Player Matchup

He Bo
He Bo
Cynrick
He Bo
Level 125
God Stats
3W - 2L
1,399 SR
Queue Stats
95W - 61L
1,575 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DarkStorm232
Kumbhakarna
Level 119
God Stats
26W - 31L
1,632 SR
Queue Stats
248W - 301L
1,520 Elo+
Solo
Thoth
Thoth
Lavamaness
Thoth
Level 144
God Stats
0W - 3L
1,179 SR
Queue Stats
129W - 119L
1,605 Elo+
Solo
Thanatos
Thanatos
ShirosakiJC
Thanatos
Level 124
God Stats
11W - 4L
1,844 SR
Queue Stats
253W - 202L
1,652 Elo+
Party 1
Neith
Neith
Soonfae
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,578 Elo+
Solo
Team Averages
Level 108
1,511 SR
1,586 Elo+

VS

Team Averages
Level 148
1,559 SR
1,536 Elo+
Merlin
Merlin
LeonSeth
Merlin
Level 183
God Stats
11W - 13L
1,564 SR
Queue Stats
114W - 113L
1,554 Elo+
Solo
Kukulkan
Kukulkan
MrFrawthee
Kukulkan
Level 113
God Stats
9W - 7L
1,697 SR
Queue Stats
319W - 283L
1,512 Elo+
Party 2
Loki
Loki
Skahduusch
Loki
Level 149
God Stats
36W - 29L
1,576 SR
Queue Stats
381W - 344L
1,525 Elo+
Solo
Odin
Odin
TenDucksOnQuack
Odin
Level 138
God Stats
7W - 7L
1,576 SR
Queue Stats
172W - 152L
1,580 Elo+
Party 2
Cupid
Cupid
Valaak_wrath
Cupid
Level 157
God Stats
4W - 1L
1,381 SR
Queue Stats
94W - 87L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cynrick
He Bo
13
1 / 5 / 1
6,936
694
4,648
7,139
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
DarkStorm232
Kumbhakarna
12
0 / 4 / 1
6,488
649
1,015
10,169
8,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
15
1 / 1 / 0
7,863
786
5,891
6,648
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
ShirosakiJC
Thanatos
14
1 / 1 / 1
7,341
734
3,594
4,829
2,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Soonfae
Neith
10
0 / 2 / 0
5,938
594
1,097
2,233
789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LeonSeth
Merlin
15
5 / 2 / 4
8,481
848
7,452
6,127
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
MrFrawthee
Kukulkan
14
1 / 1 / 5
7,294
729
5,243
4,672
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 0 / 4
8,410
841
6,309
5,049
2,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 0 / 5
6,890
689
2,583
5,886
5,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 0 / 6
8,161
816
4,945
5,350
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
13
13
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
He Bo
Cynrick
He Bo
1
5
1
0.3
L
Kumbhakarna
DarkStorm232
Kumbhakarna
0
4
1
0.13
L
Thoth
1
1
0
1
W
Merlin
LeonSeth
Merlin
5
2
4
3.5
W
Kukulkan
MrFrawthee
Kukulkan
1
1
5
3.5
L
Thanatos
ShirosakiJC
Thanatos
1
1
1
1.5
W
4
0
4
6
L
Neith
Soonfae
Neith
0
2
0
0
W
0
0
5
2.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,245
Damage
26,532
31,018
Taken
27,084
17,141
Mitigated
14,255
4,711
Healing
6,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Cynrick
He Bo
4,648
0
0
250
7,139
2,678
0
3,076
3,974
16,010
0
L
Kumbhakarna
DarkStorm232
Kumbhakarna
1,015
197
0
372
10,169
8,579
0
5,153
4,924
7,208
0
L
Thoth
5,891
31
0
250
6,648
2,820
0
2,452
4,016
40,990
0
W
Merlin
LeonSeth
Merlin
7,452
445
0
1,442
6,127
2,241
993
2,039
4,076
29,777
0
W
Kukulkan
MrFrawthee
Kukulkan
5,243
550
0
340
4,672
1,802
612
2,683
1,987
27,905
0
L
Thanatos
ShirosakiJC
Thanatos
3,594
527
0
3,603
4,829
2,275
0
1,154
3,675
0
20,150
W
6,309
2,116
0
1,451
5,049
2,144
485
2,644
2,405
0
26,541
L
Neith
Soonfae
Neith
1,097
94
0
236
2,233
789
0
956
1,277
0
3,498
W
2,583
61
0
186
5,886
5,878
250
1,942
3,934
96
10,919
W
4,945
2,870
445
2,907
5,350
2,190
1,024
2,204
3,128
0
24,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,566
Gold Earned
39,236
181
Minions Killed
233
0
Camps Cleared
0
854,442
Distance Traveled
1,075,396
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,936
694
34
3
0
183,721
1
L
Kumbhakarna
6,488
649
8
1
0
160,879
0
L
Thoth
7,863
786
92
9
0
214,294
0
W
Merlin
8,481
848
54
5
0
196,916
0
W
Kukulkan
7,294
729
59
6
0
213,914
0
L
Thanatos
7,341
734
41
4
0
226,151
2
W
Loki
8,410
841
50
5
0
234,839
4
L
Neith
5,938
594
6
1
0
69,397
3
W
Odin
6,890
689
23
2
0
221,791
0
W
Cupid
8,161
816
47
5
0
207,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role