Player Matchup

Cthulhu
Cthulhu
HappyDude742138
Cthulhu
Level 13
God Stats
2W - 2L
1,562 SR
Queue Stats
4W - 2L
1,145 Elo+
Party 1
Horus
Horus
NFLMICHAEL
Horus
Level 68
God Stats
1W - 0L
1,184 SR
Queue Stats
4W - 2L
1,145 Elo+
Party 1
Zeus
Zeus
UberDusty
Zeus
Level 154
God Stats
1W - 0L
1,520 SR
Queue Stats
4W - 2L
1,145 Elo+
Party 1
Team Averages
Level 78
1,422 SR
1,145 Elo+

VS

Team Averages
Level 142
1,481 SR
1,374 Elo+
Medusa
Medusa
SoulStealer1
Medusa
Level 163
God Stats
19W - 9L
1,710 SR
Queue Stats
82W - 93L
1,323 Elo+
Solo
Aphrodite
Aphrodite
mgarreken
Aphrodite
Level 139
God Stats
12W - 17L
1,522 SR
Queue Stats
549W - 569L
1,454 Elo+
Solo
Surtr
Surtr
royalerage37
Surtr
Level 125
God Stats
2W - 7L
1,212 SR
Queue Stats
146W - 168L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
7,298
663
4,169
6,307
5,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
12
0 / 0 / 2
6,975
634
1,202
8,774
8,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Zeus
13
1 / 0 / 1
7,397
672
15,848
5,198
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 0 / 0
7,614
692
7,249
7,836
3,814
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
mgarreken
Aphrodite
11
0 / 2 / 0
7,433
676
5,334
10,832
7,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 0 / 0
6,719
611
1,451
5,955
2,782
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
2
Kills
0
0
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Horus
0
0
2
1
L
Medusa
0
0
0
0
W
Zeus
1
0
1
1.5
L
Aphrodite
mgarreken
Aphrodite
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,219
Damage
14,034
20,279
Taken
24,623
16,566
Mitigated
14,400
8,366
Healing
10,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,169
0
86
297
6,307
5,809
84
1,023
5,284
10,672
220
W
Horus
1,202
514
4,074
3,909
8,774
8,345
99
3,267
5,507
0
9,021
L
Medusa
7,249
2,432
0
476
7,836
3,814
0
6,068
1,544
0
40,505
W
Zeus
15,848
1,999
0
0
5,198
2,412
348
1,132
4,066
44,446
0
L
Aphrodite
mgarreken
Aphrodite
5,334
1,058
4,019
5,607
10,832
7,804
0
8,986
1,602
19,894
0
L
1,451
645
0
322
5,955
2,782
0
4,254
1,629
196
12,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,670
Gold Earned
21,766
101
Minions Killed
132
0
Camps Cleared
0
671,776
Distance Traveled
547,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,298
663
23
2
0
189,402
0
W
Horus
6,975
634
8
1
0
272,079
0
L
Medusa
7,614
692
69
6
0
241,090
0
W
Zeus
7,397
672
70
6
0
210,295
0
L
Aphrodite
7,433
676
43
4
0
158,500
0
L
Surtr
6,719
611
20
2
0
147,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role