Player Matchup

Kuzenbo
Kuzenbo
Er1ion
Kuzenbo
Level 66
God Stats
2W - 3L
1,407 SR
Queue Stats
133W - 147L
1,340 Elo+
Party 1
He Bo
He Bo
LeJaguare
He Bo
Level 8
God Stats
0W - 3L
1,503 SR
Queue Stats
1W - 4L
1,253 Elo+
Party 1
Skadi
Skadi
geoaze
Skadi
Level 88
God Stats
19W - 20L
1,376 SR
Queue Stats
241W - 241L
1,431 Elo+
Party 1
Team Averages
Level 54
1,429 SR
1,341 Elo+

VS

Team Averages
Level 78
1,547 SR
1,412 Elo+
Nike
Nike
BOBBYDIAPERS
Nike
Level 79
God Stats
29W - 11L
1,749 SR
Queue Stats
124W - 114L
1,529 Elo+
Solo
Artemis
Artemis
Kirito777
Artemis
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 23L
1,326 Elo+
Solo
Janus
Janus
xdstrockx
Janus
Level 87
God Stats
1W - 2L
1,392 SR
Queue Stats
21W - 17L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Er1ion
Kuzenbo
10
0 / 3 / 0
6,213
690
3,612
14,198
12,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

He Bo
LeJaguare
He Bo
7
0 / 8 / 0
5,535
615
2,931
10,295
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
geoaze
Skadi
11
0 / 6 / 0
6,366
707
3,161
11,226
4,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 11
8,207
912
8,190
8,546
7,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Kirito777
Artemis
13
5 / 0 / 12
8,406
934
8,678
3,969
1,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
xdstrockx
Janus
13
6 / 0 / 10
8,233
915
12,936
4,070
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
50
0
Kills
17
17
Deaths
0
0
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
0
11
11.5
L
Kuzenbo
Er1ion
Kuzenbo
0
3
0
0
W
Artemis
Kirito777
Artemis
5
0
12
11
L
He Bo
LeJaguare
He Bo
0
8
0
0
L
Skadi
geoaze
Skadi
0
6
0
0
W
Janus
xdstrockx
Janus
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,704
Damage
29,804
35,719
Taken
16,585
19,666
Mitigated
11,278
5,051
Healing
4,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,190
540
0
2,039
8,546
7,446
301
3,438
5,108
0
22,019
L
Kuzenbo
Er1ion
Kuzenbo
3,612
746
785
2,375
14,198
12,404
51
4,915
8,919
11,705
0
W
Artemis
Kirito777
Artemis
8,678
3,529
0
998
3,969
1,947
1,589
1,536
2,433
0
29,970
L
He Bo
LeJaguare
He Bo
2,931
30
0
116
10,295
3,098
0
4,304
5,735
8,901
0
L
Skadi
geoaze
Skadi
3,161
910
0
1,775
11,226
4,164
0
3,771
7,197
0
25,524
W
Janus
xdstrockx
Janus
12,936
1,147
0
1,134
4,070
1,885
850
1,845
2,225
41,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,114
Gold Earned
24,846
76
Minions Killed
135
0
Camps Cleared
0
417,961
Distance Traveled
562,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,207
912
15
2
0
205,479
0
L
Kuzenbo
6,213
690
11
1
0
168,960
0
W
Artemis
8,406
934
59
7
0
168,750
0
L
He Bo
5,535
615
17
2
0
121,369
0
L
Skadi
6,366
707
48
5
0
127,632
0
W
Janus
8,233
915
61
7
0
188,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role