Player Matchup

Serqet
Serqet
BsLogic
Serqet
Level 59
God Stats
10W - 8L
1,647 SR
Queue Stats
81W - 84L
1,466 Elo+
Party 1
Artemis
Artemis
Glu10Free
Artemis
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Solo
Agni
Agni
Quik-_-Core43
Agni
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 93L
1,482 Elo+
Party 1
Team Averages
Level 101
1,549 SR
1,483 Elo+

VS

Team Averages
Level 111
1,539 SR
1,469 Elo+
Bastet
Bastet
GUNSLING33R
Bastet
Level 108
God Stats
44W - 22L
1,568 SR
Queue Stats
304W - 322L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
RIGBY0717
Baron Samedi
Level 104
God Stats
10W - 9L
1,578 SR
Queue Stats
97W - 107L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
SloppyPickle13
Gilgamesh
Level 121
God Stats
4W - 4L
1,470 SR
Queue Stats
80W - 82L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BsLogic
Serqet
12
1 / 6 / 5
7,975
665
8,995
11,256
5,429
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Glu10Free
Artemis
14
3 / 3 / 5
9,335
778
6,905
6,948
2,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
5 / 7 / 3
9,597
800
9,404
10,459
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
6 / 2 / 9
9,926
827
6,984
11,370
4,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
RIGBY0717
Baron Samedi
14
4 / 6 / 10
9,415
785
10,648
10,969
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SloppyPickle13
Gilgamesh
15
6 / 1 / 8
9,856
821
7,179
10,064
11,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
9
Kills
16
16
Deaths
9
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Serqet
BsLogic
Serqet
1
6
5
0.58
W
Bastet
6
2
9
5.25
L
Artemis
Glu10Free
Artemis
3
3
5
1.83
L
5
7
3
0.93
W
Baron Samedi
RIGBY0717
Baron Samedi
4
6
10
1.5
W
Gilgamesh
SloppyPickle13
Gilgamesh
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,304
Damage
24,811
28,663
Taken
32,403
10,784
Mitigated
20,667
2,666
Healing
5,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BsLogic
Serqet
8,995
1,504
0
140
11,256
5,429
0
4,280
6,838
0
21,142
W
Bastet
6,984
2,115
0
2,265
11,370
4,227
708
2,974
8,094
0
32,452
L
Artemis
Glu10Free
Artemis
6,905
2,761
0
1,550
6,948
2,233
0
3,124
3,555
0
31,800
L
9,404
376
22
954
10,459
3,122
147
3,304
6,910
36,510
0
W
Baron Samedi
RIGBY0717
Baron Samedi
10,648
230
1,090
2,211
10,969
4,897
976
4,370
6,114
36,150
0
W
Gilgamesh
SloppyPickle13
Gilgamesh
7,179
1,381
0
306
10,064
11,543
1,622
2,120
7,782
0
21,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,907
Gold Earned
29,197
140
Minions Killed
141
0
Camps Cleared
0
564,458
Distance Traveled
662,857
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,975
665
23
2
0
195,075
0
W
Bastet
9,926
827
47
4
0
249,453
0
L
Artemis
9,335
778
54
5
0
175,517
0
L
Agni
9,597
800
63
5
0
193,866
0
W
Baron Samedi
9,415
785
61
5
0
190,667
0
W
Gilgamesh
9,856
821
33
3
0
222,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role