Player Matchup

Surtr
Surtr
BlueBat808
Surtr
Level 97
God Stats
28W - 25L
1,522 SR
Queue Stats
39W - 38L
1,458 Elo+
Solo
Arachne
Arachne
Jsandoval408
Arachne
Level 119
God Stats
5W - 1L
1,617 SR
Queue Stats
92W - 98L
1,477 Elo+
Solo
Neith
Neith
jessicajessicaa
Neith
Level 103
God Stats
197W - 172L
1,487 SR
Queue Stats
375W - 362L
1,438 Elo+
Solo
Cerberus
Cerberus
leoneg20sti
Cerberus
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 23L
1,524 Elo+
Solo
Ymir
Ymir
pop2dadome
Ymir
Level 105
God Stats
101W - 110L
1,617 SR
Queue Stats
202W - 222L
1,530 Elo+
Solo
Team Averages
Level 112
1,548 SR
1,486 Elo+

VS

Team Averages
Level 75
1,522 SR
1,439 Elo+
Sol
Sol
Callsign-Saiyan
Sol
Level 68
God Stats
4W - 10L
1,385 SR
Queue Stats
51W - 55L
1,438 Elo+
Party 1
Neith
Neith
DARKING262631
Neith
Level 88
God Stats
12W - 8L
1,739 SR
Queue Stats
136W - 130L
1,456 Elo+
Solo
Atlas
Atlas
Elenquessj
Atlas
Level 73
God Stats
4W - 2L
1,449 SR
Queue Stats
113W - 97L
1,400 Elo+
Solo
Susano
Susano
GreninjaGamer00
Susano
Level 46
God Stats
25W - 21L
1,546 SR
Queue Stats
56W - 47L
1,449 Elo+
Party 1
Mulan
Mulan
andreschucho
Mulan
Level 101
God Stats
11W - 15L
1,490 SR
Queue Stats
65W - 74L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
1 / 2 / 0
5,964
596
4,093
9,031
5,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
Jsandoval408
Arachne
11
1 / 1 / 2
6,084
608
2,715
6,705
2,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 0
5,774
577
3,822
4,809
1,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
leoneg20sti
Cerberus
9
1 / 0 / 4
5,874
587
2,635
9,321
5,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 3
5,577
558
6,973
9,021
4,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,503
350
0
0
0
11
1 / 3 / 3
5,750
575
6,344
9,583
3,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
10
2 / 2 / 1
5,228
523
3,892
10,537
6,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

1
0 / 0 / 0
3,497
350
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
2 / 1 / 0
6,301
630
4,856
9,015
4,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
6
Kills
5
5
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
1
2
0
0.5
L
0
0
0
0
L
1
3
3
0.83
L
Atlas
2
2
1
1.25
L
0
0
0
0
W
Arachne
Jsandoval408
Arachne
1
1
2
2
L
2
1
0
2
W
2
0
0
2
W
Cerberus
leoneg20sti
Cerberus
1
0
4
3
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,238
Damage
15,092
38,887
Taken
29,135
19,896
Mitigated
13,856
14,009
Healing
7,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
4,093
1,644
0
3,017
9,031
5,234
0
0
9,031
335
38,356
L
0
0
0
0
0
0
0
0
0
0
0
L
6,344
2,942
14
3,433
9,583
3,397
24
5,180
4,057
0
41,860
L
Atlas
3,892
1,710
84
1,753
10,537
6,255
0
3,912
6,455
18,538
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
Jsandoval408
Arachne
2,715
2,018
0
1,909
6,705
2,566
443
553
6,152
0
47,708
L
4,856
278
0
2,317
9,015
4,204
22
0
9,015
0
48,574
W
3,822
1,472
76
1,385
4,809
1,708
959
1,038
3,771
0
40,560
W
Cerberus
leoneg20sti
Cerberus
2,635
177
1,677
3,471
9,321
5,716
0
1,025
8,296
16,269
0
W
6,973
514
0
2,474
9,021
4,672
0
1,276
7,745
26,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,273
Gold Earned
24,279
279
Minions Killed
186
0
Camps Cleared
0
989,271
Distance Traveled
597,412
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,964
596
65
7
0
196,516
0
L
Sol
3,503
350
0
0
0
0
0
L
Neith
5,750
575
62
6
0
178,207
0
L
Atlas
5,228
523
28
3
0
206,786
0
L
Susano
3,497
350
0
0
0
10,301
0
W
Arachne
6,084
608
79
8
0
232,632
2
L
Mulan
6,301
630
96
10
0
202,118
0
W
Neith
5,774
577
57
6
0
172,830
0
W
Cerberus
5,874
587
28
3
0
200,800
1
W
Ymir
5,577
558
50
5
0
186,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role