Player Matchup

Bellona
Bellona
Drodsmatos
Bellona
Level 29
God Stats
2W - 4L
1,604 SR
Queue Stats
128W - 139L
1,393 Elo+
Party 2
Surtr
Surtr
NDHEA_Elias
Surtr
Level 60
God Stats
13W - 10L
1,758 SR
Queue Stats
54W - 68L
1,555 Elo+
Party 1
Jing Wei
Jing Wei
lord_of_night0
Jing Wei
Level 67
God Stats
12W - 11L
1,779 SR
Queue Stats
147W - 142L
1,434 Elo+
Party 2
Scylla
Scylla
sKiLZz-iwnl
Scylla
Level 65
God Stats
3W - 4L
1,531 SR
Queue Stats
76W - 91L
1,395 Elo+
Party 1
Tsukuyomi
Tsukuyomi
soledby_marco64
Tsukuyomi
Level 26
God Stats
3W - 3L
1,545 SR
Queue Stats
27W - 26L
1,418 Elo+
Party 2
Team Averages
Level 49
1,643 SR
1,439 Elo+

VS

Team Averages
Level 83
1,457 SR
1,512 Elo+
Aphrodite
Aphrodite
GTremere
Aphrodite
Level 101
God Stats
3W - 4L
1,611 SR
Queue Stats
124W - 122L
1,475 Elo+
Solo
Kali
Kali
IagoGod88
Kali
Level 34
God Stats
9W - 4L
1,596 SR
Queue Stats
13W - 8L
1,618 Elo+
Solo
Hou Yi
Hou Yi
NilloGYN
Hou Yi
Level 130
God Stats
5W - 7L
1,220 SR
Queue Stats
453W - 475L
1,520 Elo+
Solo
Kukulkan
Kukulkan
Santylol444_
Kukulkan
Level 87
God Stats
2W - 0L
1,494 SR
Queue Stats
77W - 89L
1,479 Elo+
Solo
Cerberus
Cerberus
WhiteFront_6
Cerberus
Level 62
God Stats
18W - 24L
1,363 SR
Queue Stats
159W - 162L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Drodsmatos
Bellona
15
1 / 4 / 1
9,872
470
8,847
20,909
19,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 2 / 3
8,146
388
11,049
23,991
26,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
14
0 / 2 / 2
8,761
417
8,718
16,847
6,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
15
2 / 6 / 1
9,181
437
6,183
15,460
5,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
soledby_marco64
Tsukuyomi
15
4 / 9 / 1
9,609
458
14,060
21,670
9,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GTremere
Aphrodite
16
0 / 3 / 9
10,213
486
7,801
21,083
20,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kali
19
15 / 1 / 4
12,679
604
23,498
25,701
15,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hou Yi
NilloGYN
Hou Yi
17
0 / 0 / 4
10,081
480
10,863
14,772
8,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Santylol444_
Kukulkan
18
4 / 2 / 5
11,245
535
15,508
8,278
3,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
WhiteFront_6
Cerberus
19
4 / 2 / 2
11,705
557
14,188
19,503
21,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
8
Kills
23
23
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
Drodsmatos
Bellona
1
4
1
0.38
W
Aphrodite
GTremere
Aphrodite
0
3
9
1.5
W
Kali
15
1
4
17
L
1
2
3
1.25
W
Hou Yi
NilloGYN
Hou Yi
0
0
4
2
W
Kukulkan
Santylol444_
Kukulkan
4
2
5
3.25
W
Cerberus
WhiteFront_6
Cerberus
4
2
2
2.5
L
Jing Wei
0
2
2
0.5
L
Scylla
2
6
1
0.42
L
Tsukuyomi
soledby_marco64
Tsukuyomi
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,857
Damage
71,858
98,877
Taken
89,337
67,586
Mitigated
69,743
18,803
Healing
41,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Drodsmatos
Bellona
8,847
4,096
0
2,968
20,909
19,289
0
10,577
10,332
0
71,320
W
Aphrodite
GTremere
Aphrodite
7,801
812
7,390
11,640
21,083
20,037
414
1,798
19,285
50,691
0
W
Kali
23,498
10,434
0
7,720
25,701
15,891
0
921
24,780
0
92,950
L
11,049
3,302
361
6,759
23,991
26,287
0
10,255
13,736
1,287
46,316
W
Hou Yi
NilloGYN
Hou Yi
10,863
4,724
0
6,499
14,772
8,006
3,859
152
14,620
0
95,627
W
Kukulkan
Santylol444_
Kukulkan
15,508
656
0
728
8,278
3,969
1,704
3,509
4,769
95,439
0
W
Cerberus
WhiteFront_6
Cerberus
14,188
1,692
97
7,015
19,503
21,840
0
708
18,795
109,530
0
L
Jing Wei
8,718
6,300
0
4,409
16,847
6,546
0
4,458
12,389
0
64,197
L
Scylla
6,183
179
0
2,473
15,460
5,684
0
5,465
9,995
71,772
0
L
Tsukuyomi
soledby_marco64
Tsukuyomi
14,060
3,797
0
1,833
21,670
9,780
0
6,742
14,928
0
66,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,569
Gold Earned
55,923
458
Minions Killed
718
0
Camps Cleared
0
1,972,255
Distance Traveled
2,044,574
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,872
470
112
5
0
399,784
0
W
Aphrodite
10,213
486
77
4
0
394,843
8
W
Kali
12,679
604
103
5
0
493,958
0
L
Surtr
8,146
388
64
3
0
413,893
0
W
Hou Yi
10,081
480
141
7
0
377,006
1
W
Kukulkan
11,245
535
156
7
0
400,140
2
W
Cerberus
11,705
557
241
11
0
378,627
0
L
Jing Wei
8,761
417
90
4
0
416,495
8
L
Scylla
9,181
437
113
5
0
353,780
6
L
Tsukuyomi
9,609
458
79
4
0
388,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role