Player Matchup

Horus
Horus
Anchodon
Horus
Level 69
God Stats
15W - 12L
1,680 SR
Queue Stats
153W - 173L
1,546 Elo+
Party 1
Hercules
Hercules
Smackyobooty69
Hercules
Level 41
God Stats
6W - 2L
1,500 SR
Queue Stats
124W - 116L
1,461 Elo+
Solo
Ao Kuang
Ao Kuang
SrJasão
Ao Kuang
Level 36
God Stats
15W - 24L
1,051 SR
Queue Stats
65W - 123L
1,188 Elo+
Solo
Zeus
Zeus
ToSAVAG3xD0333
Zeus
Level 149
God Stats
2W - 4L
1,711 SR
Queue Stats
349W - 334L
1,560 Elo+
Party 1
Izanami
Izanami
Xjotinha
Izanami
Level 37
God Stats
3W - 2L
1,744 SR
Queue Stats
174W - 169L
1,315 Elo+
Solo
Team Averages
Level 66
1,537 SR
1,414 Elo+

VS

Team Averages
Level 103
1,539 SR
1,467 Elo+
Arachne
Arachne
FreaKsSquirt
Arachne
Level 99
God Stats
7W - 3L
1,500 SR
Queue Stats
140W - 132L
1,519 Elo+
Solo
Vulcan
Vulcan
JobNid
Vulcan
Level 136
God Stats
29W - 31L
1,527 SR
Queue Stats
316W - 296L
1,494 Elo+
Solo
Sobek
Sobek
Vasto06
Sobek
Level 99
God Stats
4W - 2L
1,673 SR
Queue Stats
27W - 35L
1,453 Elo+
Solo
Neith
Neith
baltazzar87
Neith
Level 139
God Stats
47W - 52L
1,497 SR
Queue Stats
54W - 60L
1,461 Elo+
Solo
Zeus
Zeus
Танебазарь
Zeus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 44L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Anchodon
Horus
6
1 / 2 / 0
3,788
631
865
4,392
2,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
5
0 / 2 / 0
3,195
533
719
4,961
2,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
SrJasão
Ao Kuang
7
2 / 1 / 2
4,236
706
2,662
5,029
1,697
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 2 / 2
4,381
730
2,045
3,363
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Xjotinha
Izanami
6
0 / 4 / 1
3,590
598
1,400
5,304
1,382
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FreaKsSquirt
Arachne
7
4 / 0 / 2
4,876
813
2,995
3,210
1,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
JobNid
Vulcan
7
2 / 1 / 0
4,489
748
2,950
1,930
574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Vasto06
Sobek
7
4 / 0 / 0
4,430
738
1,690
4,570
3,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

7
0 / 0 / 1
4,292
715
1,396
3,841
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 3 / 2
4,480
747
3,094
3,224
1,011
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
11
11
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
Anchodon
Horus
1
2
0
0.5
W
Arachne
FreaKsSquirt
Arachne
4
0
2
5
W
Vulcan
JobNid
Vulcan
2
1
0
2
L
Hercules
0
2
0
0
L
Ao Kuang
SrJasão
Ao Kuang
2
1
2
3
L
1
2
2
1
W
Sobek
Vasto06
Sobek
4
0
0
4
L
Izanami
Xjotinha
Izanami
0
4
1
0.13
W
0
0
1
0.5
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,691
Damage
12,125
23,049
Taken
16,775
8,991
Mitigated
7,501
7,770
Healing
5,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Anchodon
Horus
865
402
368
1,342
4,392
2,577
0
1,931
2,461
0
7,128
W
Arachne
FreaKsSquirt
Arachne
2,995
1,942
0
1,501
3,210
1,294
0
794
2,416
0
16,375
W
Vulcan
JobNid
Vulcan
2,950
1,598
0
452
1,930
574
124
527
1,299
20,955
0
L
Hercules
719
490
0
1,482
4,961
2,472
0
2,607
2,196
0
7,574
L
Ao Kuang
SrJasão
Ao Kuang
2,662
528
0
2,793
5,029
1,697
0
976
4,053
17,404
0
L
2,045
261
0
658
3,363
863
0
619
2,743
25,546
0
W
Sobek
Vasto06
Sobek
1,690
194
73
1,937
4,570
3,464
0
319
4,251
10,110
0
L
Izanami
Xjotinha
Izanami
1,400
1,023
0
1,127
5,304
1,382
0
1,442
3,862
0
20,272
W
1,396
48
0
1,536
3,841
1,158
25
1,138
2,668
0
21,809
W
3,094
584
0
30
3,224
1,011
250
1,929
1,295
23,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,190
Gold Earned
22,567
140
Minions Killed
152
0
Camps Cleared
0
607,449
Distance Traveled
652,941
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,788
631
12
2
0
129,023
0
W
Arachne
4,876
813
31
5
0
138,911
0
W
Vulcan
4,489
748
34
6
0
121,841
0
L
Hercules
3,195
533
11
2
0
90,774
0
L
Ao Kuang
4,236
706
38
6
0
146,709
0
L
Zeus
4,381
730
42
7
0
124,390
2
W
Sobek
4,430
738
8
1
0
129,186
0
L
Izanami
3,590
598
37
6
0
116,553
0
W
Neith
4,292
715
35
6
0
121,754
0
W
Zeus
4,480
747
44
7
0
141,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role