Player Matchup

Sylvanus
Sylvanus
DAGR81NE
Sylvanus
Level 158
God Stats
27W - 23L
1,522 SR
Queue Stats
345W - 272L
1,457 Elo+
Party 2
Ah Puch
Ah Puch
GILLYMADISON
Ah Puch
Level 69
God Stats
234W - 218L
1,486 SR
Queue Stats
234W - 219L
1,452 Elo+
Solo
Ullr
Ullr
Jello Baybee
Ullr
Level 155
God Stats
13W - 14L
1,575 SR
Queue Stats
42W - 42L
1,519 Elo+
Solo
Achilles
Achilles
OPTICwhale-_-4L
Achilles
Level 139
God Stats
20W - 28L
1,314 SR
Queue Stats
384W - 313L
1,445 Elo+
Party 2
Ix Chel
Ix Chel
cotyce
Ix Chel
Level 157
God Stats
77W - 85L
1,438 SR
Queue Stats
691W - 711L
1,399 Elo+
Solo
Team Averages
Level 136
1,467 SR
1,455 Elo+

VS

Team Averages
Level 120
1,398 SR
1,450 Elo+
Ishtar
Ishtar
ARSENAL PHOENIX
Ishtar
Level 122
God Stats
2W - 3L
1,146 SR
Queue Stats
27W - 36L
1,344 Elo+
Solo
Chaac
Chaac
FateTypeMoon
Chaac
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,533 Elo+
Party 1
Terra
Terra
Supreme00_Madara
Terra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 141L
1,382 Elo+
Solo
Ix Chel
Ix Chel
VapeingWarlord
Ix Chel
Level 110
God Stats
10W - 11L
1,443 SR
Queue Stats
217W - 226L
1,507 Elo+
Party 1
Kuzenbo
Kuzenbo
catsruleeveryone
Kuzenbo
Level 143
God Stats
25W - 49L
1,400 SR
Queue Stats
435W - 458L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DAGR81NE
Sylvanus
10
2 / 0 / 4
6,090
1,218
2,838
2,476
1,746
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
GILLYMADISON
Ah Puch
10
1 / 0 / 1
5,264
1,053
2,895
1,173
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 5
6,582
1,316
5,248
4,009
2,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
11
2 / 0 / 4
6,074
1,215
4,980
5,471
5,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
cotyce
Ix Chel
11
1 / 0 / 5
6,555
1,311
6,695
1,877
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

418

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,225
1,045
2,211
6,300
2,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 2 / 0
5,296
1,059
2,831
6,748
3,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

9
0 / 2 / 0
4,861
972
0
2,126
874
10
0 / 1 / 0
5,274
1,055
4,246
3,130
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,546
1,109
2,613
6,277
4,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
8
Kills
0
0
Deaths
8
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Sylvanus
DAGR81NE
Sylvanus
2
0
4
4
L
0
2
0
0
W
Ah Puch
GILLYMADISON
Ah Puch
1
0
1
1.5
W
2
0
5
4.5
W
Achilles
2
0
4
4
L
0
2
0
0
L
0
1
0
0
L
0
2
0
0
W
Ix Chel
cotyce
Ix Chel
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,656
Damage
11,901
15,006
Taken
24,581
10,827
Mitigated
12,828
5,356
Healing
2,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,211
1,306
0
165
6,300
2,324
0
2,732
3,343
0
9,621
W
Sylvanus
DAGR81NE
Sylvanus
2,838
248
1,548
878
2,476
1,746
0
1,123
1,279
7,318
0
L
2,831
504
0
768
6,748
3,564
0
3,420
2,979
0
12,027
W
Ah Puch
GILLYMADISON
Ah Puch
2,895
364
0
201
1,173
510
0
333
795
5,224
0
W
5,248
1,670
0
540
4,009
2,127
0
2,287
1,722
0
13,985
W
Achilles
4,980
1,030
0
374
5,471
5,660
0
2,160
3,096
0
6,269
L
0
0
0
0
2,126
874
0
788
1,258
156
0
L
4,246
717
818
195
3,130
1,124
0
1,277
1,739
14,337
0
L
2,613
1,469
163
300
6,277
4,942
0
3,909
2,223
6,000
0
W
Ix Chel
cotyce
Ix Chel
6,695
1,240
1,020
795
1,877
784
0
956
921
30,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,565
Gold Earned
26,202
103
Minions Killed
77
8
Camps Cleared
3
427,378
Distance Traveled
414,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,225
1,045
15
3
1
88,087
0
W
Sylvanus
6,090
1,218
10
2
1
94,109
0
L
Chaac
5,296
1,059
24
5
0
99,232
0
W
Ah Puch
5,264
1,053
9
2
0
25,422
0
W
Ullr
6,582
1,316
22
4
3
100,293
0
W
Achilles
6,074
1,215
4
1
1
106,523
0
L
Terra
4,861
972
0
0
0
36,496
0
L
Ix Chel
5,274
1,055
27
5
0
92,044
0
L
Kuzenbo
5,546
1,109
11
2
2
98,637
0
W
Ix Chel
6,555
1,311
58
12
3
101,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role