Player Matchup

Freya
Freya
JAKE092
Freya
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,203 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Peteryde
Tsukuyomi
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 19L
1,203 Elo+
Party 2
Surtr
Surtr
nz100608
Surtr
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 18L
1,203 Elo+
Party 2
Team Averages
Level 36
1,500 SR
1,203 Elo+

VS

Team Averages
Level 31
1,201 SR
1,022 Elo+
Apollo
Apollo
Blazingkaiser
Apollo
Level 28
God Stats
3W - 1L
1,311 SR
Queue Stats
8W - 25L
1,022 Elo+
Party 1
Sol
Sol
SnowMiku
Sol
Level 34
God Stats
3W - 10L
1,246 SR
Queue Stats
8W - 26L
1,022 Elo+
Party 1
Hercules
Hercules
Zonvoltt
Hercules
Level 30
God Stats
3W - 9L
1,047 SR
Queue Stats
8W - 26L
1,022 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
JAKE092
Freya
15
2 / 4 / 2
9,873
617
8,109
11,289
5,706
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
Peteryde
Tsukuyomi
15
2 / 7 / 3
10,636
665
11,283
15,212
8,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
nz100608
Surtr
14
0 / 5 / 2
9,309
582
9,548
19,270
20,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 7
11,390
712
10,163
11,301
5,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

19
7 / 0 / 9
12,287
768
21,027
11,561
5,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Zonvoltt
Hercules
17
4 / 3 / 8
11,082
693
7,722
16,048
18,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
16
16
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
Freya
JAKE092
Freya
2
4
2
0.75
L
Tsukuyomi
Peteryde
Tsukuyomi
2
7
3
0.5
W
7
0
9
11.5
W
Hercules
Zonvoltt
Hercules
4
3
8
2.67
L
Surtr
nz100608
Surtr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,940
Damage
38,912
45,771
Taken
38,910
34,688
Mitigated
29,044
3,439
Healing
18,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,163
7,120
0
4,737
11,301
5,155
1,268
2,799
8,502
0
43,869
L
Freya
JAKE092
Freya
8,109
2,642
0
1,256
11,289
5,706
0
5,571
5,536
29,803
0
L
Tsukuyomi
Peteryde
Tsukuyomi
11,283
2,090
0
221
15,212
8,741
0
7,487
7,402
0
53,245
W
21,027
7,855
0
7,301
11,561
5,017
1,762
1,333
10,228
79,327
0
W
Hercules
Zonvoltt
Hercules
7,722
2,431
0
6,584
16,048
18,872
514
4,866
11,182
0
18,638
L
Surtr
nz100608
Surtr
9,548
1,568
0
1,962
19,270
20,241
0
8,020
10,738
568
29,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,818
Gold Earned
34,759
167
Minions Killed
210
0
Camps Cleared
0
851,337
Distance Traveled
782,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,390
712
78
5
0
257,452
0
L
Freya
9,873
617
45
3
0
269,007
0
L
Tsukuyomi
10,636
665
72
5
0
294,383
0
W
Sol
12,287
768
106
7
0
268,490
0
W
Hercules
11,082
693
26
2
0
256,162
0
L
Surtr
9,309
582
50
3
0
287,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role