Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
HammerTools
Vulcan
Level 108
God Stats
9W - 15L
1,328 SR
Queue Stats
415W - 412L
1,517 Elo+
Solo
Athena
Athena
RaineNectarr
Athena
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,711 Elo+
Party 1
Set
Set
checkhimspc
Set
Level 48
God Stats
4W - 1L
1,998 SR
Queue Stats
64W - 43L
1,610 Elo+
Party 1
Chaac
Chaac
rayhoe
Chaac
Level 87
God Stats
2W - 6L
1,346 SR
Queue Stats
36W - 63L
1,490 Elo+
Party 1
Team Averages
Level 98
1,534 SR
1,565 Elo+

VS

Team Averages
Level 132
1,520 SR
1,504 Elo+
Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
FrostyG96
Scylla
Level 158
God Stats
12W - 5L
1,568 SR
Queue Stats
507W - 531L
1,545 Elo+
Party 2
Maui
Maui
JokerOnIce
Maui
Level 155
God Stats
5W - 4L
1,558 SR
Queue Stats
190W - 148L
1,546 Elo+
Solo
Sol
Sol
LilBroomstikk
Sol
Level 99
God Stats
1W - 1L
1,318 SR
Queue Stats
5W - 12L
1,336 Elo+
Solo
Susano
Susano
Tokaveli
Susano
Level 103
God Stats
13W - 14L
1,656 SR
Queue Stats
116W - 88L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 1 / 1
5,768
524
1,728
5,866
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
9
0 / 6 / 1
5,566
506
2,063
6,206
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
9
0 / 1 / 0
5,111
465
926
7,950
4,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 2 / 1
6,497
591
4,834
7,743
3,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
rayhoe
Chaac
12
0 / 0 / 1
6,834
621
8,332
7,578
6,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 1 / 0
6,508
592
3,471
11,002
9,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Scylla
FrostyG96
Scylla
12
2 / 0 / 4
7,280
662
3,515
4,015
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 2 / 3
6,156
560
3,335
7,585
5,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 0 / 1
6,166
561
5,654
2,583
789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
Tokaveli
Susano
11
5 / 0 / 1
6,806
619
4,539
7,020
2,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
10
10
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
1
1
1.5
W
Hercules
 
Hercules
0
1
0
0
W
Scylla
FrostyG96
Scylla
2
0
4
4
L
Vulcan
0
6
1
0.08
W
1
2
3
1.25
W
2
0
1
2.5
L
Athena
0
1
0
0
W
Susano
Tokaveli
Susano
5
0
1
5.5
L
2
2
1
1.25
L
Chaac
rayhoe
Chaac
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,883
Damage
20,514
35,343
Taken
32,205
19,566
Mitigated
20,577
8,360
Healing
8,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
1,728
809
0
2,516
5,866
2,144
0
2,996
2,870
0
41,386
W
Hercules
 
Hercules
3,471
1,257
0
3,536
11,002
9,760
0
0
11,002
0
47,562
W
Scylla
FrostyG96
Scylla
3,515
0
75
914
4,015
1,496
131
1,271
2,744
58,509
0
L
Vulcan
2,063
501
0
215
6,206
2,261
0
3,511
2,695
35,807
0
W
3,335
1,050
149
1,872
7,585
5,951
156
1,399
6,186
22,035
0
W
5,654
2,057
0
1,278
2,583
789
567
217
2,366
39,871
0
L
Athena
926
391
0
1,095
7,950
4,928
0
4,347
3,603
13,048
0
W
Susano
Tokaveli
Susano
4,539
1,764
0
750
7,020
2,581
0
102
6,918
0
44,945
L
4,834
2,769
0
1,314
7,743
3,670
0
1,650
6,093
0
59,068
L
Chaac
rayhoe
Chaac
8,332
2,584
0
3,220
7,578
6,563
0
0
7,578
0
58,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,776
Gold Earned
32,916
381
Minions Killed
378
0
Camps Cleared
0
1,147,137
Distance Traveled
1,140,039
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,768
524
76
7
0
197,571
1
W
Hercules
6,508
592
97
9
0
212,666
2
W
Scylla
7,280
662
99
9
0
222,417
4
L
Vulcan
5,566
506
71
6
0
213,492
3
W
Maui
6,156
560
40
4
0
220,573
8
W
Sol
6,166
561
67
6
0
216,950
2
L
Athena
5,111
465
23
2
0
224,254
1
W
Susano
6,806
619
75
7
0
267,433
2
L
Set
6,497
591
106
10
0
277,346
2
L
Chaac
6,834
621
105
10
0
234,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role