Player Matchup

Apollo
Apollo
Blazingkaiser
Apollo
Level 28
God Stats
3W - 1L
1,517 SR
Queue Stats
8W - 25L
1,067 Elo+
Party 1
Nu Wa
Nu Wa
SnowMiku
Nu Wa
Level 34
God Stats
4W - 3L
1,316 SR
Queue Stats
8W - 26L
1,062 Elo+
Party 1
Hercules
Hercules
Zonvoltt
Hercules
Level 30
God Stats
3W - 9L
1,123 SR
Queue Stats
8W - 26L
1,062 Elo+
Party 1
Team Averages
Level 31
1,319 SR
1,064 Elo+

VS

Team Averages
Level 60
1,391 SR
1,405 Elo+
Raijin
Raijin
Danpoke
Raijin
Level 107
God Stats
1W - 1L
1,678 SR
Queue Stats
6W - 8L
1,617 Elo+
Solo
Loki
Loki
RichardJanssen
Loki
Level 39
God Stats
0W - 2L
1,328 SR
Queue Stats
84W - 115L
1,315 Elo+
Solo
Chaac
Chaac
Undead_K-9
Chaac
Level 35
God Stats
0W - 3L
1,168 SR
Queue Stats
17W - 28L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
8,533
711
6,102
10,074
4,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
SnowMiku
Nu Wa
14
3 / 1 / 6
8,739
728
9,058
7,054
2,791
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Zonvoltt
Hercules
14
4 / 1 / 6
8,900
742
8,359
10,216
9,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Danpoke
Raijin
14
1 / 3 / 3
8,492
708
11,367
7,422
2,729
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 0
8,005
667
4,285
10,532
4,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
14
1 / 2 / 1
8,014
668
7,262
11,224
13,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
4
4
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
Raijin
Danpoke
Raijin
1
3
3
0.83
L
2
5
0
0.4
W
Nu Wa
SnowMiku
Nu Wa
3
1
6
6
L
Chaac
1
2
1
0.75
W
Hercules
Zonvoltt
Hercules
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,519
Damage
22,914
27,344
Taken
29,178
16,908
Mitigated
20,908
8,420
Healing
5,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,102
4,523
0
3,004
10,074
4,400
657
4,800
4,973
0
25,151
L
Raijin
Danpoke
Raijin
11,367
418
0
415
7,422
2,729
0
2,444
4,688
44,590
0
L
4,285
619
0
430
10,532
4,329
0
2,472
7,859
0
22,625
W
Nu Wa
SnowMiku
Nu Wa
9,058
2,301
0
2,103
7,054
2,791
373
2,438
4,481
41,769
0
L
Chaac
7,262
333
0
4,272
11,224
13,850
0
4,203
6,619
0
30,829
W
Hercules
Zonvoltt
Hercules
8,359
1,669
0
3,313
10,216
9,717
475
4,150
5,635
0
17,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,172
Gold Earned
24,511
137
Minions Killed
162
0
Camps Cleared
0
612,799
Distance Traveled
668,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,533
711
44
4
0
204,480
0
L
Raijin
8,492
708
84
7
0
210,222
0
L
Loki
8,005
667
28
2
0
205,836
0
W
Nu Wa
8,739
728
70
6
0
186,228
0
L
Chaac
8,014
668
50
4
0
252,183
0
W
Hercules
8,900
742
23
2
0
222,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role