Player Matchup

He Bo
He Bo
Cyrus Jawn
He Bo
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 77L
1,628 Elo+
Solo
Medusa
Medusa
Emerald King600
Medusa
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 48L
1,598 Elo+
Party 1
Sobek
Sobek
Schuhman23
Sobek
Level 128
God Stats
3W - 3L
1,646 SR
Queue Stats
213W - 181L
1,567 Elo+
Party 1
Thoth
Thoth
implogan
Thoth
Level 149
God Stats
1W - 3L
1,218 SR
Queue Stats
296W - 280L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
z34tx
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,338 Elo+
Solo
Team Averages
Level 113
1,473 SR
1,536 Elo+

VS

Team Averages
Level 123
1,482 SR
1,537 Elo+
Khepri
Khepri
Archon Zeus
Khepri
Level 128
God Stats
2W - 1L
1,281 SR
Queue Stats
139W - 132L
1,551 Elo+
Solo
Nu Wa
Nu Wa
Hoe1seph
Nu Wa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,534 Elo+
Solo
Artemis
Artemis
Mythx2k
Artemis
Level 132
God Stats
5W - 1L
1,794 SR
Queue Stats
293W - 304L
1,545 Elo+
Solo
Atlas
Atlas
ViolentSmile872
Atlas
Level 69
God Stats
21W - 10L
1,549 SR
Queue Stats
335W - 340L
1,500 Elo+
Solo
Hachiman
Hachiman
my busch
Hachiman
Level 159
God Stats
3W - 3L
1,284 SR
Queue Stats
247W - 224L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
2 / 8 / 1
7,434
743
7,949
10,875
4,227
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 4 / 1
7,964
796
5,419
7,576
3,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sobek
15
2 / 3 / 3
8,500
850
4,919
14,226
17,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
implogan
Thoth
14
1 / 6 / 6
7,526
753
8,939
9,642
3,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
z34tx
Gilgamesh
11
0 / 7 / 6
6,778
678
5,292
15,004
14,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
1 / 2 / 23
8,407
841
4,489
11,038
14,871
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
Hoe1seph
Nu Wa
16
9 / 3 / 12
9,965
997
10,568
7,628
4,064
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Mythx2k
Artemis
15
11 / 2 / 12
9,798
980
16,262
7,487
4,868
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 2 / 21
9,853
985
9,162
16,956
15,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
my busch
Hachiman
16
3 / 1 / 18
8,806
881
14,273
6,111
4,187
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
114
8
Kills
28
28
Deaths
10
17
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
2
23
6.25
L
He Bo
2
8
1
0.31
L
3
4
1
0.88
W
Nu Wa
Hoe1seph
Nu Wa
9
3
12
5
W
Artemis
Mythx2k
Artemis
11
2
12
8.5
L
Sobek
2
3
3
1.17
W
4
2
21
7.25
L
Thoth
implogan
Thoth
1
6
6
0.67
W
Hachiman
my busch
Hachiman
3
1
18
12
L
Gilgamesh
z34tx
Gilgamesh
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,518
Damage
54,754
57,323
Taken
49,220
44,035
Mitigated
43,879
10,079
Healing
19,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,489
377
1,444
2,546
11,038
14,871
466
5,577
5,375
6,883
0
L
He Bo
7,949
402
0
105
10,875
4,227
0
4,329
6,546
18,072
0
L
5,419
1,623
787
759
7,576
3,396
0
4,134
3,442
0
14,221
W
Nu Wa
Hoe1seph
Nu Wa
10,568
1,175
1,479
1,031
7,628
4,064
1,862
3,853
3,765
25,423
0
W
Artemis
Mythx2k
Artemis
16,262
7,315
3,353
2,599
7,487
4,868
2,329
4,168
3,275
0
31,152
L
Sobek
4,919
262
1,075
4,917
14,226
17,969
0
5,276
8,950
12,403
0
W
9,162
2,854
0
4,665
16,956
15,889
175
5,312
11,248
21,118
0
L
Thoth
implogan
Thoth
8,939
169
220
977
9,642
3,921
0
4,006
5,636
25,875
0
W
Hachiman
my busch
Hachiman
14,273
9,823
102
2,130
6,111
4,187
1,963
2,897
3,214
0
24,226
L
Gilgamesh
z34tx
Gilgamesh
5,292
673
409
830
15,004
14,522
0
6,474
8,530
0
7,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,202
Gold Earned
46,829
98
Minions Killed
129
0
Camps Cleared
0
901,817
Distance Traveled
986,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,407
841
6
1
0
183,302
0
L
He Bo
7,434
743
21
2
0
162,047
0
L
Medusa
7,964
796
20
2
0
208,032
0
W
Nu Wa
9,965
997
29
3
0
200,660
0
W
Artemis
9,798
980
42
4
0
187,975
0
L
Sobek
8,500
850
13
1
0
188,007
0
W
Atlas
9,853
985
23
2
0
212,298
0
L
Thoth
7,526
753
38
4
0
171,635
0
W
Hachiman
8,806
881
29
3
0
201,853
0
L
Gilgamesh
6,778
678
6
1
0
172,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role