Player Matchup

Ra
Ra
Alukard163tlt
Ra
Level 148
God Stats
0W - 2L
1,100 SR
Queue Stats
0W - 4L
1,098 Elo+
Solo
Tsukuyomi
Tsukuyomi
lollobros64
Tsukuyomi
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,262 Elo+
Party 2
Cliodhna
Cliodhna
nerd_bros64
Cliodhna
Level 108
God Stats
1W - 5L
1,226 SR
Queue Stats
73W - 78L
1,315 Elo+
Party 2
Team Averages
Level 87
1,275 SR
1,225 Elo+

VS

Team Averages
Level 53
1,619 SR
1,447 Elo+
Rama
Rama
CrBLindZz
Rama
Level 27
God Stats
1W - 1L
1,747 SR
Queue Stats
15W - 13L
1,565 Elo+
Party 1
Surtr
Surtr
SliceOfWazCake
Surtr
Level 45
God Stats
19W - 16L
1,571 SR
Queue Stats
33W - 37L
1,394 Elo+
Party 1
Vulcan
Vulcan
VerteX_Tony
Vulcan
Level 86
God Stats
6W - 5L
1,539 SR
Queue Stats
38W - 44L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,681
607
1,912
7,530
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
lollobros64
Tsukuyomi
12
0 / 3 / 0
6,583
598
4,488
8,612
3,572
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cliodhna
nerd_bros64
Cliodhna
11
0 / 4 / 0
6,749
614
2,027
7,988
3,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
5 / 0 / 5
8,573
779
9,694
4,914
1,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 8
8,090
735
5,306
6,606
7,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
14
3 / 0 / 4
8,369
761
6,151
3,809
1,514
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
10
10
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Rama
5
0
5
7.5
W
2
0
8
6
W
Vulcan
3
0
4
5
L
Tsukuyomi
lollobros64
Tsukuyomi
0
3
0
0
L
Cliodhna
nerd_bros64
Cliodhna
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,427
Damage
21,151
24,130
Taken
15,329
9,508
Mitigated
10,393
2,683
Healing
3,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,912
207
228
1,703
7,530
2,922
0
2,358
5,172
25,387
0
W
Rama
9,694
8,109
0
2,145
4,914
1,737
1,400
330
4,584
0
33,474
W
5,306
1,531
0
1,115
6,606
7,142
620
713
5,893
283
24,961
W
Vulcan
6,151
1,699
0
250
3,809
1,514
112
911
2,898
28,466
0
L
Tsukuyomi
lollobros64
Tsukuyomi
4,488
1,406
0
752
8,612
3,572
0
1,308
7,304
0
18,545
L
Cliodhna
nerd_bros64
Cliodhna
2,027
95
0
0
7,988
3,014
0
2,679
5,309
0
16,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,013
Gold Earned
25,032
130
Minions Killed
146
0
Camps Cleared
0
590,388
Distance Traveled
618,222
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,681
607
60
5
0
195,110
0
W
Rama
8,573
779
48
4
0
207,513
0
W
Surtr
8,090
735
36
3
0
199,590
0
W
Vulcan
8,369
761
62
6
0
211,119
0
L
Tsukuyomi
6,583
598
29
3
0
208,953
0
L
Cliodhna
6,749
614
41
4
0
186,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role