
14W - 15L
1,538 SR
Queue Stats
144W - 129L
1,571 Elo+
Solo
Chang'e
Chang'e
cristian372003
Chang'e
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
174W - 206L
1,478 Elo+
Solo
Izanami
Izanami
xXbenzclsXx
Izanami
Level 62
God Stats
25W - 24L
1,505 SR
Queue Stats
141W - 144L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 2 / 3
7,951
568
7,687
5,266
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 0
7,107
508
5,742
8,812
4,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
HayesJosh
Bakasura
11
1 / 6 / 4
6,644
475
6,007
15,833
5,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
HazBam
Heimdallr
10
0 / 2 / 1
6,140
439
1,464
6,402
2,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
3 / 2 / 2
6,543
467
6,855
11,870
7,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Denick385i
Cerberus
11
1 / 0 / 9
7,626
545
4,893
13,607
12,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
GodzEzRa
Mercury
14
7 / 2 / 6
8,423
602
11,626
14,077
5,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
13
4 / 1 / 1
7,962
569
8,054
6,654
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 5
7,870
562
3,893
8,747
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
xXbenzclsXx
Izanami
11
0 / 4 / 5
6,746
482
3,361
8,734
3,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
14
14
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
2
3
1.75
W
Cerberus
Denick385i
Cerberus
1
0
9
5.5
W
Mercury
GodzEzRa
Mercury
7
2
6
5
L
0
2
0
0
L
Bakasura
HayesJosh
Bakasura
1
6
4
0.5
L
Heimdallr
HazBam
Heimdallr
0
2
1
0.25
L
3
2
2
2
W
Zeus
4
1
1
4.5
W
2
0
5
4.5
W
Izanami
xXbenzclsXx
Izanami
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,755
Damage
31,827
48,183
Taken
51,819
21,296
Mitigated
26,499
11,558
Healing
14,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,687
747
0
750
5,266
1,809
0
2,529
2,737
65,100
0
W
Cerberus
Denick385i
Cerberus
4,893
579
0
4,666
13,607
12,049
0
2,615
10,642
26,499
0
W
Mercury
GodzEzRa
Mercury
11,626
5,702
0
2,005
14,077
5,495
0
5,431
8,516
0
67,950
L
5,742
1,246
240
5,396
8,812
4,020
39
2,707
6,105
51,465
0
L
Bakasura
HayesJosh
Bakasura
6,007
3,595
0
1,929
15,833
5,677
0
4,408
11,425
0
42,133
L
Heimdallr
HazBam
Heimdallr
1,464
317
0
250
6,402
2,365
0
1,236
5,166
0
37,551
L
6,855
2,049
0
2,993
11,870
7,425
0
5,960
5,910
0
20,677
W
Zeus
8,054
926
0
1,082
6,654
2,214
660
1,480
4,734
66,188
0
W
3,893
356
880
4,718
8,747
3,378
0
3,402
5,065
46,868
0
W
Izanami
xXbenzclsXx
Izanami
3,361
2,646
0
1,443
8,734
3,363
121
1,037
7,566
0
43,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,385
Gold Earned
38,627
374
Minions Killed
404
0
Camps Cleared
0
1,306,450
Distance Traveled
1,444,609
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,951
568
126
9
0
295,070
2
W
Cerberus
7,626
545
48
3
0
312,423
5
W
Mercury
8,423
602
88
6
0
360,302
0
L
Hades
7,107
508
97
7
0
230,381
0
L
Bakasura
6,644
475
74
5
0
299,159
0
L
Heimdallr
6,140
439
61
4
0
200,383
2
L
Hercules
6,543
467
16
1
0
281,457
6
W
Zeus
7,962
569
110
8
0
280,704
0
W
Chang'e
7,870
562
82
6
0
218,302
0
W
Izanami
6,746
482
76
5
0
272,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role