Player Matchup

Hel
Hel
ForceReconDawg25
Hel
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 39L
1,432 Elo+
Party 2
Erlang Shen
Erlang Shen
Icesia93
Erlang Shen
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
39W - 39L
1,432 Elo+
Party 2
Charybdis
Charybdis
LaFlair45
Charybdis
Level 154
God Stats
3W - 2L
1,455 SR
Queue Stats
205W - 205L
1,397 Elo+
Solo
Kukulkan
Kukulkan
Leathe_Hotrodz
Kukulkan
Level 126
God Stats
2W - 0L
1,611 SR
Queue Stats
47W - 42L
1,517 Elo+
Party 2
Mulan
Mulan
mattyeast
Mulan
Level 86
God Stats
9W - 3L
1,664 SR
Queue Stats
39W - 37L
1,432 Elo+
Party 2
Team Averages
Level 125
1,546 SR
1,442 Elo+

VS

Team Averages
Level 136
1,592 SR
1,466 Elo+
Sylvanus
Sylvanus
CJH146
Sylvanus
Level 142
God Stats
27W - 26L
1,512 SR
Queue Stats
209W - 213L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
CherryyBlossom2
Nu Wa
Level 116
God Stats
8W - 7L
1,637 SR
Queue Stats
72W - 101L
1,366 Elo+
Solo
Ao Kuang
Ao Kuang
ClingtoJesus
Ao Kuang
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 47L
1,479 Elo+
Solo
Kumbhakarna
Kumbhakarna
MrBakaSheep
Kumbhakarna
Level 147
God Stats
2W - 3L
1,560 SR
Queue Stats
249W - 252L
1,494 Elo+
Solo
Neith
Neith
YungLongergo
Neith
Level 156
God Stats
1W - 1L
1,752 SR
Queue Stats
137W - 130L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 12
10,671
508
6,926
18,247
20,313
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Icesia93
Erlang Shen
17
4 / 1 / 6
11,282
537
7,458
16,994
10,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
LaFlair45
Charybdis
18
1 / 3 / 3
11,317
539
14,971
19,880
8,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
17
5 / 3 / 6
11,327
539
12,813
11,099
6,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
mattyeast
Mulan
18
11 / 1 / 10
13,164
627
29,370
27,987
25,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CJH146
Sylvanus
14
1 / 3 / 5
9,785
466
6,848
24,357
27,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 4 / 1
9,601
457
9,511
13,378
6,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
ClingtoJesus
Ao Kuang
17
2 / 4 / 0
10,078
480
6,550
17,657
7,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
MrBakaSheep
Kumbhakarna
14
1 / 8 / 1
9,009
429
11,899
24,455
16,575
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 1
10,572
503
20,924
18,115
9,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
22
Kills
8
8
Deaths
22
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CJH146
Sylvanus
1
3
5
1.17
L
0
4
1
0.13
L
Ao Kuang
ClingtoJesus
Ao Kuang
2
4
0
0.5
W
1
0
12
7
W
Erlang Shen
Icesia93
Erlang Shen
4
1
6
7
W
Charybdis
LaFlair45
Charybdis
1
3
3
0.83
W
Kukulkan
5
3
6
2.67
L
Kumbhakarna
MrBakaSheep
Kumbhakarna
1
8
1
0.19
L
4
3
1
1.5
W
Mulan
mattyeast
Mulan
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,538
Damage
55,732
94,207
Taken
97,962
71,367
Mitigated
67,557
41,644
Healing
30,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CJH146
Sylvanus
6,848
2,104
4,626
7,858
24,357
27,700
261
6,920
17,437
30,783
0
L
9,511
3,223
288
2,043
13,378
6,251
1,040
3,388
9,990
89,154
0
L
Ao Kuang
ClingtoJesus
Ao Kuang
6,550
1,837
0
3,650
17,657
7,950
0
2,622
15,035
86,136
0
W
6,926
581
9,241
11,271
18,247
20,313
355
8,309
9,938
40,298
0
W
Erlang Shen
Icesia93
Erlang Shen
7,458
2,705
0
2,432
16,994
10,510
0
3,305
13,689
0
92,214
W
Charybdis
LaFlair45
Charybdis
14,971
9,433
0
7,007
19,880
8,539
2,853
4,573
15,307
0
112,910
W
Kukulkan
12,813
855
0
450
11,099
6,031
605
8,150
2,949
101,093
0
L
Kumbhakarna
MrBakaSheep
Kumbhakarna
11,899
705
0
4,023
24,455
16,575
113
4,287
20,168
55,831
401
L
20,924
13,022
0
7,611
18,115
9,081
1,097
2,522
15,593
0
109,999
W
Mulan
mattyeast
Mulan
29,370
3,817
0
11,243
27,987
25,974
138
13,706
14,281
0
107,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,761
Gold Earned
49,045
638
Minions Killed
512
0
Camps Cleared
0
2,074,963
Distance Traveled
1,896,893
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,785
466
44
2
0
338,469
5
L
Nu Wa
9,601
457
134
6
0
355,815
0
L
Ao Kuang
10,078
480
123
6
0
425,230
0
W
Hel
10,671
508
48
2
0
418,346
0
W
Erlang Shen
11,282
537
123
6
0
445,897
6
W
Charybdis
11,317
539
182
9
0
394,952
2
W
Kukulkan
11,327
539
154
7
0
394,031
4
L
Kumbhakarna
9,009
429
71
3
0
361,454
0
L
Neith
10,572
503
140
7
0
415,925
6
W
Mulan
13,164
627
131
6
0
421,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role