Player Matchup

Bastet
Bastet
AsliGundaMunda
Bastet
Level 87
God Stats
7W - 3L
1,940 SR
Queue Stats
133W - 128L
1,476 Elo+
Solo
Zeus
Zeus
Goomblin
Zeus
Level 58
God Stats
3W - 3L
1,794 SR
Queue Stats
146W - 167L
1,388 Elo+
Party 2
Cerberus
Cerberus
meikit
Cerberus
Level 84
God Stats
13W - 19L
1,503 SR
Queue Stats
64W - 71L
1,421 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
omooya
Ah Muzen Cab
Level 108
God Stats
30W - 14L
1,202 SR
Queue Stats
182W - 158L
1,296 Elo+
Solo
Nike
Nike
pastorbeef
Nike
Level 15
God Stats
1W - 7L
1,500 SR
Queue Stats
78W - 87L
1,204 Elo+
Party 2
Team Averages
Level 70
1,588 SR
1,357 Elo+

VS

Team Averages
Level 72
1,561 SR
1,479 Elo+
Bellona
Bellona
GBishounen
Bellona
Level 76
God Stats
18W - 7L
1,772 SR
Queue Stats
512W - 475L
1,559 Elo+
Solo
Ah Puch
Ah Puch
HeyItsWaffle-_-
Ah Puch
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,515 Elo+
Party 1
Thanatos
Thanatos
Moreno-Ross
Thanatos
Level 49
God Stats
5W - 3L
1,615 SR
Queue Stats
266W - 271L
1,420 Elo+
Solo
Yemoja
Yemoja
Snappyutz
Yemoja
Level 83
God Stats
138W - 118L
1,537 SR
Queue Stats
244W - 226L
1,451 Elo+
Solo
Anhur
Anhur
TheEarl78
Anhur
Level 44
God Stats
3W - 3L
1,382 SR
Queue Stats
19W - 27L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 0
8,142
509
8,914
15,767
5,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
12
0 / 6 / 2
7,370
461
5,730
12,689
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
meikit
Cerberus
12
2 / 1 / 4
8,264
517
5,028
16,279
14,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
omooya
Ah Muzen Cab
13
2 / 2 / 3
7,941
496
11,467
9,295
3,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 0
7,454
466
6,207
12,789
6,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GBishounen
Bellona
16
10 / 0 / 0
10,447
653
14,265
13,814
9,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 0 / 4
9,755
610
17,218
10,292
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Moreno-Ross
Thanatos
12
4 / 4 / 3
8,172
511
5,646
13,835
5,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Snappyutz
Yemoja
12
0 / 1 / 5
7,887
493
3,088
12,734
9,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anhur
TheEarl78
Anhur
13
0 / 3 / 2
7,577
474
5,739
11,024
3,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
8
Kills
20
20
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
W
Bellona
GBishounen
Bellona
10
0
0
10
L
Zeus
0
6
2
0.17
W
6
0
4
8
W
Thanatos
Moreno-Ross
Thanatos
4
4
3
1.38
W
Yemoja
Snappyutz
Yemoja
0
1
5
2.5
W
Anhur
TheEarl78
Anhur
0
3
2
0.33
L
Cerberus
meikit
Cerberus
2
1
4
4
L
Ah Muzen Cab
omooya
Ah Muzen Cab
2
2
3
1.75
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,346
Damage
45,956
66,819
Taken
61,699
35,362
Mitigated
32,495
11,561
Healing
29,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,914
2,734
0
1,747
15,767
5,853
0
3,687
11,898
0
52,967
W
Bellona
GBishounen
Bellona
14,265
5,283
0
5,197
13,814
9,517
100
1,357
11,756
0
78,807
L
Zeus
5,730
1,010
43
616
12,689
4,497
665
8,043
4,646
50,877
0
W
17,218
1,132
0
2,857
10,292
4,599
580
3,304
6,988
83,248
0
W
Thanatos
Moreno-Ross
Thanatos
5,646
1,498
0
7,012
13,835
5,213
0
2,855
10,980
0
53,769
W
Yemoja
Snappyutz
Yemoja
3,088
1,217
5,626
5,152
12,734
9,432
793
1,712
11,022
21,799
0
W
Anhur
TheEarl78
Anhur
5,739
2,799
0
3,733
11,024
3,734
834
1,530
9,494
0
65,848
L
Cerberus
meikit
Cerberus
5,028
213
1,881
6,137
16,279
14,932
414
5,573
10,654
29,403
0
L
Ah Muzen Cab
omooya
Ah Muzen Cab
11,467
2,860
0
862
9,295
3,574
497
3,003
6,292
0
72,628
L
6,207
1,764
0
275
12,789
6,506
204
0
11,992
0
49,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,171
Gold Earned
43,838
395
Minions Killed
494
0
Camps Cleared
0
1,479,735
Distance Traveled
1,538,843
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,142
509
81
5
0
327,000
0
W
Bellona
10,447
653
125
8
0
305,533
2
L
Zeus
7,370
461
84
5
0
281,355
0
W
Ah Puch
9,755
610
127
8
0
328,398
0
W
Thanatos
8,172
511
80
5
0
317,256
0
W
Yemoja
7,887
493
42
3
0
290,982
2
W
Anhur
7,577
474
120
8
0
296,674
0
L
Cerberus
8,264
517
45
3
0
298,857
4
L
Ah Muzen Cab
7,941
496
111
7
0
273,876
0
L
Nike
7,454
466
74
5
0
298,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role