Player Matchup

Kukulkan
Kukulkan
Obyeck
Kukulkan
Level 33
God Stats
6W - 7L
1,314 SR
Queue Stats
18W - 34L
1,141 Elo+
Solo
Nu Wa
Nu Wa
R_LIttrell
Nu Wa
Level 57
God Stats
13W - 15L
1,429 SR
Queue Stats
78W - 87L
1,354 Elo+
Solo
Chaac
Chaac
jreesons
Chaac
Level 82
God Stats
132W - 129L
1,519 SR
Queue Stats
453W - 456L
1,441 Elo+
Solo
Team Averages
Level 57
1,421 SR
1,312 Elo+

VS

Team Averages
Level 72
1,495 SR
1,400 Elo+
Ishtar
Ishtar
FoxXE003
Ishtar
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,526 Elo+
Solo
Chaac
Chaac
LiL_DE22
Chaac
Level 89
God Stats
5W - 7L
1,545 SR
Queue Stats
63W - 56L
1,414 Elo+
Solo
Kukulkan
Kukulkan
daliz8
Kukulkan
Level 41
God Stats
4W - 6L
1,440 SR
Queue Stats
12W - 19L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Obyeck
Kukulkan
16
3 / 1 / 5
10,371
691
12,001
7,826
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
18
10 / 2 / 5
12,051
803
20,328
12,037
5,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
jreesons
Chaac
15
2 / 3 / 11
10,270
685
10,295
13,583
17,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
FoxXE003
Ishtar
12
0 / 7 / 5
8,563
571
5,993
16,754
5,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
LiL_DE22
Chaac
15
1 / 4 / 5
9,714
648
12,516
21,628
25,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
daliz8
Kukulkan
16
5 / 4 / 1
10,497
700
6,456
13,163
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
15
Kills
6
6
Deaths
15
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ishtar
FoxXE003
Ishtar
0
7
5
0.36
L
Chaac
LiL_DE22
Chaac
1
4
5
0.88
W
Kukulkan
Obyeck
Kukulkan
3
1
5
5.5
W
Nu Wa
10
2
5
6.25
L
Kukulkan
daliz8
Kukulkan
5
4
1
1.38
W
Chaac
jreesons
Chaac
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,624
Damage
24,965
33,446
Taken
51,545
26,769
Mitigated
35,447
6,883
Healing
11,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
FoxXE003
Ishtar
5,993
4,177
0
2,364
16,754
5,467
325
10,406
5,973
0
22,771
L
Chaac
LiL_DE22
Chaac
12,516
2,907
355
8,355
21,628
25,522
198
12,326
8,743
0
40,053
W
Kukulkan
Obyeck
Kukulkan
12,001
1,085
0
1,753
7,826
3,751
634
1,125
6,404
47,945
0
W
Nu Wa
20,328
7,936
247
1,791
12,037
5,143
766
1,533
9,999
48,209
0
L
Kukulkan
daliz8
Kukulkan
6,456
889
0
104
13,163
4,458
421
9,719
3,187
43,301
0
W
Chaac
jreesons
Chaac
10,295
987
0
3,092
13,583
17,875
160
3,903
9,189
0
33,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,692
Gold Earned
28,774
174
Minions Killed
153
0
Camps Cleared
0
817,314
Distance Traveled
717,130
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,563
571
26
2
0
226,048
0
L
Chaac
9,714
648
37
2
0
271,126
0
W
Kukulkan
10,371
691
76
5
0
277,756
1
W
Nu Wa
12,051
803
58
4
0
260,781
0
L
Kukulkan
10,497
700
90
6
0
219,956
0
W
Chaac
10,270
685
40
3
0
278,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role