Player Matchup

Cthulhu
Cthulhu
Fishboyz
Cthulhu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 68L
1,070 Elo+
Party 2
Charybdis
Charybdis
LightingSpeed12
Charybdis
Level 100
God Stats
88W - 99L
1,029 SR
Queue Stats
102W - 118L
1,070 Elo+
Party 2
Merlin
Merlin
N4MxBravoClutch
Merlin
Level 71
God Stats
6W - 15L
1,325 SR
Queue Stats
61W - 71L
1,400 Elo+
Solo
Nemesis
Nemesis
StiffySock
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,101 Elo+
Party 2
Nox
Nox
yHot_Dog
Nox
Level 124
God Stats
104W - 101L
1,409 SR
Queue Stats
212W - 217L
1,365 Elo+
Solo
Team Averages
Level 76
1,353 SR
1,201 Elo+

VS

Team Averages
Level 72
1,551 SR
1,498 Elo+
Erlang Shen
Erlang Shen
Garys Foods
Erlang Shen
Level 97
God Stats
4W - 1L
1,791 SR
Queue Stats
190W - 211L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
MasenP2827
Cernunnos
Level 55
God Stats
5W - 2L
1,686 SR
Queue Stats
65W - 87L
1,395 Elo+
Party 1
Jormungandr
Jormungandr
MuscularGull231
Jormungandr
Level 46
God Stats
27W - 20L
1,500 SR
Queue Stats
67W - 77L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ShannonSupreme
Guan Yu
Level 77
God Stats
2W - 0L
1,460 SR
Queue Stats
100W - 99L
1,698 Elo+
Party 1
Scylla
Scylla
ebutler169prms
Scylla
Level 84
God Stats
1W - 3L
1,317 SR
Queue Stats
305W - 318L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fishboyz
Cthulhu
7
0 / 5 / 1
5,954
425
3,503
14,763
7,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
LightingSpeed12
Charybdis
12
1 / 1 / 0
7,209
515
11,581
8,617
3,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 0
6,863
490
2,024
6,305
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
StiffySock
Nemesis
8
0 / 4 / 1
5,182
370
3,058
7,705
2,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

12
1 / 0 / 0
6,864
490
7,623
5,879
2,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Garys Foods
Erlang Shen
14
6 / 1 / 2
8,151
582
10,188
13,403
6,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
MasenP2827
Cernunnos
11
3 / 0 / 3
6,663
476
7,707
6,887
2,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jormungandr
MuscularGull231
Jormungandr
11
0 / 0 / 6
6,901
493
4,334
10,410
8,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 0
7,065
505
3,379
9,319
6,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 0 / 0
7,666
548
3,907
4,582
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
11
12
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Fishboyz
Cthulhu
0
5
1
0.1
W
Erlang Shen
Garys Foods
Erlang Shen
6
1
2
7
L
Charybdis
LightingSpeed12
Charybdis
1
1
0
1
W
Cernunnos
MasenP2827
Cernunnos
3
0
3
4.5
W
Jormungandr
MuscularGull231
Jormungandr
0
0
6
3
L
0
2
0
0
W
1
1
0
1
L
Nemesis
StiffySock
Nemesis
0
4
1
0.13
W
1
0
0
1
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,789
Damage
29,515
43,269
Taken
44,601
17,567
Mitigated
26,121
9,297
Healing
16,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Fishboyz
Cthulhu
3,503
576
1,294
2,644
14,763
7,790
26
3,106
11,657
16,350
0
W
Erlang Shen
Garys Foods
Erlang Shen
10,188
7,510
0
4,953
13,403
6,897
0
3,421
9,982
0
72,021
L
Charybdis
LightingSpeed12
Charybdis
11,581
6,716
0
2,487
8,617
3,302
0
1,206
7,411
0
59,942
W
Cernunnos
MasenP2827
Cernunnos
7,707
3,967
0
3,291
6,887
2,694
0
893
5,994
0
45,342
W
Jormungandr
MuscularGull231
Jormungandr
4,334
1,322
0
2,021
10,410
8,471
0
1,843
8,567
33,464
0
L
2,024
120
0
405
6,305
2,276
0
3,751
2,554
49,346
0
W
3,379
628
177
4,124
9,319
6,454
0
5,471
3,848
0
40,845
L
Nemesis
StiffySock
Nemesis
3,058
1,866
0
967
7,705
2,051
0
178
7,437
0
17,412
W
3,907
618
0
1,889
4,582
1,605
430
1,522
3,060
63,106
0
L
7,623
797
0
1,500
5,879
2,148
0
0
5,467
50,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,072
Gold Earned
36,446
338
Minions Killed
386
0
Camps Cleared
0
1,279,842
Distance Traveled
1,371,485
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,954
425
40
3
0
240,058
0
W
Erlang Shen
8,151
582
104
7
0
329,158
1
L
Charybdis
7,209
515
100
7
0
244,148
2
W
Cernunnos
6,663
476
64
5
0
251,894
0
W
Jormungandr
6,901
493
43
3
0
264,236
0
L
Merlin
6,863
490
93
7
0
273,228
3
W
Guan Yu
7,065
505
69
5
0
278,535
0
L
Nemesis
5,182
370
29
2
0
274,015
0
W
Scylla
7,666
548
106
8
0
247,662
9
L
Nox
6,864
490
76
5
0
248,393
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role