Player Matchup

Jormungandr
Jormungandr
EarthBenderEddie
Jormungandr
Level 95
God Stats
6W - 1L
2,067 SR
Queue Stats
14W - 4L
1,820 Elo+
Party 1
Scylla
Scylla
GravelMuncher
Scylla
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 4L
1,812 Elo+
Party 1
Ullr
Ullr
TheMerker
Ullr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,820 Elo+
Party 1
Team Averages
Level 83
1,689 SR
1,818 Elo+

VS

Team Averages
Level 170
1,561 SR
1,684 Elo+
Serqet
Serqet
 
Serqet
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Davidys
Surtr
Level 149
God Stats
8W - 9L
1,683 SR
Queue Stats
230W - 220L
1,554 Elo+
Solo
Ix Chel
Ix Chel
Т0tal90
Ix Chel
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 11L
1,998 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EarthBenderEddie
Jormungandr
13
2 / 4 / 2
8,402
700
9,429
12,122
12,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 2
8,227
686
7,003
11,187
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
14
2 / 5 / 2
8,695
725
7,086
11,402
4,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
4 / 4 / 7
9,911
826
10,430
11,360
7,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Davidys
Surtr
15
2 / 1 / 9
9,101
758
7,117
14,366
14,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Т0tal90
Ix Chel
16
8 / 1 / 5
10,604
884
13,391
7,942
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
14
14
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
4
7
1.88
W
Surtr
Davidys
Surtr
2
1
9
6.5
L
Jormungandr
EarthBenderEddie
Jormungandr
2
4
2
0.75
L
1
5
2
0.4
L
Ullr
2
5
2
0.6
W
Ix Chel
Т0tal90
Ix Chel
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,518
Damage
30,938
34,711
Taken
33,668
19,881
Mitigated
25,392
2,143
Healing
9,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
10,430
3,351
0
1,855
11,360
7,743
0
3,761
7,470
0
34,993
W
Surtr
Davidys
Surtr
7,117
1,806
0
1,776
14,366
14,045
930
7,250
6,676
885
27,808
L
Jormungandr
EarthBenderEddie
Jormungandr
9,429
1,768
0
998
12,122
12,509
0
4,831
6,957
32,779
0
L
7,003
989
0
556
11,187
3,268
0
4,326
5,739
30,363
0
L
Ullr
7,086
3,184
0
589
11,402
4,104
0
4,701
5,907
0
36,083
W
Ix Chel
Т0tal90
Ix Chel
13,391
1,475
2,472
3,601
7,942
3,604
1,489
4,549
2,993
47,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,324
Gold Earned
29,616
169
Minions Killed
162
0
Camps Cleared
0
625,222
Distance Traveled
718,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,911
826
44
4
0
243,437
0
W
Surtr
9,101
758
45
4
0
240,737
0
L
Jormungandr
8,402
700
49
4
0
212,705
0
L
Scylla
8,227
686
52
4
0
212,659
0
L
Ullr
8,695
725
68
6
0
199,858
0
W
Ix Chel
10,604
884
73
6
0
233,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role