Player Matchup

Ares
Ares
Darhane
Ares
Level 28
God Stats
4W - 6L
1,682 SR
Queue Stats
50W - 80L
1,289 Elo+
Party 2
Horus
Horus
Genjuro84
Horus
Level 49
God Stats
0W - 2L
1,625 SR
Queue Stats
6W - 8L
1,424 Elo+
Solo
Zeus
Zeus
Jhames1Cooper
Zeus
Level 68
God Stats
0W - 2L
1,120 SR
Queue Stats
31W - 71L
1,086 Elo+
Party 2
Team Averages
Level 48
1,476 SR
1,266 Elo+

VS

Team Averages
Level 53
1,378 SR
1,237 Elo+
Kukulkan
Kukulkan
Michalides12
Kukulkan
Level 29
God Stats
16W - 17L
1,323 SR
Queue Stats
39W - 62L
1,211 Elo+
Party 1
Medusa
Medusa
Pravnicek
Medusa
Level 58
God Stats
4W - 13L
1,310 SR
Queue Stats
234W - 238L
1,246 Elo+
Party 1
Odin
Odin
crystaliz3d
Odin
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Darhane
Ares
10
0 / 3 / 0
6,458
646
3,615
11,879
10,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
Genjuro84
Horus
11
0 / 0 / 1
6,737
674
2,755
10,800
11,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
1 / 3 / 0
6,238
624
3,563
7,445
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Michalides12
Kukulkan
13
3 / 0 / 3
7,441
744
11,236
4,392
2,068
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Pravnicek
Medusa
12
2 / 1 / 3
7,286
729
8,976
4,782
2,196
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 4
6,859
686
3,469
4,271
3,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
6
6
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ares
Darhane
Ares
0
3
0
0
L
Horus
Genjuro84
Horus
0
0
1
0.5
L
1
3
0
0.33
W
Kukulkan
Michalides12
Kukulkan
3
0
3
4.5
W
Medusa
Pravnicek
Medusa
2
1
3
3.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,933
Damage
23,681
30,124
Taken
13,445
25,567
Mitigated
7,764
10,030
Healing
1,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Darhane
Ares
3,615
149
0
773
11,879
10,750
0
2,720
9,003
8,080
0
L
Horus
Genjuro84
Horus
2,755
1,210
3,290
5,821
10,800
11,774
0
4,694
5,856
0
8,847
L
3,563
571
0
146
7,445
3,043
0
3,843
3,471
22,005
0
W
Kukulkan
Michalides12
Kukulkan
11,236
1,263
0
862
4,392
2,068
41
2,829
1,563
34,675
0
W
Medusa
Pravnicek
Medusa
8,976
4,697
0
250
4,782
2,196
283
3,061
1,721
0
29,675
W
3,469
690
0
704
4,271
3,500
0
1,350
2,921
0
16,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,433
Gold Earned
21,586
65
Minions Killed
123
0
Camps Cleared
0
533,099
Distance Traveled
588,812
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,458
646
11
1
0
181,126
0
L
Horus
6,737
674
14
1
0
210,438
6
L
Zeus
6,238
624
40
4
0
141,535
0
W
Kukulkan
7,441
744
51
5
0
191,709
0
W
Medusa
7,286
729
43
4
0
195,551
0
W
Odin
6,859
686
29
3
0
201,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role