Player Matchup

Hades
Hades
 
Hades
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Detity
Arachne
Level 128
God Stats
11W - 10L
1,597 SR
Queue Stats
262W - 262L
1,556 Elo+
Party 1
Scylla
Scylla
El7ReeeF
Scylla
Level 35
God Stats
10W - 18L
1,415 SR
Queue Stats
69W - 81L
1,431 Elo+
Solo
Anubis
Anubis
Killer Swim Pig
Anubis
Level 104
God Stats
3W - 0L
1,876 SR
Queue Stats
16W - 8L
1,762 Elo+
Party 1
Jing Wei
Jing Wei
xXRaul-SaintXx
Jing Wei
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 69L
1,432 Elo+
Solo
Team Averages
Level 110
1,578 SR
1,536 Elo+

VS

Team Averages
Level 104
1,549 SR
1,477 Elo+
Izanami
Izanami
AsianLVL100
Izanami
Level 66
God Stats
26W - 33L
1,512 SR
Queue Stats
90W - 108L
1,470 Elo+
Party 2
Poseidon
Poseidon
Glennoreilly552
Poseidon
Level 138
God Stats
7W - 5L
1,598 SR
Queue Stats
254W - 246L
1,390 Elo+
Solo
Kali
Kali
Jurtenchiller
Kali
Level 122
God Stats
4W - 2L
1,618 SR
Queue Stats
248W - 268L
1,530 Elo+
Party 2
Achilles
Achilles
MBURGESS
Achilles
Level 107
God Stats
4W - 7L
1,516 SR
Queue Stats
126W - 119L
1,536 Elo+
Solo
Chaac
Chaac
Marshall-D-Joker
Chaac
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
60W - 62L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
4 / 3 / 8
11,730
617
13,076
19,663
11,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Detity
Arachne
20
15 / 1 / 6
13,494
710
19,535
17,972
8,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Scylla
El7ReeeF
Scylla
16
5 / 5 / 7
10,013
527
10,274
14,461
4,527
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
6 / 4 / 14
11,441
602
18,929
16,440
9,306
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
16
1 / 2 / 7
9,740
513
4,436
7,837
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AsianLVL100
Izanami
14
1 / 5 / 7
9,487
499
8,477
16,790
6,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
16
4 / 9 / 3
10,430
549
14,043
16,329
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 6 / 4
10,031
528
10,088
20,289
7,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
MBURGESS
Achilles
16
1 / 5 / 1
9,490
499
10,218
16,562
12,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 6 / 4
9,493
500
12,087
20,102
14,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
34
31
Kills
15
15
Deaths
31
42
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
3
8
2.67
L
Izanami
AsianLVL100
Izanami
1
5
7
0.9
W
Arachne
Detity
Arachne
15
1
6
18
W
Scylla
El7ReeeF
Scylla
5
5
7
1.7
L
Poseidon
4
9
3
0.61
L
4
6
4
1
W
6
4
14
3.25
L
Achilles
MBURGESS
Achilles
1
5
1
0.3
L
5
6
4
1.17
W
Jing Wei
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,250
Damage
54,913
76,373
Taken
90,072
37,750
Mitigated
44,912
31,581
Healing
16,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,076
3,155
521
10,321
19,663
11,705
225
3,661
14,833
102,352
0
L
Izanami
AsianLVL100
Izanami
8,477
5,927
0
2,544
16,790
6,032
14
6,246
10,544
0
68,492
W
Arachne
Detity
Arachne
19,535
16,041
0
7,730
17,972
8,847
0
3,232
14,695
0
133,036
W
Scylla
El7ReeeF
Scylla
10,274
780
0
4,630
14,461
4,527
1,044
1,839
12,519
69,208
0
L
Poseidon
14,043
3,175
0
1,754
16,329
4,481
0
10,150
6,179
76,944
0
L
10,088
5,895
0
3,959
20,289
7,190
0
7,710
12,579
0
81,082
W
18,929
321
0
6,732
16,440
9,306
580
5,106
11,334
87,012
0
L
Achilles
MBURGESS
Achilles
10,218
1,106
0
4,225
16,562
12,267
0
8,488
8,074
0
78,963
L
12,087
2,096
142
3,569
20,102
14,942
0
9,685
10,417
0
56,885
W
Jing Wei
4,436
3,221
0
1,647
7,837
3,365
1,045
984
6,853
0
61,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,418
Gold Earned
48,931
654
Minions Killed
565
0
Camps Cleared
0
1,771,441
Distance Traveled
1,842,855
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,730
617
168
9
0
299,206
3
L
Izanami
9,487
499
125
7
0
352,171
0
W
Arachne
13,494
710
165
9
0
446,456
0
W
Scylla
10,013
527
107
6
0
340,723
0
L
Poseidon
10,430
549
135
7
0
360,265
0
L
Kali
10,031
528
112
6
0
398,439
2
W
Anubis
11,441
602
124
7
0
345,905
0
L
Achilles
9,490
499
122
6
0
374,726
5
L
Chaac
9,493
500
71
4
0
357,254
0
W
Jing Wei
9,740
513
90
5
0
339,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role