Player Matchup

Zhong Kui
Zhong Kui
Burkowitz88
Zhong Kui
Level 101
God Stats
1W - 4L
1,179 SR
Queue Stats
246W - 241L
1,398 Elo+
Solo
Sol
Sol
Cloud_AkA21
Sol
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 133L
1,438 Elo+
Party 1
Chiron
Chiron
Gribbish
Chiron
Level 107
God Stats
2W - 3L
1,685 SR
Queue Stats
481W - 472L
1,418 Elo+
Solo
Loki
Loki
MickeyGa29
Loki
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,333 Elo+
Solo
Artemis
Artemis
Zidane_AkA19
Artemis
Level 129
God Stats
1W - 2L
1,712 SR
Queue Stats
110W - 122L
1,421 Elo+
Party 1
Team Averages
Level 112
1,515 SR
1,402 Elo+

VS

Team Averages
Level 86
1,518 SR
1,482 Elo+
Merlin
Merlin
Bua1
Merlin
Level 87
God Stats
3W - 5L
1,515 SR
Queue Stats
441W - 455L
1,546 Elo+
Solo
Atlas
Atlas
Vulca-_-
Atlas
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 89L
1,483 Elo+
Party 2
Mercury
Mercury
lepez
Mercury
Level 126
God Stats
5W - 8L
1,515 SR
Queue Stats
231W - 241L
1,461 Elo+
Party 3
Arachne
Arachne
luffyre-
Arachne
Level 64
God Stats
6W - 1L
1,658 SR
Queue Stats
75W - 65L
1,489 Elo+
Party 2
Jing Wei
Jing Wei
osefman
Jing Wei
Level 89
God Stats
2W - 3L
1,399 SR
Queue Stats
203W - 208L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Burkowitz88
Zhong Kui
16
4 / 4 / 12
9,510
732
9,505
11,277
9,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

17
6 / 6 / 10
10,263
789
8,155
12,423
5,224
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Gribbish
Chiron
18
7 / 3 / 9
10,576
814
14,189
11,884
6,172
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 5 / 14
8,692
669
4,999
10,798
4,648
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Zidane_AkA19
Artemis
17
4 / 5 / 11
9,872
759
21,645
14,260
6,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bua1
Merlin
17
5 / 4 / 6
10,242
788
16,739
8,763
5,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Vulca-_-
Atlas
17
4 / 4 / 10
10,466
805
9,574
17,109
23,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
lepez
Mercury
19
8 / 4 / 4
11,125
856
11,438
10,306
5,621
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
luffyre-
Arachne
15
4 / 6 / 6
9,361
720
8,379
13,842
11,910
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
osefman
Jing Wei
18
2 / 3 / 10
10,255
789
5,940
11,673
6,881
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
59
21
Kills
23
23
Deaths
21
56
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bua1
Merlin
5
4
6
2
L
Zhong Kui
Burkowitz88
Zhong Kui
4
4
12
2.5
L
6
6
10
1.83
L
Chiron
Gribbish
Chiron
7
3
9
3.83
L
0
5
14
1.4
W
Atlas
Vulca-_-
Atlas
4
4
10
2.25
L
Artemis
Zidane_AkA19
Artemis
4
5
11
1.9
W
Mercury
lepez
Mercury
8
4
4
2.5
W
Arachne
luffyre-
Arachne
4
6
6
1.17
W
Jing Wei
osefman
Jing Wei
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,493
Damage
52,070
60,642
Taken
61,693
32,181
Mitigated
53,519
18,175
Healing
15,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bua1
Merlin
16,739
453
0
337
8,763
5,645
0
2,231
6,532
36,544
0
L
Zhong Kui
Burkowitz88
Zhong Kui
9,505
621
583
2,065
11,277
9,288
35
6,127
5,123
22,719
0
L
8,155
2,192
1,282
2,360
12,423
5,224
22
5,625
6,798
19,976
0
L
Chiron
Gribbish
Chiron
14,189
5,158
1,873
2,879
11,884
6,172
330
4,705
7,167
0
31,365
L
4,999
570
425
1,284
10,798
4,648
0
4,007
6,741
0
16,896
W
Atlas
Vulca-_-
Atlas
9,574
2,667
722
3,584
17,109
23,462
0
5,374
11,735
19,736
0
L
Artemis
Zidane_AkA19
Artemis
21,645
6,065
1,873
3,551
14,260
6,849
0
5,752
8,499
0
36,106
W
Mercury
lepez
Mercury
11,438
6,210
940
2,260
10,306
5,621
1,090
2,556
7,750
0
24,467
W
Arachne
luffyre-
Arachne
8,379
5,136
249
2,505
13,842
11,910
0
4,023
9,819
0
9,627
W
Jing Wei
osefman
Jing Wei
5,940
3,241
1,176
4,178
11,673
6,881
702
3,476
8,197
0
22,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,913
Gold Earned
51,449
168
Minions Killed
140
0
Camps Cleared
0
1,200,101
Distance Traveled
1,243,418
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,242
788
56
4
0
223,332
0
L
Zhong Kui
9,510
732
37
3
0
222,266
0
L
Sol
10,263
789
40
3
0
229,025
0
L
Chiron
10,576
814
32
2
0
254,202
0
L
Loki
8,692
669
20
2
0
267,073
0
W
Atlas
10,466
805
9
1
0
245,378
0
L
Artemis
9,872
759
39
3
0
227,535
0
W
Mercury
11,125
856
29
2
0
291,977
0
W
Arachne
9,361
720
2
0
0
218,751
0
W
Jing Wei
10,255
789
44
3
0
263,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role