Player Matchup

Ao Kuang
Ao Kuang
Platinum II
Dagokalypto
Ao Kuang
Platinum II
Level 147
God Stats
6W - 0L
1,921 SR
Queue Stats
62W - 31L
1,953 MMR
Party 1
Cupid
Cupid
Platinum III
Danostratos
Cupid
Platinum III
Level 159
God Stats
1W - 0L
1,739 SR
Queue Stats
57W - 30L
1,891 MMR
Party 1
King Arthur
King Arthur
Platinum II
Dekivasius
King Arthur
Platinum II
Level 156
God Stats
1W - 0L
1,725 SR
Queue Stats
62W - 32L
1,953 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,795 SR
1,932 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,595 SR
1,792 MMR
Hachiman
Hachiman
Platinum III
GaroldKill
Hachiman
Platinum III
Level 134
God Stats
0W - 1L
1,517 SR
Queue Stats
46W - 45L
1,966 MMR
Solo
Khepri
Khepri
Gold III
WolfKing1998
Khepri
Gold III
Level 123
God Stats
0W - 2L
1,570 SR
Queue Stats
32W - 30L
1,563 MMR
Solo
Janus
Janus
Platinum III
x7uPx
Janus
Platinum III
Level 97
God Stats
52W - 54L
1,697 SR
Queue Stats
544W - 632L
1,847 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dagokalypto
Ao Kuang
18
6 / 1 / 3
12,164
760
14,821
20,729
17,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 0 / 7
12,278
767
21,348
15,304
6,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Dekivasius
King Arthur
17
2 / 1 / 8
11,498
719
9,851
20,777
27,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Baron SamediThothAtlasAchilles

VS

Bans
AphroditeFenrirSobekAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GaroldKill
Hachiman
16
0 / 2 / 2
9,943
621
20,907
14,522
7,595
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
14
1 / 4 / 1
10,211
638
3,773
19,438
24,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
x7uPx
Janus
14
1 / 6 / 1
9,505
594
17,644
14,895
7,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
2
2
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Dagokalypto
Ao Kuang
6
1
3
7.5
W
4
0
7
7.5
W
King Arthur
Dekivasius
King Arthur
2
1
8
6
L
Hachiman
GaroldKill
Hachiman
0
2
2
0.5
L
Khepri
1
4
1
0.38
L
Janus
x7uPx
Janus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,020
Damage
42,324
56,810
Taken
48,855
51,478
Mitigated
40,106
24,044
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Dagokalypto
Ao Kuang
14,821
2,689
0
9,317
20,729
17,334
1,686
8,785
11,944
50,350
0
W
21,348
15,274
1,170
10,896
15,304
6,697
1,607
6,444
8,860
0
103,788
W
King Arthur
Dekivasius
King Arthur
9,851
729
0
2,661
20,777
27,447
64
6,307
14,470
0
55,723
L
Hachiman
GaroldKill
Hachiman
20,907
12,229
0
2,191
14,522
7,595
0
4,118
10,157
0
66,343
L
Khepri
3,773
182
2,024
1,627
19,438
24,931
0
5,252
13,776
17,323
0
L
Janus
x7uPx
Janus
17,644
857
80
1,458
14,895
7,580
0
4,500
10,077
48,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,940
Gold Earned
29,659
266
Minions Killed
183
0
Camps Cleared
0
1,014,161
Distance Traveled
875,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,164
760
73
5
0
356,848
0
W
Cupid
12,278
767
137
9
0
321,029
0
W
King Arthur
11,498
719
56
4
0
336,284
0
L
Hachiman
9,943
621
98
6
0
293,561
0
L
Khepri
10,211
638
14
1
0
283,852
0
L
Janus
9,505
594
71
4
0
298,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role