Player Matchup

Bacchus
Bacchus
BigMcSweaty
Bacchus
Level 85
God Stats
32W - 34L
1,535 SR
Queue Stats
34W - 34L
1,417 Elo+
Solo
Serqet
Serqet
BsLogic
Serqet
Level 59
God Stats
10W - 8L
1,453 SR
Queue Stats
81W - 84L
1,447 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Quik-_-Core43
Morgan Le Fay
Level 102
God Stats
8W - 0L
1,821 SR
Queue Stats
111W - 93L
1,462 Elo+
Party 1
Team Averages
Level 82
1,603 SR
1,442 Elo+

VS

Team Averages
Level 137
1,502 SR
1,453 Elo+
Agni
Agni
DevilWolf9
Agni
Level 121
God Stats
0W - 1L
1,208 SR
Queue Stats
200W - 192L
1,489 Elo+
Party 2
Danzaburou
Danzaburou
Kenoyer94
Danzaburou
Level 146
God Stats
3W - 3L
1,808 SR
Queue Stats
258W - 266L
1,484 Elo+
Party 2
Kumbhakarna
Kumbhakarna
slaudawg
Kumbhakarna
Level 144
God Stats
59W - 61L
1,490 SR
Queue Stats
188W - 213L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigMcSweaty
Bacchus
16
5 / 4 / 10
10,736
716
10,300
16,258
18,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
BsLogic
Serqet
17
6 / 1 / 7
11,288
753
8,850
10,715
6,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morgan Le Fay
Quik-_-Core43
Morgan Le Fay
17
6 / 4 / 10
11,440
763
24,848
13,657
6,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 5
10,278
685
11,133
14,993
6,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Kenoyer94
Danzaburou
14
3 / 6 / 3
10,225
682
11,055
16,343
6,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
slaudawg
Kumbhakarna
16
2 / 3 / 4
10,796
720
5,391
17,515
23,655
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
17
Kills
7
9
Deaths
17
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BigMcSweaty
Bacchus
5
4
10
2.5
W
Serqet
BsLogic
Serqet
6
1
7
9.5
L
2
8
5
0.56
L
Danzaburou
Kenoyer94
Danzaburou
3
6
3
0.75
W
Morgan Le Fay
Quik-_-Core43
Morgan Le Fay
6
4
10
2.75
L
Kumbhakarna
slaudawg
Kumbhakarna
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,998
Damage
27,579
40,630
Taken
48,851
31,148
Mitigated
37,319
7,904
Healing
5,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BigMcSweaty
Bacchus
10,300
404
393
4,101
16,258
18,267
0
5,220
11,038
30,175
0
W
Serqet
BsLogic
Serqet
8,850
2,752
0
274
10,715
6,130
43
4,548
6,167
0
34,108
L
11,133
729
0
760
14,993
6,812
0
10,167
4,656
44,682
0
L
Danzaburou
Kenoyer94
Danzaburou
11,055
4,088
0
1,264
16,343
6,852
0
13,248
2,840
0
47,960
W
Morgan Le Fay
Quik-_-Core43
Morgan Le Fay
24,848
3,558
229
2,907
13,657
6,751
89
7,063
6,594
62,954
0
L
Kumbhakarna
slaudawg
Kumbhakarna
5,391
684
275
3,274
17,515
23,655
172
11,781
5,584
19,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,464
Gold Earned
31,299
152
Minions Killed
172
0
Camps Cleared
0
822,367
Distance Traveled
741,614
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,736
716
39
3
0
277,148
0
W
Serqet
11,288
753
42
3
0
283,362
0
L
Agni
10,278
685
84
6
0
222,194
0
L
Danzaburou
10,225
682
63
4
0
253,195
0
W
Morgan Le Fay
11,440
763
71
5
0
261,857
0
L
Kumbhakarna
10,796
720
25
2
0
266,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role