Player Matchup

Thor
Thor
At0mic-_-killerr
Thor
Level 65
God Stats
0W - 2L
1,319 SR
Queue Stats
2W - 13L
1,049 Elo+
Party 1
Ares
Ares
NvX-Furious
Ares
Level 74
God Stats
0W - 1L
1,287 SR
Queue Stats
24W - 28L
1,092 Elo+
Party 1
Merlin
Merlin
WEAZY--62
Merlin
Level 35
God Stats
13W - 5L
1,273 SR
Queue Stats
64W - 56L
1,201 Elo+
Party 1
Team Averages
Level 58
1,293 SR
1,114 Elo+

VS

Team Averages
Level 115
1,520 SR
1,444 Elo+
Tyr
Tyr
DeliEmo
Tyr
Level 142
God Stats
6W - 6L
1,603 SR
Queue Stats
166W - 176L
1,444 Elo+
Party 2
Ra
Ra
ErnestoG420
Ra
Level 117
God Stats
17W - 18L
1,503 SR
Queue Stats
360W - 368L
1,476 Elo+
Party 2
Fenrir
Fenrir
No9_Mike
Fenrir
Level 86
God Stats
19W - 20L
1,455 SR
Queue Stats
280W - 289L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,414
618
1,768
9,823
5,126
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 1
7,065
589
4,866
9,014
8,130
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Merlin
WEAZY--62
Merlin
11
1 / 3 / 0
7,823
652
4,766
8,749
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
2 / 0 / 6
8,608
717
5,334
9,703
8,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
3 / 0 / 5
9,378
782
11,612
5,702
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
No9_Mike
Fenrir
14
3 / 1 / 5
8,595
716
6,758
9,328
9,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
8
8
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Tyr
2
0
6
5
W
3
0
5
5.5
W
Fenrir
No9_Mike
Fenrir
3
1
5
5.5
L
0
2
1
0.25
L
Merlin
WEAZY--62
Merlin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,400
Damage
23,704
27,586
Taken
24,733
17,443
Mitigated
20,986
1,142
Healing
8,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,768
1,446
0
243
9,823
5,126
0
3,040
6,524
0
15,023
W
Tyr
5,334
268
0
1,813
9,703
8,839
344
3,431
6,159
0
15,484
W
11,612
423
2,786
2,379
5,702
2,902
326
2,105
3,532
61,498
0
W
Fenrir
No9_Mike
Fenrir
6,758
990
0
1,276
9,328
9,245
423
3,865
5,358
0
24,099
L
4,866
241
0
127
9,014
8,130
0
5,111
3,689
10,687
0
L
Merlin
WEAZY--62
Merlin
4,766
167
0
772
8,749
4,187
0
3,417
5,128
36,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,302
Gold Earned
26,581
124
Minions Killed
150
0
Camps Cleared
0
624,316
Distance Traveled
777,056
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,414
618
44
4
0
203,968
0
W
Tyr
8,608
717
26
2
0
257,083
0
W
Ra
9,378
782
90
8
0
264,617
2
W
Fenrir
8,595
716
34
3
0
255,356
0
L
Ares
7,065
589
12
1
0
216,275
0
L
Merlin
7,823
652
68
6
0
204,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role