Player Matchup

Medusa
Medusa
For--Valhalla
Medusa
Level 151
God Stats
1W - 1L
1,502 SR
Queue Stats
2W - 4L
1,485 Elo+
Party 1
Anubis
Anubis
GreeenerG
Anubis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,537 Elo+
Party 1
Achilles
Achilles
ihugoooi
Achilles
Level 67
God Stats
28W - 22L
1,590 SR
Queue Stats
708W - 697L
1,546 Elo+
Solo
Team Averages
Level 114
1,530 SR
1,523 Elo+

VS

Team Averages
Level 105
1,415 SR
1,556 Elo+
Serqet
Serqet
C PUP L
Serqet
Level 107
God Stats
14W - 8L
1,312 SR
Queue Stats
384W - 385L
1,536 Elo+
Party 2
Hercules
Hercules
GrampyGumJobs
Hercules
Level 114
God Stats
3W - 2L
1,334 SR
Queue Stats
92W - 85L
1,592 Elo+
Party 2
Nu Wa
Nu Wa
bonbondocebon
Nu Wa
Level 93
God Stats
10W - 6L
1,599 SR
Queue Stats
157W - 152L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 5
8,685
724
7,305
11,479
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
GreeenerG
Anubis
16
3 / 5 / 5
10,002
834
9,337
12,403
6,219
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
ihugoooi
Achilles
11
3 / 6 / 1
8,070
673
9,295
16,860
15,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
C PUP L
Serqet
14
4 / 4 / 7
9,148
762
11,403
10,686
4,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
GrampyGumJobs
Hercules
14
5 / 5 / 7
9,532
794
11,822
13,236
6,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
8 / 0 / 8
11,137
928
12,947
7,845
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
9
Kills
17
17
Deaths
9
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Serqet
C PUP L
Serqet
4
4
7
1.88
L
3
6
5
0.92
W
Hercules
GrampyGumJobs
Hercules
5
5
7
1.7
L
Anubis
GreeenerG
Anubis
3
5
5
1.1
W
8
0
8
12
L
Achilles
ihugoooi
Achilles
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,937
Damage
36,172
40,742
Taken
31,767
26,230
Mitigated
13,714
7,544
Healing
4,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
C PUP L
Serqet
11,403
2,920
0
440
10,686
4,801
632
1,649
8,572
0
25,243
L
7,305
3,121
0
1,178
11,479
4,257
0
3,463
7,900
0
20,057
W
Hercules
GrampyGumJobs
Hercules
11,822
5,070
0
3,482
13,236
6,376
908
4,882
8,106
0
23,003
L
Anubis
GreeenerG
Anubis
9,337
268
0
4,573
12,403
6,219
0
3,265
8,694
66,989
0
W
12,947
5,994
0
229
7,845
2,537
1,225
2,827
4,890
58,190
0
L
Achilles
ihugoooi
Achilles
9,295
1,865
0
1,793
16,860
15,754
0
6,275
9,978
0
21,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,757
Gold Earned
29,817
153
Minions Killed
156
0
Camps Cleared
0
578,569
Distance Traveled
667,738
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,148
762
22
2
0
233,103
0
L
Medusa
8,685
724
19
2
0
182,916
0
W
Hercules
9,532
794
27
2
0
204,553
0
L
Anubis
10,002
834
126
11
0
184,996
0
W
Nu Wa
11,137
928
107
9
0
230,082
1
L
Achilles
8,070
673
8
1
0
210,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role