Player Matchup

Sylvanus
Sylvanus
KiskeUrahara
Sylvanus
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
57W - 31L
1,266 Elo+
Party 1
Atlas
Atlas
Miyof
Atlas
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 70L
1,169 Elo+
Party 1
Ao Kuang
Ao Kuang
huntingman
Ao Kuang
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 64L
1,364 Elo+
Party 1
Janus
Janus
radamantis444
Janus
Level 82
God Stats
4W - 7L
1,128 SR
Queue Stats
173W - 179L
1,409 Elo+
Solo
Khepri
Khepri
skybi1
Khepri
Level 118
God Stats
2W - 1L
1,490 SR
Queue Stats
160W - 178L
1,411 Elo+
Solo
Team Averages
Level 75
1,423 SR
1,324 Elo+

VS

Team Averages
Level 106
1,457 SR
1,500 Elo+
Ra
Ra
 
Ra
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Emperor_nyte
Sol
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Xephs
Merlin
Level 106
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KiskeUrahara
Sylvanus
13
2 / 0 / 3
6,983
998
2,583
4,495
3,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Miyof
Atlas
12
0 / 0 / 8
6,683
955
3,136
4,460
3,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
huntingman
Ao Kuang
10
2 / 1 / 4
6,115
874
4,918
6,144
4,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 0 / 3
6,455
922
10,235
3,951
2,390
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
skybi1
Khepri
11
1 / 1 / 7
6,011
859
3,078
5,664
6,556
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 0 / 1
6,086
869
2,555
3,057
3,655
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Khepri
 
Khepri
12
0 / 2 / 1
5,830
833
1,490
10,145
8,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
 
Zhong Kui
7
0 / 2 / 1
5,007
715
337
2,463
1,476
11
0 / 3 / 2
5,602
800
6,315
5,721
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Xephs
Merlin
11
1 / 1 / 0
5,979
854
5,285
4,496
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
8
Kills
2
2
Deaths
8
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
0
1
1.5
L
Khepri
 
Khepri
0
2
1
0.25
L
Zhong Kui
 
Zhong Kui
0
2
1
0.25
L
0
3
2
0.33
W
Sylvanus
KiskeUrahara
Sylvanus
2
0
3
3.5
W
Atlas
Miyof
Atlas
0
0
8
4
L
Merlin
Xephs
Merlin
1
1
0
1
W
Ao Kuang
huntingman
Ao Kuang
2
1
4
4
W
3
0
3
4.5
W
Khepri
skybi1
Khepri
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,950
Damage
15,982
24,714
Taken
25,882
20,185
Mitigated
17,848
14,399
Healing
7,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,555
330
3,332
1,470
3,057
3,655
0
2,687
331
9,212
0
L
Khepri
 
Khepri
1,490
82
44
1,040
10,145
8,014
0
9,573
339
4,167
0
L
Zhong Kui
 
Zhong Kui
337
337
0
23
2,463
1,476
0
2,107
318
714
0
L
6,315
1,312
0
300
5,721
2,846
0
5,252
381
11,398
0
W
Sylvanus
KiskeUrahara
Sylvanus
2,583
920
2,437
1,768
4,495
3,592
0
3,263
1,232
12,856
0
W
Atlas
Miyof
Atlas
3,136
1,595
0
745
4,460
3,509
0
3,428
934
7,929
0
L
Merlin
Xephs
Merlin
5,285
323
0
1,112
4,496
1,857
0
3,855
563
13,268
0
W
Ao Kuang
huntingman
Ao Kuang
4,918
1,363
162
2,703
6,144
4,138
0
2,475
3,669
6,457
0
W
10,235
1,062
822
2,146
3,951
2,390
0
3,328
623
19,821
0
W
Khepri
skybi1
Khepri
3,078
168
2,202
1,414
5,664
6,556
38
3,215
2,274
5,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,247
Gold Earned
28,504
53
Minions Killed
58
0
Camps Cleared
0
697,404
Distance Traveled
519,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,086
869
13
2
0
120,653
0
L
Khepri
5,830
833
3
0
0
106,076
0
L
Zhong Kui
5,007
715
2
0
0
52,340
0
L
Sol
5,602
800
11
2
0
132,024
0
W
Sylvanus
6,983
998
25
4
0
145,650
0
W
Atlas
6,683
955
5
1
0
120,871
0
L
Merlin
5,979
854
29
4
0
107,984
0
W
Ao Kuang
6,115
874
4
1
0
130,529
0
W
Janus
6,455
922
15
2
0
146,441
0
W
Khepri
6,011
859
4
1
0
153,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role