Player Matchup

Khepri
Khepri
FN_GetBetter
Khepri
Level 31
God Stats
8W - 6L
1,380 SR
Queue Stats
30W - 33L
1,501 Elo+
Party 2
Ah Puch
Ah Puch
PainMakers0506
Ah Puch
Level 64
God Stats
9W - 1L
1,880 SR
Queue Stats
24W - 29L
1,547 Elo+
Party 2
Vamana
Vamana
Shadow_Runner98
Vamana
Level 157
God Stats
2W - 2L
1,201 SR
Queue Stats
400W - 415L
1,549 Elo+
Party 2
Team Averages
Level 84
1,487 SR
1,532 Elo+

VS

Team Averages
Level 110
1,500 SR
1,546 Elo+
Eset
Eset
GabBugatti
Eset
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,535 Elo+
Party 1
Odin
Odin
TotiEz17
Odin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,518 Elo+
Party 1
Fenrir
Fenrir
Zmbx
Fenrir
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
1 / 1 / 7
8,736
728
3,435
8,642
7,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 0 / 4
8,856
738
10,211
5,043
2,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 1 / 4
8,958
747
12,743
10,920
10,488
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,622
635
6,168
7,805
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
12
1 / 4 / 0
7,372
614
2,158
11,667
12,615
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Zmbx
Fenrir
12
0 / 2 / 2
7,483
624
3,878
12,670
8,035
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
10
Kills
2
2
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
1
7
4.5
L
1
4
0
0.25
W
4
0
4
6
W
5
1
4
7
L
Odin
1
4
0
0.25
L
Fenrir
Zmbx
Fenrir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,389
Damage
12,204
24,605
Taken
32,142
21,095
Mitigated
23,855
5,180
Healing
2,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,435
643
423
720
8,642
7,723
126
1,943
6,699
14,418
0
L
6,168
830
300
1,010
7,805
3,205
0
2,716
5,089
34,591
0
W
10,211
842
0
2,510
5,043
2,884
367
1,351
3,692
38,478
0
W
12,743
7,475
0
1,527
10,920
10,488
32
3,175
7,745
0
37,995
L
Odin
2,158
429
0
0
11,667
12,615
63
4,088
7,579
0
16,819
L
Fenrir
Zmbx
Fenrir
3,878
1,103
0
1,354
12,670
8,035
0
6,877
5,793
0
17,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,550
Gold Earned
22,477
114
Minions Killed
119
0
Camps Cleared
0
699,508
Distance Traveled
653,861
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,736
728
18
2
0
235,816
2
L
Eset
7,622
635
58
5
0
205,716
0
W
Ah Puch
8,856
738
63
5
0
209,609
0
W
Vamana
8,958
747
33
3
0
254,083
1
L
Odin
7,372
614
31
3
0
206,769
0
L
Fenrir
7,483
624
30
3
0
241,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role